[Beta] The Conquer 500

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Re: The Conquer 500 - [XML Update 9/12]

Postby dolomite13 on Thu Sep 12, 2013 1:22 pm

I think the map can be reopened now that all of the games that were affected were reset.

Here is what I hope will be the final update.

* Fixes connection for Track E3 to Final Lap
* Tweaks the Final Lap unit display slightly to the left to help center it.

Conquer500z.xml (9/12 11:19am)
Conquer500z.xml
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Re: The Conquer 500 - [XML Update 9/12]

Postby ender516 on Thu Sep 12, 2013 5:22 pm

So, just remind our viewers: when the game engine reads the XML, it numbers the territories and uses those numbers in its database to drive the game. So when XML is changed on a live map, the only safe place to add things is at the end. I don't know if adding continents could cause problems, but clearly adding territories is fraught with peril. I don't see how deleting any territory, apart from the last one, could work properly on a live map.
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Re: The Conquer 500 - [XML Update 9/12]

Postby DoomYoshi on Thu Sep 12, 2013 5:26 pm

dolomite13 wrote:I
* Tweaks the Final Lap unit display slightly to the left to help center it.


I was just coming to report that, glad to see you're already on it!

It sucks because I had an experience advantage the first time we played. When the game got bugged, that advantage left.
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Re: The Conquer 500 - [XML Update 9/12]

Postby dolomite13 on Thu Sep 12, 2013 8:45 pm

ender516 wrote:So, just remind our viewers: when the game engine reads the XML, it numbers the territories and uses those numbers in its database to drive the game. So when XML is changed on a live map, the only safe place to add things is at the end. I don't know if adding continents could cause problems, but clearly adding territories is fraught with peril. I don't see how deleting any territory, apart from the last one, could work properly on a live map.


Ah that's why. It wasn't added last on the list. :(

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Re: The Conquer 500 - [XML Update 9/12]

Postby ender516 on Fri Sep 13, 2013 2:32 pm

dolomite13 wrote:
ender516 wrote:So, just remind our viewers: when the game engine reads the XML, it numbers the territories and uses those numbers in its database to drive the game. So when XML is changed on a live map, the only safe place to add things is at the end. I don't know if adding continents could cause problems, but clearly adding territories is fraught with peril. I don't see how deleting any territory, apart from the last one, could work properly on a live map.


Ah that's why. It wasn't added last on the list. :(

D13

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Re: The Conquer 500 - [XML Update 9/12]

Postby GeeksAreMyPeeps on Fri Sep 13, 2013 7:36 pm

I just noticed that this map is closed for starting new games or finding games. Any word when/if it will be re-opened?
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Re: The Conquer 500 - [XML Update 9/12]

Postby dolomite13 on Fri Sep 13, 2013 7:42 pm

GeeksAreMyPeeps wrote:I just noticed that this map is closed for starting new games or finding games. Any word when/if it will be re-opened?

Dunno ... I posted another quick XML update above as well and hope they can update that and unlock it soon.

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Re: The Conquer 500 - [Waiting for Upload & Unlock]

Postby thenobodies80 on Mon Sep 16, 2013 3:00 pm

The update has been sent. We will unlock the map as soon everything is in the right place. :mrgreen:

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Re: The Conquer 500 - [Waiting for Upload & Unlock]

Postby dolomite13 on Mon Sep 16, 2013 3:11 pm

thenobodies80 wrote:The update has been sent. We will unlock the map as soon everything is in the right place. :mrgreen:

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Sounds good :)

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Re: The Conquer 500 - [Waiting for Upload & Unlock]

Postby iAmCaffeine on Wed Sep 18, 2013 6:45 am

Any reason why I still can't start a game on this map?
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Re: The Conquer 500 - [Waiting for Upload & Unlock]

Postby dolomite13 on Wed Sep 18, 2013 5:49 pm

iAmCaffeine wrote:Any reason why I still can't start a game on this map?


Waiting for an XML upload and map unlock. Shouldn't be long now.

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Re: The Conquer 500 - [Waiting for Upload & Unlock]

Postby iAmCaffeine on Wed Sep 25, 2013 9:08 am

Tick tock. :(
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Re: The Conquer 500 - [Waiting for Upload & Unlock]

Postby dolomite13 on Wed Oct 02, 2013 1:05 am

Can we get an ETA on updating the xml and unlocking this so people can start playing it again?

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Re: The Conquer 500 - [Waiting for Upload & Unlock]

Postby iAmCaffeine on Wed Oct 02, 2013 6:14 am

dolomite13 wrote:Can we get an ETA on updating the xml and unlocking this so people can start playing it again?

=D13=


+1
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Re: The Conquer 500 - [Waiting for Upload & Unlock]

Postby isaiah40 on Wed Oct 02, 2013 9:34 am

dolomite13 wrote:Can we get an ETA on updating the xml and unlocking this so people can start playing it again?

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There are still 15 active games, so when they all get finished then rds can upload the new files and tnb can open it back up. Right now there is no telling how long it will be.
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