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yeti_c wrote:MrBenn wrote:My understanding of how the start positions work is as follows:
- Each <position> can contain single or multiple territories.
- The <position> groups are divided equally amongst the players, with each player getting all of the territories in the <position(s)> they have been allocated. Any remaining territories in left-over <position> tags are divided equally (with 1/3 neutral in 2-player games).
- Territories in <position> tags can be dealt to players even when the underlying territory has a <neutral> tag
- Any territories not in <position> tags, and that do not have <neutral> starts, are divided equally amongst players (with 1/3 neutral in 2-player games)
- If there are more players than starting positions, the <position> tags are ignored
- It is not possible to specify which player will get which <position>
- It is not possible to specify a <position> that will be dealt out in every game
- It is not possible to limit the number of positions to the number of players (ie. the game engine will distribute 8 positions evenly amongst 4 players, rather than allocate 1 each and have 4 positions starting neutral)
Correct - also note that with the positions tags - you can set the amount of armies those territories start with too.
C.

MrBenn wrote:The thing I'm wondering now, is what would happen if a map had 5 starting positions, with no starting neutrals?
In 1v1, the starts are divided into 3 - 1 for each player and 1 for neutral... With 5 starts in a 1v1, each player gets given 1, 1 turns neutral; what happens to the other 2? Are they allocated neutral, or do they get lumped together with the non-designated starts?

yeti_c wrote:Note - Starting positions are equally distributed in 1v1 (no neutral player).

MrBenn wrote:yeti_c wrote:Note - Starting positions are equally distributed in 1v1 (no neutral player).
So with 5 starting positions in a 1v1, 2 each would be allocated to players, with the third being added to the pot for distribution unless it was a designated neutral.
I think I've got it now

MrBenn wrote:yeti_c wrote:Note - Starting positions are equally distributed in 1v1 (no neutral player).
So with 5 starting positions in a 1v1, 2 each would be allocated to players, with the third being added to the pot for distribution unless it was a designated neutral. I think I've got it now

<!-- Starting positions -->
<positions>
<position>
<territory start=1>Rayden</territory>
</position>
<position>
<territory start=1>Brago</territory>
</position>
<position>
<territory start=1>Yesha</territory>
</position>
<position>
<territory start=1>Sythe</territory>
</position>
<position>
<territory start=1>Grath</territory>
</position>
<position>
<territory start=1>Olan</territory>
</position>
<position>
<territory start=1>Purlin</territory>
</position>
<position>
<territory start=1>Cryma</territory>
</position>
</positions><territory>
<name>Olan</name>
<borders>
<border>Ora</border>
</borders>
<coordinates>
<smallx>286</smallx>
<smally>405</smally>
<largex>383</largex>
<largey>532</largey>
</coordinates>
<neutral>1</neutral>
<bonus>3</bonus>
</territory>
<territory>
<name>Jeo</name>
<borders>
<border>Heb</border>
<border>Koz</border>
</borders>
<coordinates>
<smallx>458</smallx>
<smally>354</smally>
<largex>612</largex>
<largey>464</largey>
</coordinates>
</territory>

yeti_c wrote:I think you're missing something here...
Territories - and Starting positions aren't mutually exclusive entities - there fore D cannot be added to E - as D may already part of E.
Say you have a map with 40 territories - 20 of them are neutral territories.
10 of these are starting positions.
Without further info - you cannot work out the starting territory count...
C.



thenobodies80 wrote:If you have 8 starting positions, these positions will be splitted (randomly) among the players.
So both players will have 4 starting positions.
thenobodies80 wrote:If you have 8 starting positions, these positions will be splitted (randomly) among the players.
So both players will have 4 starting positions.
The Neon Peon wrote:thenobodies80 wrote:If you have 8 starting positions, these positions will be splitted (randomly) among the players.
So both players will have 4 starting positions.
Don't edit my post to reply to it. It looks as if I'm bipolar and I changed my mind halfway through typing it.

thenobodies80 wrote:The Neon Peon wrote:thenobodies80 wrote:If you have 8 starting positions, these positions will be splitted (randomly) among the players.
So both players will have 4 starting positions.
Don't edit my post to reply to it. It looks as if I'm bipolar and I changed my mind halfway through typing it.
sorry
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