[Beta] The Conquer 500

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Re: The Conquer 500 [D GR GP XML Beta]

Postby swimmerdude99 on Thu Apr 04, 2013 9:32 am

I really don't like the white background... almost makes it look... like not well done sort of. I think maybe a gray hue in the background would look nice, or a green as if the track has grass around it?
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Re: The Conquer 500 [D GR GP XML Beta]

Postby dolomite13 on Thu Apr 04, 2013 1:24 pm

Let me see what can be done about the track circles on the small map for 888 length numbers

=D=
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Re: The Conquer 500 [D GR GP XML Beta]

Postby Gilligan on Thu Apr 04, 2013 1:53 pm

nolefan5311 wrote:The required tags still need to be removed from these bits of code:

Code: Select all
<continent>
<name>A Pit Tools and A Pit Jack</name>
<bonus>2</bonus>
<components>
<continent>A Pit Tools</continent>
<continent>A Pit Jack</continent>
</components>
<required>1</required>
<overrides>
<override>A Pit Tools</override>
<override>A Pit Jack</override>
</overrides>
</continent>
<continent>
<name>2 Pit Tools and 2 Pit Jacks</name>
<bonus>4</bonus>
<components>
<continent>2 Pit Tools</continent>
<continent>2 Pit Jacks</continent>
</components>
<required>1</required>
<overrides>
<override>2 Pit Tools</override>
<override>2 Pit Jacks</override>
<override>A Pit Tools and A Pit Jack</override>
</overrides>
</continent>
<continent>
<name>3 Pit Tools and 3 Pit Jacks</name>
<bonus>6</bonus>
<components>
<continent>3 Pit Tools</continent>
<continent>3 Pit Jacks</continent>
</components>
<required>1</required>
<overrides>
<override>3 Pit Tools</override>
<override>3 Pit Jacks</override>
<override>2 Pit Tools and 2 Pit Jacks</override>
</overrides>
</continent>
<continent>


Code: Select all
<continent>
<name>A Pit Tool and A Pit Jack and A Pit Engine</name>
<bonus>3</bonus>
<components>
<continent>A Pit Fuel</continent>
<continent>A Pit Tires</continent>
<continent>A Pit Engine</continent>
</components>
<required>1</required>
<overrides>
<override>A Pit Fuel</override>
<override>A Pit Tires</override>
<override>A Pit Engine</override>
</overrides>
</continent>
<continent>
<name>2 Pit Tools and 2 Pit Jacks and 2 Pit Engines</name>
<bonus>6</bonus>
<components>
<continent>2 Pit Fuels</continent>
<continent>2 Pit Tires</continent>
<continent>2 Pit Engines</continent>
</components>
<required>1</required>
<overrides>
<override>2 Pit Fuels</override>
<override>2 Pit Tires</override>
<override>2 Pit Engines</override>
<override>A Pit Tool and A Pit Jack and A Pit Engine</override>
</overrides>
</continent>
<continent>
<name>3 Pit Tools and 3 Pit Jacks and 3 Pit Engines</name>
<bonus>9</bonus>
<components>
<continent>3 Pit Fuels</continent>
<continent>3 Pit Tires</continent>
<continent>3 Pit Engines</continent>
</components>
<required>1</required>
<overrides>
<override>3 Pit Fuels</override>
<override>3 Pit Tires</override>
<override>3 Pit Engines</override>
<override>2 Pit Tools and 2 Pit Jacks and 2 Pit Engines</override>
</overrides>
</continent>


Good call forgot to include those in the update. Will do after dolomite does whatever he does.
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Re: The Conquer 500 [D GR GP XML Beta]

Postby dolomite13 on Thu Apr 04, 2013 2:58 pm

OK I redid the track circles ... this will take a bit of work to get lined up again for Gilligan... sorry about that ... but the circles are bigger and more oval now and I lightened the track and widened it a bit.

=D=

Large
http://imageshack.us/a/img197/2293/c500112lg800782.png
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Small
http://imageshack.us/a/img542/3012/c500112sm614600.png
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Re: The Conquer 500 [D GR GP XML Beta]

Postby nolefan5311 on Thu Apr 04, 2013 3:00 pm

Dang dolemite, I really like this new look! Much easier for clickable attacks too.
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Re: The Conquer 500 [D GR GP XML Beta]

Postby Gilligan on Thu Apr 04, 2013 3:01 pm

I thought I was just supposed to make a few amendments to GET this into beta?! :lol: :-s
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Re: The Conquer 500 [D GR GP XML Beta]

Postby dolomite13 on Thu Apr 04, 2013 3:31 pm

I can take over the xml and do the number alignments if you have all the previous bugs fixed.

I have the time again.

:D

=D=
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Re: The Conquer 500 [D GR GP XML Beta]

Postby isaiah40 on Thu Apr 04, 2013 3:45 pm

I think for the small coordinates, maybe do the same here as you did on USA 2.1 gilligan?? In this way we can be pretty sure that the 888's will fit in good. Just a couple of cents worth.
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Re: The Conquer 500 [D GR GP XML Beta]

Postby Gilligan on Thu Apr 04, 2013 4:08 pm

Haha, no worries dolomite. ;)

How do we like this?!

Personally... I think the two digit not being centered is kinda weird for the gauges. But if we have to sack that for clarity, we have to.

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Edit: Disregard J1 for now...haha.
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Re: The Conquer 500 [D GR GP XML Beta]

Postby dolomite13 on Thu Apr 04, 2013 4:11 pm

I love it =)

=D=
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Re: The Conquer 500 [D GR GP XML Beta]

Postby Gilligan on Thu Apr 04, 2013 4:13 pm

dolomite13 wrote:I love it =)

=D=


If you say so :D

I will get to work on the large then (and J1 :geek: )
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Re: The Conquer 500 [D GR GP XML Beta]

Postby Gilligan on Thu Apr 04, 2013 4:33 pm

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Re: The Conquer 500 [D GR GP XML Beta]

Postby isaiah40 on Thu Apr 04, 2013 5:11 pm

Pit Row and winners Circle needs to be moved to left by a couple of pixels.

Also, dolomite, can you make the top of the caps all white (leave the bills alone), so the numbers can be easily seen?
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Re: The Conquer 500 [D GR GP XML Beta]

Postby Gilligan on Thu Apr 04, 2013 5:19 pm

isaiah40 wrote:Pit Row and winners Circle needs to be moved to left by a couple of pixels.

Also, dolomite, can you make the top of the caps all white (leave the bills alone), so the numbers can be easily seen?


^ I disagree with hat statement O:)
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Re: The Conquer 500 [D GR GP XML Beta]

Postby thehippo8 on Thu Apr 04, 2013 8:26 pm

Gilligan wrote:
isaiah40 wrote:Pit Row and winners Circle needs to be moved to left by a couple of pixels.

Also, dolomite, can you make the top of the caps all white (leave the bills alone), so the numbers can be easily seen?


^ I disagree with hat statement O:)

+1
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