Trapped in the Myst: BeNeLux [Winner: herus]

Tournaments completed in 2009.

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Re: Trapped in the Myst: BeNeLux (Reserves)

Postby thedoggdakdes on Fri Oct 17, 2008 9:46 pm

i would play dont care which group
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Re: Trapped in the Myst: BeNeLux (Reserves)

Postby Sychamore on Fri Oct 17, 2008 11:04 pm

count me in....random please.
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Re: Trapped in the Myst: BeNeLux (Reserves)

Postby DBandit70 on Sat Oct 18, 2008 12:36 am

yes please put me in on this world wide myst mission
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Re: Trapped in the Myst: BeNeLux (Reserves)

Postby monkton on Sat Oct 18, 2008 1:33 am

I'm in - wherever you want to put me.
Thanks for organizing!
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Re: Trapped in the Myst: BeNeLux (Reserves)

Postby Hado911 on Sat Oct 18, 2008 2:50 am

damn too slow in pls
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Re: Trapped in the Myst: BeNeLux (Reserves)

Postby SouthernWarrior on Sat Oct 18, 2008 3:27 am

in and if cant get in, I will be a reserve
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Re: Trapped in the Myst: BeNeLux (Reserves)

Postby Supposesublys on Sat Oct 18, 2008 5:47 am

I am in for a reserve or starter
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Re: Trapped in the Myst: BeNeLux (Reserves)

Postby Tobikera on Sun Oct 19, 2008 9:13 am

Will serve as a reserve or starter.
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Re: Trapped in the Myst: BeNeLux (Reserves)

Postby Blue Geers on Sun Oct 19, 2008 9:15 pm

count me
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Re: Trapped in the Myst: BeNeLux (Reserves)

Postby Natewolfman on Mon Oct 20, 2008 8:31 am

24hour warning being sent out now to the 4 players not in game
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Re: Trapped in the Myst: BeNeLux (Reserves)

Postby dolphin72 on Mon Oct 20, 2008 5:41 pm

Count me in
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Re: Trapped in the Myst: BeNeLux (Round 1)

Postby Natewolfman on Wed Oct 22, 2008 7:54 am

all games full and going strong
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Re: Trapped in the Myst: BeNeLux (Round 1)

Postby Natewolfman on Sun Oct 26, 2008 3:41 pm

1/4 games complete
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Re: Trapped in the Myst: BeNeLux (Round 1)

Postby Natewolfman on Wed Oct 29, 2008 9:09 am

nothing new
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Re: Trapped in the Myst: BeNeLux (Round 1)

Postby Natewolfman on Fri Oct 31, 2008 11:42 am

2/4 finished
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Re: Trapped in the Myst: BeNeLux (Round 1)

Postby Natewolfman on Mon Nov 03, 2008 10:06 am

long games, still waiting on the other 2
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Re: Trapped in the Myst: BeNeLux (Round 1)

Postby Drunk_Idiot on Mon Nov 03, 2008 12:11 pm

Group D
Game 3487791

DI Wins
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Re: Trapped in the Myst: BeNeLux (Round 1)

Postby Natewolfman on Wed Nov 05, 2008 9:05 am

First games are complete!
Advanceing
Group A
herus

Group B
Angus Khan

Group C
knighthawk

Group D
Drunk_Idiot

PLAY ANOTHER GAME
Group A
CandaVespin
Freebyrd1977
dimeat
maydanoz
acores2005
badlouie
davelim

Group B
Evil Semp
hwhrhett
David VT
Kinnison
Nicho
whatreality
BUM54321

Group C
jazzsnob
go dan m
tallguy29111
CarrotKhan
denominator
flavanoid
lagger-no-1

Group D
blockhead15
rbelgrod
magneto_acolyte
reahma
mangus
Bolo XXXV
Ghost_Rider
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Re: Trapped in the Myst: BeNeLux (Round 1)

Postby Kinnison on Sat Nov 08, 2008 12:07 am

Gameplay is dependent on the ROUND, yes?

Division B has different card/spoils settings for game 2 than we did for game one. Is this by design?
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Re: Trapped in the Myst: BeNeLux (Round 1)

Postby Natewolfman on Sun Nov 09, 2008 5:34 pm

Kinnison wrote:Gameplay is dependent on the ROUND, yes?

Division B has different card/spoils settings for game 2 than we did for game one. Is this by design?

correct, the settings of spoils and forts can change at random
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Re: Trapped in the Myst: BeNeLux (Round 1)

Postby Natewolfman on Wed Nov 12, 2008 11:23 am

nothing new today
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Re: Trapped in the Myst: BeNeLux (Round 1)

Postby Natewolfman on Mon Nov 17, 2008 9:06 am

again nothing new
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Re: Trapped in the Myst: BeNeLux (Round 1)

Postby Kinnison on Mon Nov 17, 2008 11:03 pm

Natewolfman wrote:
Kinnison wrote:Gameplay is dependent on the ROUND, yes?

Division B has different card/spoils settings for game 2 than we did for game one. Is this by design?

correct, the settings of spoils and forts can change at random


So that's gameplay changing each GAME, not each round. Not what I'd expected, but will battle it out. No spoils is gonna be slow, though. and if it ever comes up with, say adjacent... *ugh*
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Re: Trapped in the Myst: BeNeLux (Round 1)

Postby Natewolfman on Mon Nov 17, 2008 11:57 pm

Kinnison wrote:
Natewolfman wrote:
Kinnison wrote:Gameplay is dependent on the ROUND, yes?

Division B has different card/spoils settings for game 2 than we did for game one. Is this by design?

correct, the settings of spoils and forts can change at random


So that's gameplay changing each GAME, not each round. Not what I'd expected, but will battle it out. No spoils is gonna be slow, though. and if it ever comes up with, say adjacent... *ugh*

chances are you wont see any more no spoils :P as it does move far too slow
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Re: Trapped in the Myst: BeNeLux (Round 1)

Postby Natewolfman on Tue Nov 25, 2008 11:01 am

games are getting closer as they are all loseing players
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