Jules Verne Contest [Complete]

Tournaments completed in 2012.

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Re: Jules Verne Contest [Maps 3 to 9 ]

Postby Dukasaur on Sat Nov 12, 2011 8:25 am

bobdakota wrote:I think DJENRE assigned us to teams if we did not have a team. The teams were assigned before the games started. I don't know why some people never had a team.

All teams started with 4 players. Some of the players are eliminated form the singles tournement, but they are still elligible to play in the team.

So very few teams should need to find find new player for the team unless the player on the team has quit the game or will not play.

I don't think it is fair for the "no team" players to pick a team at this point because they will be picking people that are still in the tourney and therefor have a lot more points.

I do think it is fair to ramdomly match up the 18 people who were never put on a team. (but 18 does not go into 4) :?

Hi Bob.
I left this for a while to see if anyone else had a comment, but it seems nobody else will.

There are quite a few teams who have lost members permanently. I'm not sure exactly how many, but quite a few. CC has a fairly high turnover rate, and I'm not just talking about noobs who sign up for a while and go away. I'm talking about long-established players, active, involved in the community, who simply have something come up in their life and vanish. For instance McLor, who was no casual dilettante: he was a Brigadier and very active in the clan scene on CC, suddenly vanished without a trace. And of course DJENRE himself. Those are just a couple examples off the top of my head, by no means an exhaustive list. We've lost a lot of people with no explanation, and several with an explanation, like Marechal Joffre.

I don't know how many teams will be scrambling for a fourth player or possibly even for multiple players. That's why I posted the interim team standings. I wanted those people who have a reasoable probability of being in the final to start thinking about it.

Now, on to the issue of allowing a new team. I understand your point: now that the tourney is almost done, there is some unfairness involved in letting the unteamed players cherry-pick a good team, having seen the standings. I agree, there is some unfairness in it, but I don't think it's totally wrong.

First: The fact that these players have done well in individual games is no guarantee that they will do well in team games.

Second: The number one problem I've had to contend with in this tournament is apathy. The tournament has been long, slow, and boring for most people, it had many design flaws, and just keeping people joining their games has been a challenge. So if someone actually cares enough to form a team and try to get into the finals, I'm not going to discourage this sign of nascent interest.

However, I do agree with you to a limited extent, so I will meet you part way on one point: the new team being formed, assuming it qualifies, will be ranked 8th going in to the final, regardless of the points of the players in it. This will at least make sure they don't get home-ice advantage as a result of having cherry-picked better players.
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Re: Jules Verne Contest [Maps 3 to 9 ]

Postby bobdakota on Sat Nov 12, 2011 9:55 am

Thanks - You have done a great job trying to make this tourney work. The team tourney will be no easy task. You are right about players leaving. I just check my team and 1 member has not been on since July, so I am guessing that is pretty standard after almost a year.

Thanks for listening. I think you are making fine decisions :)
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Re: Jules Verne Contest [Maps 3 to 9 ]

Postby Dukasaur on Sun Nov 13, 2011 2:03 pm

Eight games still active
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Re: Jules Verne Contest [Maps 3 to 9 ]

Postby Dukasaur on Sun Nov 20, 2011 3:44 pm

My list of tournaments thus far:
My FIRST tournament: Dukasaur's Knucklehead Tournament
My SECOND tournament: Intensities in Ten Cities!
My THIRD tournament: DK's 3-3-3
My FOURTH tournament: DK's CC Scrabble
My FIFTH tournament: A Fifth of Dukasaur
My SIXTH tournament: DK's koontz-style tourney
My SEVENTH tournament: Jules Verne Contest(new thread) (rescued from its original creator DJENRE)
My EIGHTH tournament: LOTTERY V (rescued from its original creator DJENRE)
My NINTH tournament: History of Nuclear War I
My TENTH tournament: DK's Friendship Festival
My ELEVENTH tournament: DK's koontz-style II
My TWELFTH tournament: History 101 (rescued from Blinkadyblink)
My THIRTEENTH tournament: My First Tourney (rescued from Sword Master: it was HIS first tourney, not mine, lol)
My FOURTEENTH tournament: Guojia Anquan Bu TPA2 (my first TPA!)
My FIFTEENTH tournament: History of Nuclear War II
My SIXTEENTH tournament: Dukasaur's First Anniversary
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Re: Jules Verne Contest [Maps 3 to 9 ]

Postby Pandemonium on Tue Nov 22, 2011 3:50 pm

https://docs.google.com/spreadsheet/ccc ... n_US#gid=0

Seamus76 is the new leader on the table with his last perfect 20 points on the last Arctic map, but he has no more unfinished games.

general_c is theoretically the winner, being 3rd now with -8 points behind the leader BUT with 2 more games to cash in.

also, there is a theoretical chance for Pack Man and General Redstone but only if they get 16/18/20 points in their last game...
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Re: Jules Verne Contest [Maps 3 to 9 ]

Postby Dukasaur on Wed Nov 23, 2011 10:38 pm

Pandemonium wrote:https://docs.google.com/spreadsheet/ccc?key=0Ap9tZNjRXkJydF9jLTh2LWh5QVZRQkc0NV80Q0pjU3c&hl=en_US#gid=0

Seamus76 is the new leader on the table with his last perfect 20 points on the last Arctic map, but he has no more unfinished games.

general_c is theoretically the winner, being 3rd now with -8 points behind the leader BUT with 2 more games to cash in.

also, there is a theoretical chance for Pack Man and General Redstone but only if they get 16/18/20 points in their last game...

It would be nice if once in a while somebody said, "Thank you Pandemonium for keeping track of all these complicated scores."

Anyway: Thank you Pandemonium for keeping track of all these complicated scores! =D> =D> =D>
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Re: Jules Verne Contest [Maps 3 to 9 ]

Postby Pandemonium on Thu Nov 24, 2011 2:07 am

Its OK Dukasaur, I don't expect any back tapping from the players,
what I expect from them is to be active and write in game chat AND in this thread loud and clear about the bonuses :) so I can check them out more easily :)
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Re: Jules Verne Contest [Maps 3 to 9 ]

Postby General Redstone on Sat Nov 26, 2011 1:55 pm

And to hopefully read the rules on the special objectives thoroughly right?! ;) :?
I have to agree with Dukasaur, you volunteered for a hard job, thanks for doing it.
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Re: Jules Verne Contest [Maps 3 to 9 ]

Postby Justin3f on Mon Nov 28, 2011 12:49 pm

Just in case i'm supposed to post it i held the newzeland bonus for 2 rounds
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Re: Jules Verne Contest [Maps 3 to 9 ]

Postby Pandemonium on Tue Nov 29, 2011 2:57 am

Yes, but Rmjw10 held it before you, so bonus goes to him...
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Re: Jules Verne Contest [Maps 3 to 9 ]

Postby Dukasaur on Wed Nov 30, 2011 9:56 am

Game 9401798 finally ended! And looks like one of the Oceania's ended just recently, too.
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Re: Jules Verne Contest [Maps 3 to 9 ]

Postby Dukasaur on Mon Dec 05, 2011 5:37 am

Only four active games left.
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Re: Jules Verne Contest [Maps 3 to 9 ]

Postby Dukasaur on Tue Dec 06, 2011 7:56 pm

Just a reminder to everyone that my special First Anniversary tournament is still looking for players!
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Re: Jules Verne Contest [Maps 3 to 9 ]

Postby general_c on Wed Dec 07, 2011 2:59 pm

I'm so close just need four more points, aka bump one person from game 9401803 and I can tie for first :). Although Sam02 has a bunch of games still active.
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Re: Jules Verne Contest [Maps 3 to 9 ]

Postby Dukasaur on Sat Dec 17, 2011 12:59 am

Three games are stalled and seem to be going nowhere.
Game 9401803
Game 9727842
Game 9802695

How about we declare a New Year's Eve moratorium on these?

Any games that don't end by the time the ball drops on New Year's Eve, we will pool the remaining points (the points that could have been won if the games had ended) and divide them between the remaining players?

Then we can start 2012 fresh by getting the Team Finale going.

Comments?
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Re: Jules Verne Contest [Maps 3 to 9 ]

Postby uckuki on Sat Dec 17, 2011 2:15 pm

I'm ok with anything that gets things moving.
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Re: Jules Verne Contest [Maps 3 to 9 ]

Postby general_c on Sun Dec 18, 2011 3:46 am

Actually, I just ran the numbers, if you do this then my score would be

(3+4+6+8+10)/5 = 6.2

I am four points away from fairman right now, this 6.2 puts me as the tourney winner.

I'm okay with this although perhaps fairman would want a say in the matter.
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Re: Jules Verne Contest [Maps 3 to 9 ]

Postby Dukasaur on Sun Dec 18, 2011 9:51 am

general_c wrote:Actually, I just ran the numbers, if you do this then my score would be

(3+4+6+8+10)/5 = 6.2

I am four points away from fairman right now, this 6.2 puts me as the tourney winner.

I'm okay with this although perhaps fairman would want a say in the matter.

:)

Well, New Year's Eve is two weeks away.... somebody might decide to make a move before then.
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Re: Jules Verne Contest [Maps 3 to 9 ]

Postby Pandemonium on Mon Dec 19, 2011 12:24 am

+1 - good thinking :)
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Re: Jules Verne Contest [Maps 3 to 9 ]

Postby Dukasaur on Sun Jan 01, 2012 10:42 am

Game 9401803
2012-01-01 10:31:48 - Dukasaur: ok, four players left
2012-01-01 10:32:07 - Dukasaur: 28 points left to be won
2012-01-01 10:32:13 - Dukasaur: That's 7 points each

Game 9727842
2011-12-17 01:00:43 - Dukasaur: viewtopic.php?f=91&t=149236&p=3501035#p3501035
2011-12-17 14:19:45 - hermey68: we have been called out - must end by 1/1/12 or we get nothing
2011-12-17 14:19:51 - hermey68: who will make the first move!
2012-01-01 10:32:38 - Dukasaur: well, not nothing, hermey
2012-01-01 10:32:53 - Dukasaur: we take the remaining points and divide them evenly between you
2012-01-01 10:33:25 - Dukasaur: 7 players left, and 34 points left to be won
2012-01-01 10:33:35 - Dukasaur: so every one of you gets 5 points

Game 9802695
2012-01-01 10:34:42 - Dukasaur: ttblanch claimed the objective
2012-01-01 10:35:09 - Dukasaur: no way to prove it without the fog lifting, but I think it's reasonable to give him the benefit of the doubt
2012-01-01 10:35:25 - Dukasaur: so ttblanch scores the 10 bonus points for the objective
2012-01-01 10:40:02 - Dukasaur: as for the regular points, there's five players left, and 31 points left to be won
2012-01-01 10:40:11 - Dukasaur: so you each score 6 pts.
2012-01-01 10:40:31 - Dukasaur: +10 for ttblanch, of course
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Re: Jules Verne Contest [Maps 3 to 9 ]

Postby Dukasaur on Sun Jan 01, 2012 10:45 am

Looks like general_c might get his wish.

I'll wait for Pandemonium to confirm.
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Re: Jules Verne Contest [Maps 3 to 9 ]

Postby Pandemonium on Mon Jan 02, 2012 4:19 am

It's all over people :) Finally - it has been exhausting enough :) and fun though - I liked the bonuses very much, but it was a nightmare to confirm them and point them properly...

TOP 10:

01 - GENERAL_C - 99 points - congrats man, you made it, No.1!
02 - Seamus76 - 96 points
03 - fairman - 91 points
04 - Hook2 - 87 points
04 - Pack Man - 87 points
06 - Pandemonium - 84 points - :D
06 - IR1SH ACE - 84 points
06 - General Redstone - 84 points
09 - fbonsignori - 82 points
10 - dustin800 - 81 points
10 - rjhankey - 81 points

now lets get to the team-ass-kicking part :)
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Re: Jules Verne Contest [Maps 3 to 9 ]

Postby general_c on Mon Jan 02, 2012 2:23 pm

Very cool, thanks Dukasaur, Pandemonium. This tournament has been well done.
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Re: Jules Verne Contest [Maps 3 to 9 ]

Postby Dukasaur on Mon Jan 02, 2012 6:03 pm

Pandemonium wrote:It's all over people :) Finally - it has been exhausting enough :) and fun though - I liked the bonuses very much, but it was a nightmare to confirm them and point them properly...

TOP 10:

01 - GENERAL_C - 99 points - congrats man, you made it, No.1!
02 - Seamus76 - 96 points
03 - fairman - 91 points
04 - Hook2 - 87 points
04 - Pack Man - 87 points
06 - Pandemonium - 84 points - :D
06 - IR1SH ACE - 84 points
06 - General Redstone - 84 points
09 - fbonsignori - 82 points
10 - dustin800 - 81 points
10 - rjhankey - 81 points

now lets get to the team-ass-kicking part :)

general_c wrote:Very cool, thanks Dukasaur, Pandemonium. This tournament has been well done.

Congratulations, general_c! Well done!

=D> =D> =D> =D> =D> =D>

General_C, I will get your your premium within 3 or 4 days. Don't stress if there's a delay; sometimes there is, but you can be sure you will get it!

Okay, we need to get the team finale started. This week is incredibly busy for me; I'm in the middle of moving, and it's a lot of work, so my CC work is a bit spotty right now. Pandemonium, could you post the final scores by Team in the thread? When I get some time (might be a few days) I will start writing to the teams who made it and making sure they have replacements for the missing players, etc. (If you want to do any of that, that would be great, but it's also okay if you just leave it for me.)

Top eight teams are in the finale; but might want to list all the teams, for their own curiosity.
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Re: Jules Verne Contest [Team Finale Starts Soon!]

Postby Pandemonium on Tue Jan 03, 2012 5:26 am

01. 294 - Gael Force (IR1SH ACE, bobzimmerman, Conchobar, VestedPower)

02. 247 - AT16 (general_c, rmjw10, jrbedwell, Cj1990)

03. 225 - AT15 (fbonsignori, opposites., lorenzol, brambles)

04. 218 - Essex of CC (dustin800, Sam02, DBandit70, bfunny27)

05. 187 - Macedonian Conquer Team (Pandemonium, stevkov, n.n., kristijan_mk)

06. 183 - NO TEAM (bandido, ringemaster, dexterdexter, remy1309) - this is where the best 4 no-teamers rank, but I think it would be unfair this team to enter and take the place from some team that formed legally months ago...

06. 172 - AT10 (rjhankey, Bobdakota, alexcata, clanger35)

07. 162 - notyou2 team (davetso, severs, vlajzi83, notyou2)

08. 145 - Special Forces (Hook2, JJ41375, IcePack, bigreuben)


09. 142 - VDLL1 (Pilot16, SirSebstar, der sniffter, JBlombier)

10. 138 - The four bags (ttblanch, Darkseb, Gromph, Starke666)

11. 134 - Chapa Quaint Paintball (mlmarcelo, drwar, Agressivo, Jay_Santos)

... ... ...
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