Lurk's Roulette [Winner: jwithington]

Tournaments completed in 2010.

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Re: Lurk's Roulette [18/20] [0/4]

Postby Easy n Dirty on Tue Feb 02, 2010 1:21 pm

In pls, thanks
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Re: Lurk's Roulette [20/20] [0/4]

Postby lurkerleader on Tue Feb 02, 2010 1:36 pm

Easy n Dirty wrote:In pls, thanks

SirSebstar wrote:sirsebstar is in


K all 20 spots are full now, just need a few reserves... thanks all who joined
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Re: Lurk's Roulette [NEEDS RESERVES 0/4]

Postby lurkerleader on Wed Feb 03, 2010 8:07 pm

Starting positions have been drawn!!! Just waiting on 4 reserves then I will ask for privileges and get this started.

From this list your first matches will be Attacking the person one number infront of you ( shaunchef attacks Sirsebstar ) and will be Defending against the person behind you ( shaunchef defends against Nikita42 )

Round 1 Player Positions:
show


Any remaining questions please post here or PM me before this starts.
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Re: Lurk's Roulette [ONGOING]

Postby lurkerleader on Tue Feb 09, 2010 5:46 pm

This tournament has officially started now, good luck to all participants
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Re: Lurk's Roulette [Round 1] updated Feb 9th

Postby SirSebstar on Tue Feb 09, 2010 7:22 pm

not to be thick r something, but do you mean actual real time to see if your attacker is already dead, should you loose your defending game? I mean i am winning my game, but if i were loosing it, would it help me to wait the full 24 hours so i can get near death instead?? it sounds a bit cheesy.
i hope you mean rounds instead of real time
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Re: Lurk's Roulette [Round 1] updated Feb 9th

Postby SirSebstar on Tue Feb 09, 2010 7:31 pm

I think I am the first player to report in.
Game 6436677 SirSebstar defending vs shaunchef
SirSebstar wins and is safe this round
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Re: Lurk's Roulette [Round 1] updated Feb 9th

Postby Easy n Dirty on Wed Feb 10, 2010 9:11 am

SirSebstar wrote:not to be thick r something, but do you mean actual real time to see if your attacker is already dead, should you loose your defending game? I mean i am winning my game, but if i were loosing it, would it help me to wait the full 24 hours so i can get near death instead?? it sounds a bit cheesy.
i hope you mean rounds instead of real time


I had same question - I am losing my game and actually did wait to take my next turn, but agree that it's cheesy - gonna' just take my turns as they come up and let the chips fall where they may.
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Re: Lurk's Roulette [Round 1] updated Feb 9th

Postby lurkerleader on Thu Feb 11, 2010 10:32 am

SirSebstar wrote:not to be thick r something, but do you mean actual real time to see if your attacker is already dead, should you loose your defending game? I mean i am winning my game, but if i were loosing it, would it help me to wait the full 24 hours so i can get near death instead?? it sounds a bit cheesy.
i hope you mean rounds instead of real time


Yes it is real time from when that game has started, I calculate how many hours since the game starts that you die... Say for example you start your defend game on Feb 5th and the attack game on Feb 6th and you lose your defend game on feb 10th. That does not mean whoever your attacking has survived yet, they are not safe until more then the exact same time has elapsed in both games. Hope that helps

in the case that has occured right now, ETROPAL has been eliminated and is winning his current attack game, but due to time if he wins that game his opponent has already moved on to round 2


As to update this - shaunchef and ETROPAL have been eliminated
Nikita42 and J_A both get an elimination added to their stats
Easy N Dirty, drunkmonkey and SirSebstar have survived into round 2
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Re: Lurk's Roulette [Round 1] updated Feb 9th

Postby lurkerleader on Thu Feb 11, 2010 10:38 am

Easy n Dirty wrote:
SirSebstar wrote:not to be thick r something, but do you mean actual real time to see if your attacker is already dead, should you loose your defending game? I mean i am winning my game, but if i were loosing it, would it help me to wait the full 24 hours so i can get near death instead?? it sounds a bit cheesy.
i hope you mean rounds instead of real time


I had same question - I am losing my game and actually did wait to take my next turn, but agree that it's cheesy - gonna' just take my turns as they come up and let the chips fall where they may.


As your attacker is currently dead, you have survived that round.. If you lose the match i chalk it up as a near death and it is added to your stats
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Re: Lurk's Roulette [Round 1] updated Feb 9th

Postby jwithington on Thu Feb 11, 2010 3:22 pm

I have successfully defended myself from dying at the hands of elmerfudd.

Game 6436686

I guess this makes me bugs bunny?
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Re: Lurk's Roulette [Round 1] updated Feb 9th

Postby lurkerleader on Thu Feb 11, 2010 4:31 pm

jwithington wrote:I have successfully defended myself from dying at the hands of elmerfudd.

Game 6436686

I guess this makes me bugs bunny?


It's Duck Season!
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Re: Lurk's Roulette [Round 1] updated Feb 13th

Postby lurkerleader on Sat Feb 13, 2010 10:45 am

Only a couple deciding matches remain, If all goes well they are all approximately 1-2 turns away from being over and I can start round 2 on Monday!

There has been 4 eliminations so far - Great job in round 1 guys, remember as each round increases so does your amount of attack and defend games.
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Re: Lurk's Roulette [Round 1] updated Feb 13th

Postby jwithington on Sun Feb 14, 2010 3:00 pm

I have defeated jgazaille.

Game 6436687

It thus appears that he has been successfully slain.
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Re: Lurk's Roulette [Round 1] updated Feb 13th

Postby uckuki on Sun Feb 14, 2010 9:24 pm

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Re: Lurk's Roulette [Round 1] updated Feb 13th

Postby lurkerleader on Fri Feb 19, 2010 8:35 am

Ran into a slight hiccup - Round 2 will commence in 24 hours time. One member of this tournament has become freemium and has 24 hours to respond to my PM or they are eliminated and we will start round 2 without them. Sorry for the delayed update and good luck to everyone in round 2!!
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Re: Lurk's Roulette [Round 2] updated Feb 19th

Postby lurkerleader on Sat Feb 20, 2010 10:27 am

No response from this player, he is now eliminated and I will commence to make round 2 games and PM each player the games they need to join.
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Re: Lurk's Roulette [Round 2] updated Feb 20th

Postby jwithington on Mon Feb 22, 2010 1:44 pm

I have successfully shot b00060.

Game 6498411

I'll be interested to see if he dodges! ;)
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Re: Lurk's Roulette [Round 2] updated Feb 20th

Postby lurkerleader on Mon Feb 22, 2010 2:10 pm

Ok there has been a lot of games finished - here is the update

SNARF17WD kills J_A 19hrs 45mins and 37secs into round 2
b00060 kills bigg chief 21hrs 55mins and 22secs into round 2
bigg chief nearly kills highlanderattack 22hrs 37mins and 23 seconds into round 2
highlanderattack kills drunkmonkey 25hrs 15mins and 41secs into round 2
drunkmonkey nearly kills snarf17wd 44hrs 18mins and 13secs into round 2
jwithington kills b00060 34hrs 35mins and 57secs into round 2 - this is pending if jwithington misses a second turn in his defend game.

updating the scoreboard now
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Re: Lurk's Roulette [Round 2] updated Feb 22th

Postby jwithington on Mon Feb 22, 2010 3:18 pm

Hello!

I just shot b00060again

Game 6498412

I benefited from insanely good drops in both games. Lucky me!
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Re: Lurk's Roulette [Round 2] updated Feb 22th

Postby jwithington on Wed Feb 24, 2010 8:35 pm

Moot point, but I successfully defended over here!

Game 6498409

Good game, Darwins_Bane!
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Re: Lurk's Roulette [Round 2] updated Mar 1st

Postby lurkerleader on Mon Mar 01, 2010 7:30 am

2 games are about to finish and then round 2 will be over. After which, I will update the surviving members scoreboard to show the correct stats.

I seemed to have overlooked a valid player for round 2 - 16. elmerfudd - should have been playing that round, will PM all surviving to get feedback on fixing this problem.

Sorry everyone, Lurk
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Re: Lurk's Roulette [Round 2] updated Mar 1st

Postby lurkerleader on Mon Mar 01, 2010 7:47 pm

Votes were cast - In a 4 to 1 decision, the chosen solution is to make elmerfudd play 2 Defend games against a remaining player.

Using Random.Org, it has been decided that Nikita42 will be the one that has a chance to shoot elmer.

I will commence making the games and sending invites now.
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Re: Lurk's Roulette [Round 3] updated Mar 12th

Postby lurkerleader on Fri Mar 12, 2010 9:44 am

Round 3 games have been made and sent. I still need to update the scoreboard to reflect round 2 stats. Will get on that when I find some more time this weekend.

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Re: Lurk's Roulette [Round 3] updated Mar 12th

Postby SirSebstar on Mon Mar 15, 2010 12:10 pm

this sucks!
I just realized i won 5 out of 6 matches and still got eliminated for speeding up a game. I mean i failed one defend against nikita42.

2010-02-28 16:29:57 - Nikita42 eliminated SirSebstar from the game
2010-02-27 15:45:22 - uckuki eliminated Nikita42 from the game

here is what i dont get. nikita died before i did. so why am I eliminated?
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Re: Lurk's Roulette [Round 3] updated Mar 12th

Postby jwithington on Mon Mar 15, 2010 2:11 pm

SirSebstar wrote:this sucks!
I just realized i won 5 out of 6 matches and still got eliminated for speeding up a game. I mean i failed one defend against nikita42.

2010-02-28 16:29:57 - Nikita42 eliminated SirSebstar from the game
2010-02-27 15:45:22 - uckuki eliminated Nikita42 from the game

here is what i dont get. nikita died before i did. so why am I eliminated?


I could be wrong, but my understanding is that it isn't based on the time when you win or lose, but rather, the total time from the start of your match to when you won or lost.

It's kinda weird but that's how the tourney is set up. :)
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