Well, it's only the first day, and only half the games have begun, but already I can see a terrible shortage of vowels. Now, I need some input from you guys:
Should there be a rule change of some kind to bring more vowels into the game. Here's a few possibilities:
Option 1: The default value is always to do nothing, just leave it as it is. This will most likely mean that some players will be completely unable to make a word, but after all, only one can win the tournament anyway, so why not save a step and have people know right from the opening bell that they're going to lose?
Option 2: We could have everyone get a random vowel after the opening round. The upside is that everyone will at least be able to make a word. The downside is that this tourney, which already has a large random element, will be even more randomly-ruled.
Option 3: We could have an auction after the opening round, where everyone can "sell" two consonants for one vowel of their choice.
Option 4: This is actually a variation of option 2. It's the best that I can see so far. After the opening round, everyone will get two random vowels. Only one of those can be put in your protected list. The other one MUST be available for challenge. The challenge round for vowels will be independent of the challenge round for consonants.
Option 5: (As suggested by DoomYoshi) If you find yourself short of vowels, you may add up to two vowels to your rack at no cost. However, these free vowels will score no points.
Well, those are some ideas. Feel free to suggest others. Please post and discuss -- do not leave me without a sense of which option you would prefer. And if you want to just leave the status quo, please say so explicitly.
Last edited by Dukasaur
on Sun Apr 03, 2011 12:48 am, edited 2 times in total.
The lunatic is in the hall.
The lunatics are in my hall.
The paper holds their folded faces to the floor
And every day the paper boy brings more.
-- Brain Damage, Pink Floyd (Waters)