Color Blindness Check

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Re: Color Blindness

Postby yeti_c on Thu Jun 05, 2008 10:40 am

t-o-m wrote:some interesting points there oak, you said that textures could help solve the problem - but are you talking about difference textures or different regions? or just the same all the way through?
different for each region would look messy wouldnt it?
you mentioned the texan wars map and marblling, i like that although i can see the bad aspect for colourblind people; i dont really find it confusing, however.

this is quite a usefull topic - i wonder what ruben has to say?


Different textures to signify different areas.

Oak doesn't have problems differentiating borders - he can see them... the problem lies in working out which territory belongs to what continent...

If you want a great example of textures - see the Berlin map (by oaktown)

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Re: Color Blindness

Postby t-o-m on Thu Jun 05, 2008 10:50 am

yeti_c wrote:If you want a great example of textures - see the Berlin map (by oaktown)

i love those textures!

yeti_c wrote:the problem lies in working out which territory belongs to what continent...

could a mini-map not help that?
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Re: Color Blindness

Postby yeti_c on Thu Jun 05, 2008 10:55 am

t-o-m wrote:
yeti_c wrote:If you want a great example of textures - see the Berlin map (by oaktown)

i love those textures!

yeti_c wrote:the problem lies in working out which territory belongs to what continent...

could a mini-map not help that?


Not if the minimap isn't accurate enough to tell you exactly where the borders are.

Case in point - "Feudal war"

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Re: Color Blindness

Postby t-o-m on Thu Jun 05, 2008 11:06 am

my first few times on feudal war i miss deployed loads, i dont like the fact that barbarian 6 is next to lake 6, ive miss attack/forted a lot. i think that could be addressed, not very urgent though, not a big deal either
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Re: Color Blindness

Postby TaCktiX on Thu Jun 05, 2008 11:13 am

Ouch. I just ran simulations on The Citadel in all three types, and not a single one is particularly nice to the legend, or parts of the map in some cases. Good thing is that most people with colorblindness are deuteranope, which was the kindest one to the map. And I see the conflict with region names quite clearly now.
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Re: Color Blindness

Postby e_i_pi on Sat Sep 27, 2008 8:41 am

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Re: Color Blindness

Postby Mjinga on Sat Sep 27, 2008 2:18 pm

:shock:

I can't tell the difference between your Deuteranope and Protanope images, RJ!
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Re: Color Blindness

Postby bryguy on Sat Sep 27, 2008 3:30 pm

TaCktiX wrote:Ouch. I just ran simulations on The Citadel in all three types, and not a single one is particularly nice to the legend, or parts of the map in some cases. Good thing is that most people with colorblindness are deuteranope, which was the kindest one to the map. And I see the conflict with region names quite clearly now.


i did the same to Famine, and the first to look really bad (the trees turn brown :shock: , water turns grey :shock: , and the oasis looks all funky :shock: ), the second looked alot like the first, and the third looked okay, except all the colors were really dulled, and the desert looked like a burnt pancake in my opinion
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Re: Color Blindness

Postby yeti_c on Sun Sep 28, 2008 10:17 am

Mjinga wrote::shock:

I can't tell the difference between your Deuteranope and Protanope images, RJ!


Isn't that the idea?!

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Re: Color Blindness

Postby GrasshopperLies on Thu Oct 02, 2008 6:30 pm

on that Charleston map it all looks about the same colour to me except for the yellow bit which looks like Florida
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Re: Color Blindness

Postby reggie_mac on Sat Oct 04, 2008 3:34 am

Click image to enlarge.
image


Ouchies .. Might have a look at the Ocean again.
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Color blind test

Postby Industrial Helix on Sat Sep 04, 2010 10:05 am

Does the vischeck on your map got you down? Tired of accommodating the color blind? Well, lets see just how good with colors you are...

http://www.xrite.com/custom_page.aspx?PageID=77

I thought this was fun although my eyes kind of hurt and it made me think of CC cause we're always vischecking our maps. Perfect score, no color blindness for me :P
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Re: [Tool] Color Blindness Check

Postby natty dread on Sat Sep 04, 2010 10:50 am

Here's a tool I made for paint.net that performs colour-blind check for protanope & deuteranope.

http://www.fileden.com/files/2010/2/7/2 ... indsim.zip


there aren't many paint.net users here currently, but perhaps in the future... ;)

to install, unzip the package to the Effects folder under your paint.net folder.
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Re: [Tool] Color Blindness Check

Postby porkenbeans on Sat Sep 04, 2010 11:46 am

I got perfect score too. :D
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Re: [Tool] Color Blindness Check

Postby natty dread on Sat Sep 04, 2010 11:57 am

My score was 6... although I did it a bit sloppily.
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