Three or four Clan War

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Re: Three Clan War

Postby BGtheBrain on Mon Jul 08, 2013 7:50 am

Team 1: AQOH
Team 2: TNC

Still need a 3rd team
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Re: Three Clan War

Postby kuma32478 on Mon Jul 08, 2013 9:04 am

Perhaps a four team war may be the way to go to prevent double teaming.
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Re: Three Clan War

Postby BGtheBrain on Mon Jul 08, 2013 9:10 am

kuma32478 wrote:Perhaps a four team war may be the way to go to prevent double teaming.

Let me see who I can drag into here
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Re: Three Clan War

Postby Donelladan on Mon Jul 08, 2013 9:14 am

LHDD might be interested, I will discuss it with my clan and give an answer soon.
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Re: Three Clan War

Postby kuma32478 on Mon Jul 08, 2013 9:14 am

Fiso expressed possible interest earlier
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Re: Three Clan War

Postby BGtheBrain on Mon Jul 08, 2013 9:19 am

Nice, this should be a fun war for sure
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Re: Three Clan War

Postby Donelladan on Tue Jul 09, 2013 12:30 am

After discussion, LHDD isn't interested.
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Re: Three Clan War

Postby Vid_FISO on Tue Jul 09, 2013 7:30 am

kuma32478 wrote:Fiso expressed possible interest earlier


I'm sure I can persuade enough to play = basically I just send the invites and they join :D

Happy to discuss terms either openly or via 3-way pm
FISO - home of the winners, FPL, SDT, TFF (unfortunately none of them play CC :-))
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Re: Three Clan War

Postby BGtheBrain on Tue Jul 09, 2013 8:35 am

20 home games each clan?
Automatic
sequential
Any Spoils (Nukes limited to 20% of home maps)
No Unlimited Reinforcements
Fog ok, Trench ok (trench has 30 round limit and no more than 50% of home games, just in case, most likely wont hit the round limit anyways)
Map Restriction: Maps can be used once per clan, but each clan can use the same map. (Not sure why I cant explain this in a way that makes sense.)

Games will be sent in 3 sets (1 week apart)
Week 1: 10 TNC 10 AQOH
Week 2: 10 AQOH 10 FISO
Week 3: 10 FISO 10 TNC

Max player usage: ????

This is what im thinking, feel free to add remove as you see fit.
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Re: Three Clan War

Postby kuma32478 on Tue Jul 09, 2013 8:54 am

I'd vote for no Nukes. Tiebreaker is random map with standard sunny settings.

Also, why not just have one clan send out their 20 in RD1, another clan in RD2 and the final clan in RD3
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Re: Three Clan War

Postby BGtheBrain on Tue Jul 09, 2013 8:57 am

kuma32478 wrote:I'd vote for no Nukes. Tiebreaker is random map with standard sunny settings.

Also, why not just have one clan send out their 20 in RD1, another clan in RD2 and the final clan in RD3

Im fine with no nukes, I dont like them anyways lol
tiebreaker played only if needed right?
As for the staggered invites.... :shrug: Im weird....

Either way is fine with me, Was just throwing it out there :)
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Re: Three Clan War

Postby kuma32478 on Tue Jul 09, 2013 8:59 am

I think we really need to make it a four clan war to assure no gang ups.
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Re: Three Clan War

Postby BGtheBrain on Tue Jul 09, 2013 9:03 am

kuma32478 wrote:I think we really need to make it a four clan war to assure no gang ups.

15 home games each or 20 still?
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Re: Three Clan War

Postby kuma32478 on Tue Jul 09, 2013 9:31 am

If we went to 4 clans, I think 15 would be satisfactory. I can check with a couple clans and see if they are interested.
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Re: Three or four Clan War

Postby Gilligan on Tue Jul 09, 2013 10:33 am

Let me see if G1 is interested.
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