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Re: GR's Common Map Tour Rd 1 [FULL] 1 reserve...need more

PostPosted: Wed Jun 17, 2009 12:31 pm
by giantrascal
a second call pm has been sent out to those who have still not joined a game. They got until tommorow evening (EST)

also, please take note of the change in the final round settings that are displayed on the opening 1st post. Pretty much, i made use of the "random map" as the tiebreaker.

Re: GR's Common Map Tour Rd 1 [FULL] 1 reserve...need more

PostPosted: Thu Jun 18, 2009 5:53 am
by giantrascal
final call has been sent out

Re: GR's Common Map Tour Rd 1 [FULL]

PostPosted: Sat Jun 20, 2009 1:23 pm
by ItzPetey
So I'm out, but have a real question. Is there any way to survive being at the bottom of the list on this map? I mean, I went 7th and I got 2 turns. One to conquer the landing point, another to move into a second territory. Didn't really lose too many armies along the way. Eliminated before my 3rd turn. I'm not really sure how to improve my outcome in those two turns?

Seems like way too many people for the map.

Re: GR's Common Map Tour Rd 1 [FULL]

PostPosted: Sat Jun 20, 2009 8:27 pm
by giantrascal
ItzPetey wrote:So I'm out, but have a real question. Is there any way to survive being at the bottom of the list on this map? I mean, I went 7th and I got 2 turns. One to conquer the landing point, another to move into a second territory. Didn't really lose too many armies along the way. Eliminated before my 3rd turn. I'm not really sure how to improve my outcome in those two turns?

Seems like way too many people for the map.

Well i guess that part of winning on CC is luck of the roll ;) . It's the one element that can't be mastered but most everyone believes that this plays its part. not just luck of your rolls, but the good luck to the one who got the elimination. I admit, it's hard to get ahold of much leverage in that map with 8 players (but there are also 9 homelands) ...it's just the element of luck. Not much you can do to work on it

Re: GR's Common Map Tour Rd 1 [FULL]

PostPosted: Sun Jun 21, 2009 10:44 am
by ItzPetey
giantrascal wrote:
ItzPetey wrote:So I'm out, but have a real question. Is there any way to survive being at the bottom of the list on this map? I mean, I went 7th and I got 2 turns. One to conquer the landing point, another to move into a second territory. Didn't really lose too many armies along the way. Eliminated before my 3rd turn. I'm not really sure how to improve my outcome in those two turns?

Seems like way too many people for the map.

Well i guess that part of winning on CC is luck of the roll ;) . It's the one element that can't be mastered but most everyone believes that this plays its part. not just luck of your rolls, but the good luck to the one who got the elimination. I admit, it's hard to get ahold of much leverage in that map with 8 players (but there are also 9 homelands) ...it's just the element of luck. Not much you can do to work on it


Okay, but luck was pretty much on my side. Like I said, I barely lost any armies in battles (if any). So the conclusion is, if you go towards the end of the turn order, and someone wants to go for you first, you have no chance? That doesn't make any sense. :-k

Re: GR's Common Map Tour Rd 1 [FULL]

PostPosted: Thu Jun 25, 2009 1:55 am
by cletus
I just won Game 5090053

Re: GR's Common Map Tour Rd 1 [FULL]

PostPosted: Thu Jun 25, 2009 10:40 am
by giantrascal
cletus wrote:I just won Game 5090053

Congrats! I just gotta confirm and the results will be posted shortly

Re: GR's Common Map Tour Rd 1 [FULL]

PostPosted: Thu Jul 02, 2009 8:02 am
by giantrascal
list has been randomized for round 2 matchups.
games will go out after the round 1 games are completed.

added quicknote: GR's Map Tour II has been launched. anyone in this tourny is also welcome to return for the 2nd in the series. If interested, here is the link http://www.conquerclub.com/forum/viewtopic.php?f=90&t=89643

Re: GR's Common Map Tour Rd 1 [FULL]

PostPosted: Tue Jul 07, 2009 4:50 pm
by wolfpack0530
wolfpack wins Game 5090066

Re: GR's Common Map Tour Rd 1 [FULL]

PostPosted: Tue Jul 07, 2009 6:29 pm
by giantrascal
wolfpack0530 wrote:wolfpack wins Game 5090066

nice win. congrats
other games are winding down so be ready shortly for round 2

Re: GR's Common Map Tour Rd 1 [FULL]

PostPosted: Thu Jul 09, 2009 1:15 am
by Txflier
ItzPetey wrote:
giantrascal wrote:
ItzPetey wrote:So I'm out, but have a real question. Is there any way to survive being at the bottom of the list on this map? I mean, I went 7th and I got 2 turns. One to conquer the landing point, another to move into a second territory. Didn't really lose too many armies along the way. Eliminated before my 3rd turn. I'm not really sure how to improve my outcome in those two turns?

Seems like way too many people for the map.

Well i guess that part of winning on CC is luck of the roll ;) . It's the one element that can't be mastered but most everyone believes that this plays its part. not just luck of your rolls, but the good luck to the one who got the elimination. I admit, it's hard to get ahold of much leverage in that map with 8 players (but there are also 9 homelands) ...it's just the element of luck. Not much you can do to work on it


Okay, but luck was pretty much on my side. Like I said, I barely lost any armies in battles (if any). So the conclusion is, if you go towards the end of the turn order, and someone wants to go for you first, you have no chance? That doesn't make any sense. :-k



One way is to just build up. it is escalating cards. wait for people to do what you did then attack them and get their cards. Not much to it.. and yes luck is a big part of it and other players strategy too... In my game some guy went bonzai. so I was able to move in and knock out two players. Might not have done it if it wasn't a tournament game but I secured my spot to move one.

Re: GR's Common Map Tour Rd 1 [FULL]

PostPosted: Thu Jul 16, 2009 11:30 am
by giantrascal
round 2 games will be sent out on July 18th.

EDIT: sorry all, it will have to be tomorrow, the 19th, cause an emergency came up.
Thanks
gr

Re: GR's Common Map Tour [ONGOING] Round 1/7

PostPosted: Sun Jul 19, 2009 2:12 pm
by giantrascal
round 2 assignments are out :)

EDIT: 2nd calls are now out via game invite

Re: GR's Common Map Tour [ONGOING] Round 2/7

PostPosted: Wed Jul 22, 2009 3:20 pm
by giantrascal
FYI: Because of the small reserve list and people still no-showing, in order to fill game i am going to use the second chance.

How this will work is i will take the people who finished 2nd to last in the previous round, place their names into random.org, then determine who will get the second chance. This player will continue through the tournoment had they not been eliminated in the first place. You will only get one second chance for the duration of the tournoment. However, if everyone joins, there will be no second chance recipiants that round.

Re: GR's Common Map Tour [ONGOING] Round 2/7

PostPosted: Sun Jul 26, 2009 8:43 pm
by giantrascal
hey all
i will be away the week of August 2nd - 8th and there is a 0% chance of me having internet access. I will get a sitter for my game if it comes to that, but i dont want a sitter in charge of the tourny. The tourny proceedings will go for this week then resume on the 8th which will probably be the start of round 3.
thanks all for flexibility

Re: GR's Common Map Tour [ONGOING] Round 2/7

PostPosted: Sun Aug 09, 2009 5:39 pm
by Txflier
Hey anybody interested I've set up a feudal and USA map for a little practice. 5401965, 5401968, 5401969

Re: GR's Common Map Tour [ONGOING] Round 2/7

PostPosted: Tue Aug 11, 2009 2:19 pm
by giantrascal
Round 3 game assignments have been sent out via game invite

Re: GR's Common Map Tour [ONGOING] Round 3/7

PostPosted: Sat Sep 12, 2009 7:25 am
by giantrascal
of the 5 round 3 games:
3 of the games are completed
2 of the games have 1 elimination each.

round 4 will come as soon as these other 2 are done

Re: GR's Common Map Tour [ONGOING] Round 3/7

PostPosted: Sun Sep 27, 2009 3:41 pm
by giantrascal
for round 3, Game 5412912 is still in progress. After the next elimination in this game i will create round 4 games and start round 4, because after 2 people are eliminated, the game is completed as far as the tournoment is concerned.
Thanks all for your patience and you'll all be playing again asap.

Re: GR's Common Map Tour [ONGOING] Round 3/7

PostPosted: Thu Oct 01, 2009 7:19 am
by giantrascal
Round 4 games will be released by tomorrow

EDIT: got them out.
good luck all in round 4!

Re: GR's Common Map Tour [ONGOING] Round 5/7

PostPosted: Sat Oct 17, 2009 6:37 pm
by giantrascal
Round 5 has now officially begun!

Re: GR's Common Map Tour [ONGOING] Round 6/7

PostPosted: Sat Oct 31, 2009 8:41 am
by giantrascal
Round 6 is out. Remember, only the winner moves on this round.
good luck all

Re: GR's Common Map Tour [ONGOING] Round 7/7

PostPosted: Mon Nov 09, 2009 1:29 pm
by giantrascal
Congrats to RedFun and soccerghost for making it to the final round!
The games are out and in the event of a tie, the tiebreaker map will be random

Re: *^GR's Common Map Tour [Winner: soccerghost]

PostPosted: Sat Nov 14, 2009 3:11 pm
by Lindax
Bumped for registration purposes.

Lx

Re: GR's Common Map Tour [Winner: soccerghost]

PostPosted: Sun May 02, 2010 12:04 pm
by Txflier
I never got invited to any games. :/