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Re: Color Blindness

PostPosted: Sat Oct 04, 2008 3:34 am
by reggie_mac
Click image to enlarge.
image


Ouchies .. Might have a look at the Ocean again.

Color blind test

PostPosted: Sat Sep 04, 2010 10:05 am
by Industrial Helix
Does the vischeck on your map got you down? Tired of accommodating the color blind? Well, lets see just how good with colors you are...

http://www.xrite.com/custom_page.aspx?PageID=77

I thought this was fun although my eyes kind of hurt and it made me think of CC cause we're always vischecking our maps. Perfect score, no color blindness for me :P

Re: [Tool] Color Blindness Check

PostPosted: Sat Sep 04, 2010 10:50 am
by natty dread
Here's a tool I made for paint.net that performs colour-blind check for protanope & deuteranope.

http://www.fileden.com/files/2010/2/7/2 ... indsim.zip


there aren't many paint.net users here currently, but perhaps in the future... ;)

to install, unzip the package to the Effects folder under your paint.net folder.

Re: [Tool] Color Blindness Check

PostPosted: Sat Sep 04, 2010 11:46 am
by porkenbeans
I got perfect score too. :D

Re: [Tool] Color Blindness Check

PostPosted: Sat Sep 04, 2010 11:57 am
by natty dread
My score was 6... although I did it a bit sloppily.

Re: [Tool] Color Blindness Check

PostPosted: Sat Sep 04, 2010 10:04 pm
by ender516
I got an 8. Two patches of four single blocks either side of centre on the results screen. Good enough, I think.

Re: Color Blindness

PostPosted: Tue Dec 13, 2011 10:32 pm
by zimmah
gimil wrote:There are many different forms of colour blindness. Usually a good place to start thought is to avoid putting two similar shades of closely related colours together.



Green and Orange aren't closely related, however colorblind persons can often not tell them apart.

the best way to colorblnd-check is to ask a colorblind person, the second best way is to use a filter.

Re: Color Blindness Check

PostPosted: Wed Dec 14, 2011 1:04 am
by natty dread
This would be good to add to the first post:

In GIMP, you can go to View > Display Filters and add the filter "Colour Deficient Vision" on the image. Check the box and select the type of colourblindness, and you can view your image through colourblind filters.

(Oh, and the same for photoshop, but someone else can tell how to do that in ps)

Re: Color Blindness Check

PostPosted: Thu May 03, 2012 10:21 pm
by y2manypbr
I am color blind, avoid many maps due to this! I would be happy to look over any perspective map and give my thoughts. I am sure there are other folks who have this same issue, perhaps some better or worse than mine, different for sure. But if anybody ever wants me to look at a map and give my thoughts would be happy. I am red-green, yellow blue and over all weak in colors. Some say i just cant dress myself- lol

Re: Color Blindness Check

PostPosted: Thu May 03, 2012 11:41 pm
by ender516
If you are interested in helping out, don't wait to be invited. Jump into the Main Foundry Workshop, and look for maps that have the Gameplay Stamp, but not yet received the Graphics Stamp. This is the point in the process where checks related to colour blindness should be most welcome. Of course, maps that have progressed further can still be revised, but fixing these things earlier means less rework for the map artist. (The little coloured balls next to the topic are a guide, but I forget which is what. You can check the first post of any map topic, though, because the stamps will be displayed there.)

Once you find a map you are interested in, simply post in the topic, letting people know about your vision, and guide the artist to a colour scheme which is more effective for you. From your description of your challenges, if a map is legible to you, it should be legible to almost anyone. (I suppose you use the colour codes for the troop numbers. I do, and my colour vision is fine.)

Re: Color Blindness Check

PostPosted: Fri May 04, 2012 7:39 am
by isaiah40
y2manypbr wrote:I am color blind, avoid many maps due to this! I would be happy to look over any perspective map and give my thoughts. I am sure there are other folks who have this same issue, perhaps some better or worse than mine, different for sure. But if anybody ever wants me to look at a map and give my thoughts would be happy. I am red-green, yellow blue and over all weak in colors. Some say i just cant dress myself- lol


Thank you for your concerns about color blind maps. There are a few maps that are ready to get the graphics stamp within the next 48 hours. They are the ones that have the exclamation mark. As ender mentioned above, go into the main foundry and let the mapmakers know and guide them to change the colors.

Re: [Tool] Color Blindness Check

PostPosted: Fri Jun 01, 2012 11:06 pm
by squishyg
ender516 wrote:I got an 8. Two patches of four single blocks either side of centre on the results screen. Good enough, I think.


i also got an 8. do i win saxbucks?

Re: Color Blindness Check

PostPosted: Fri Jun 01, 2012 11:17 pm
by zimmah
ender516 wrote:If you are interested in helping out, don't wait to be invited. Jump into the Main Foundry Workshop, and look for maps that have the Gameplay Stamp, but not yet received the Graphics Stamp. This is the point in the process where checks related to colour blindness should be most welcome. Of course, maps that have progressed further can still be revised, but fixing these things earlier means less rework for the map artist. (The little coloured balls next to the topic are a guide, but I forget which is what. You can check the first post of any map topic, though, because the stamps will be displayed there.)

Once you find a map you are interested in, simply post in the topic, letting people know about your vision, and guide the artist to a colour scheme which is more effective for you. From your description of your challenges, if a map is legible to you, it should be legible to almost anyone. (I suppose you use the colour codes for the troop numbers. I do, and my colour vision is fine.)


](*,) asking a colorblind person to refer to colored balls for information.

Re: Color Blindness Check

PostPosted: Sun Jun 03, 2012 12:02 am
by ender516
zimmah wrote:
ender516 wrote:If you are interested in helping out, don't wait to be invited. Jump into the Main Foundry Workshop, and look for maps that have the Gameplay Stamp, but not yet received the Graphics Stamp. This is the point in the process where checks related to colour blindness should be most welcome. Of course, maps that have progressed further can still be revised, but fixing these things earlier means less rework for the map artist. (The little coloured balls next to the topic are a guide, but I forget which is what. You can check the first post of any map topic, though, because the stamps will be displayed there.)

Once you find a map you are interested in, simply post in the topic, letting people know about your vision, and guide the artist to a colour scheme which is more effective for you. From your description of your challenges, if a map is legible to you, it should be legible to almost anyone. (I suppose you use the colour codes for the troop numbers. I do, and my colour vision is fine.)


](*,) asking a colorblind person to refer to colored balls for information.

#-o That was a major fail, wasn't it? Perhaps we can get some new icons created to include some tiny text which relate to the stamps. You may have seen some like these:
Image Image Image Image
These were recently introduced to the CC forums. I will pass the word to see if the Foundry could get some new, less cryptic, icons than the coloured balls.

Re: Color Blindness Check

PostPosted: Sun Nov 04, 2012 12:22 pm
by koontz1973
For some reason, I cannot get this to work. dana (cow map guy) has had the same problem. He downloaded the script for photoshop but it does not have one for GIMP. Is there another site we can use and site will accept? Or are my screengrabs (again something not everyone can do) good enough?

Re: Color Blindness Check

PostPosted: Sat Mar 02, 2013 9:37 pm
by ndrs
Perhaps you all know this, but anyway:

In photoshop CS6 (possibly earlier versions too), simply go to View > Proof Setup > Color Blindness Pro/Deu. :)