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Speed Terminator II [Winner: Blobby]
Posted:
Sun Mar 22, 2009 6:19 pm
by Teflon Kris
Speed Terminator II This tournament took take place on Saturday 25 April 2009 The winner and new Speed Terminator Champion is Blobby Click image to enlarge. Overview show
It will run in exactly the same way as the successful Speed Terminator I Tournament (Doodle Terminator )To ensure the tournament runs, there are a series of back-up plans in case players fail to show. Plans B to M can be found below, detailing the structure of the tournament depending on the number of players that register in time. However many players we have (every number between 8 to 32), there will be a plan ready. To enter, check all details, post a reply to this thread, then send me a PM on the day of the tournament, at least 20 minutes before the start time (I will send reminders during the week before). Matches at 6:00pm (1st Round) then 6.55pm (2nd Round) then 7.50pm (Semi- Final) then 8.40pm (Final) GMT. Matches at 10.00am (1st Round) then 10.55am (2nd Round) then 11.50am (Semi- Final) then 12.40pm (Final) Los Angeles. Some Other Time Zones:New York - Matches at 1.00pm (1st Round) then 1.55pm (2nd Round) then 2.50pm (Semi- Final) then 3.40pm (Final) Western Europe - Matches at 7:00pm (1st Round) then 7.55pm (2nd Round) then 8.50pm (Semi- Final) then 9.40pm (Final) Athens - Matches at 8:00pm (1st Round) then 8.55pm (2nd Round) then 9.50pm (Semi- Final) then 10.40pm (Final) Moscow - Matches at 9:00pm (1st Round) then 9.55pm (2nd Round) then 10.50pm (Semi- Final) then 11.40pm (Final) Sydney - Matches at 5:00am (1st Round) then 5.55am (2nd Round) then 6.50am (Semi- Final) then 7.40am (Final) (Sun 28 Mar) For other time zones, and to check I've got this right, please visit: http://www.timeanddate.com/worldclock/ Players need to be certain to be available for the full period to sign-up. Please also read all the details before committing yourself to joining. All arrangements are designed to maximise the probability of the tournament working. Hence the choice of Small Maps, Sequential (to attract players), Small number of Players, Escalating, Adjacent and Fog of War (both to reduce the probability of build-up). Effectively this will be a pilot tournament. If it works, we may be on for more tournaments, and arouse the interest of other tournament organisers. As many reserves as possible will be recruited. If a player has failed to turn-up five minutes after the match start time, a mass PM will be sent to the reserve list with game no. and password. It will then be a case of first-come, first-served for the reserves. Players knocked-out will become a second reserve list.
Details: show
The tournament will be a simple knock-out. Plan A (32 Players) First Round 6pm GMT There will be 8 x 4-player matches on the Doodle Earth Map. The first two players in each match will progress.Second Round 6.55pm GMT There will be 4 x 4-player matches on the Luxembourg Map. The first two players in each match will progress.Semi-Finals 7.50pm GMT There will be 2 x 4-player matches on the Doodle Earth Map. The first two players in each match will progress.Final 8.40pm GMT One 4-player match on the Duck & Cover Map.
Example Diagram: show
Back-Up Plans show
Plan B (30 Players) First Round 6pm GMT There will be 6 x 5-player matches on the Doodle Earth Map. The first three players in each match will progress.Second Round 6.55pm GMT There will be 6 x 3-player matches on the Luxembourg Map. The first two players in each match will progress.Third Round 7.50pm GMT There will be 4 x 3-player matches on the Doodle Earth Map. The winning player in each match will progress.Final 8.40pm GMT One 4-player match on the Duck & Cover Map.Plan C (27 Players) First Round - 9 x 3-Player Games, 2 Qualify Second Round - 6 x 3-Player Games, 2 Qualify Third Round - 4 x 3-Player Games, 1 Qualifies Final - One 4-Player GamePlan D (25 Players) First Round - 5 x 5-Player Games, 4 Qualify Second Round - 5 x 4-Player Games, 2 Qualify Third Round - 2 x 5-Player Games, 2 Qualify Final - One 4-Player GamePlan E (24 Players) First Round - 6 x 4-Player Games, 2 Qualify Second Round - 3 x 4-Player Games, 2 Qualify Third Round - 2 x 3-Player Games, 2 Qualify Final - One 4-Player GamePlan F (20 Players) First Round - 5 x 4-Player Games, 3 Qualify Second Round - 5 x 3-Player Games, 2 Qualify Third Round - 2 x 5-Player Games, 2 Qualify Final - One 4-Player GamePlan G (18 Players) First Round - 6 x 3-Player Games, 3 Qualify Second Round - 4 x 3-Player Games, 2 Qualify Third Round - 2 x 4-Player Games, 2 Qualify Final - One 4-Player GamePlan H (16 Players) First Round - 4 x 4-Player Games, 3 Qualify Second Round - 4 x 3-Player Games, 2 Qualify Third Round - 2 x 4-Player Games, 2 Qualify Final - One 4-Player GamePlan I (15 Players) First Round - 5 x 3-Player Games, 3 Qualify Second Round - 2 x 5-Player Games, 4 Qualify Third Round - 2 x 4-Player Games, 2 Qualify Final - One 4-Player GamePlan J (12 Players) First Round - 3 x 4-Player Games, 3 Qualify Second Round - 3 x 3-Player Games, 2 Qualify Third Round - 2 x 3-Player Games, 2 Qualify Final - One 4-Player GamePlan K (10 Players) First Round - 2 x 5-Player Games, 4 Qualify Second Round - 2 x 4-Player Games, 3 Qualify Third Round - 2 x 3-Player Games, 2 Qualify Final - One 4-Player GamePlan L (9 Players) First Round - 3 x 3-Player Games, 2 Qualify Second Round - 2 x 3-Player Games, 2 Qualify Third Round - 1 x 4-Player Games, 3 Qualify Final - One 3-Player GamePlan M (8 Players) First Round - 2 x 4-Player Games, 3 Qualify Second Round - 2 x 3-Player Games, 2 Qualify Third Round - 1 x 4-Player Games, 3 Qualify Final - One 3-Player GamePlan A - Emergency Version (32 Players) First Round - 8 x 4-Player Games, 2 Qualify Second Round - 4 x 4-Player Games, 1 Qualifies Final - 1 x 4-Player GamePlan B - Emergency Version (30 Players) First Round - 6 x 5-Player Games, 2 Qualify Second Round - 2 x 5-Player Games, 2 Qualify Final - 1 x 4-Player GamePlan C - Emergency Version (27 Players) First Round - 9 x 3-Player Games, 1 Qualifies Second Round - 3 x 3-Player Games, 1 Qualifies Final - 1 x 3-Player GamePlan D - Emergency Version (25 Players) First Round - 5 x 5-Player Games, 3 Qualify Second Round - 3 x 5-Player Games, 1 Qualifies Final - 1 x 3-Player GamePlan E - Emergency Version (24 Players) First Round - 6 x 4-Player Games, 1 Qualifies Second Round - 2 x 3-Player Games, 2 Qualify Final - 1 x 4-Player GamePlan F - Emergency Version (20 Players) First Round - 5 x 4-Player Games, 2 Qualify Second Round - 2 x 5-Player Games, 2 Qualify Final - 1 x 4-Player GamePlan G - Emergency Version (18 Players) First Round - 6 x 3-Player Games, 2 Qualify Second Round - 4 x 3-Player Games, 1 Qualifies Final - 1 x 4-Player GamePlan H - Emergency Version (16 Players) First Round - 6 x 3-Player Games, 2 Qualify Second Round - 4 x 3-Player Games, 1 Qualifies Final - 1 x 4-Player GamePlan I - Emergency Version (15 Players) First Round - 5 x 3-Player Games, 2 Qualify Second Round - 2 x 5-Player Games, 2 Qualify Final - 1 x 4-Player GamePlan J - Emergency Version (12 Players) First Round - 4 x 3-Player Games, 2 Qualify Second Round - 2 x 4-Player Games, 2 Qualify Final - 1 x 4-Player GamePlan K - Emergency Version (10 Players) First Round - 2 x 5-Player Games, 4 Qualify Second Round - 2 x 4-Player Games, 2 Qualify Final - 1 x 4-Player GamePlan L - Emergency Version (9 Players) First Round - 3 x 3-Player Games, 2 Qualify Second Round - 2 x 3-Player Games, 2 Qualify Final - 1 x 4-Player GamePlan M - Emergency Version (8 Players) First Round - 2 x 4-Player Games, 3 Qualify Second Round - 2 x 3-Player Games, 2 Qualify Final - 1 x 4-Player Game'Awkward Numbers' Plans If we have 31 players then we use Plan A with one match in the first round having one fewer players. The match with a player less is determined by the first relevant digit drawn in the previous week’s UK National Lottery Dream Numbers draw (http://www.national-lottery.co.uk/player/p/results/resultsHistory/resultsHistoryAction.do?drawTypeID=9). In the unlikely event that that draw doesn’t yield a relevant number (e.g. the numbers drawn are 9,8,9,7,9,7) then the draw from the week before that will be drawn, and so on … If we have 29,28,27 or 26 players then we revert to Plan C (25 players), with groups having extra players (again which groups will be determined by the lottery Dream Numbers). If we have 23, 22, 21 or 19 players then we revert to Plan E (20 players), with groups having extra (or one fewer) player (again which groups will be determined by the lottery Dream Numbers). If we have 17 players then we revert to Plan G (16 players), with one match having one fewer player. If we have 13 or 14 then we revert to Plan I (12 players), with some matches having one extra player.
Poll Results from Speed Terminator I Tournament show
Code: Select all How Would You Like Future Speed Tournaments to be Arranged? All-in-one-day as with this tournament. 11 Spread over a few weeks. 1 Similar time to this tournament. 0 Earlier time than this tournament. 0 Later time than this tournament. 2 On a Sunday. 3 On a weekday. 2 4-player tournament. 2 3-player tournament. 1 1 v 1 tournament. 6 I would also be interested in a Speed League for my time zone. 4
Game Options show
Matches will be Speed, Terminator, Sequential, Escalating, Adjacent Reinforcements and Fog of War.
Players show
There will be between 8 and 32 players. Players must be Premium (as it is Speed). Players must have a 97% attendance record, have played a minimum 50 games, and not have dropped out from one of my tournaments previously! Players have until 5 minutes after the match PM is sent to them to join their games from when the PM is sent (10 minutes for the first round). Failure to do so will result in a reserve being sought. Players also have to register at least 20 minutes before the tournament starts by sending a PM to the Tournment Organiser. Winners of each match should PM the Tournament Organiser with details of winner, 2nd place, and no.of terminations and rounds survived for these two players.
Reserves show
All reserves will be sent a PM when an opening occurs. The first reserve to respond will gain a place. After each round players knocked-out will join a second reserve list. As above, a PM will be sent to this list.
The Timetable show
Friday 24th April/b] The day before the tournament, seedings will be worked-out, according to CC rank and points total. [b]Saturday 25th April 5:00pm to 5:30pm GMT Before registration deadline, additional players will be recruited from live speed games. They will either make numbers up or be reserves. Saturday 25th April up to 5:40pm GMT Registration – players must send a PM to the Tournament Organiser at least 20 minutes before the tournament start time or they are not in. Saturday 25th April 5:40pm GMT The structure of the tournament (from Plan A to L) will then be selected, according to the number of players registered. If one or two players are needed to make the numbers up for one of the plans, then players recruited from the speed games will be used for this. If sufficient players from the live speed player list haven’t declared their interest to enter then we will revert to the ‘awkward numbers’ plan (see below). Usually, this means one of the groups will have one player less. The group with the player less (and therefore easier qualification) will be determined by the previous week’s UK national lottery ‘dream numbers’ draw (see ‘awkward numbers’ plan below for details) Saturday 25th April 5:45pm GMT Players will then be placed into groups in seed order. The first player in group 1 will be seed 1, first player in group 2 will be seed 2 etc. If there are 4 groups then the 2nd player in group 1 will be seed 5 etc. As time is short, new recruits from the live speed list will be assigned the lowest seedings. Saturday 25th Apri l 5:50pm GMT Players will then be sent a PM to join their game when this has all been worked-out, probably 5-10 minutes before start time. Players will have 10 minutes to join their games. Saturday 25th April 6:00pm GMT If they haven’t joined within the 10 minutes then a reserve will be recruited from the live speed player list. If there are no takers from live speed games after 5 minutes then the game will be reset with one player less. In the event of a major catastrophe or aliens making contact, creating a huge delay, then the tournament will revert to the 3-match ‘emergency’ plan (each plan has an emergency version – see below).
Joining Games show
Players will be informed when they have a game and will until 5 minutes after the PM is sent to join (10 minutes for the first round). If they fail to do so then they will be ejected from the tournament and a reserve will replace them. All players need to register on the day by sending a PM to the Tournament Organiser at least 20 minutes before the start of the tournament. Failure to register will result in a a reserve replacing them.
Winning Games show
Winners of each game are expected to PM the Tournament Organiser the name of the winner and runner-up and no.of terminations and rounds survived for these two players.
Build-Up Games show
If games are not concluded within 50 minutes of the kick-off time, players positions (no. of territories) at the end of the preceeding round will determine who progresses. If two players have equal number of territories then their positions at the end of each previous round will be compared.
Player List
Posted:
Sun Mar 22, 2009 6:20 pm
by Teflon Kris
Questions & Answers
Posted:
Sun Mar 22, 2009 6:21 pm
by Teflon Kris
Re: Speed Terminator II (Sat 25 April)
Posted:
Sun Mar 22, 2009 6:45 pm
by Lindax
Runner-up from last tournament, of course I'll play again! Lx
Re: Speed Terminator II (Sat 25 April)
Posted:
Sun Mar 22, 2009 6:57 pm
by GreenBaize
Thanks DJ, Sign me up for that please.
Re: Speed Terminator II (Sat 25 April)
Posted:
Mon Mar 23, 2009 12:13 pm
by Sun Tzup
Sounds fun!
Re: Speed Terminator II (Sat 25 April)
Posted:
Mon Mar 23, 2009 5:32 pm
by Zander100
sorry bud, but i dont know if i'm working this weekend, let alone the 25th of april.thx for the offer tho. regards zander.
Re: Speed Terminator II (Sat 25 April)
Posted:
Mon Mar 23, 2009 5:51 pm
by SurgeonGeneral
I would like in please.
Re: Speed Terminator II (Sat 25 April)
Posted:
Mon Mar 23, 2009 8:26 pm
by stowers2win
Sign me up please. Just don't remind me of my Speed Terminator I results!
Re: Speed Terminator II (Sat 25 April)
Posted:
Mon Mar 23, 2009 10:01 pm
by Lindax
Blobby wants in. She can't get online right now, but she don't wanna miss out
Lx
Re: Speed Terminator II (Sat 25 April) 8/16
Posted:
Wed Mar 25, 2009 3:06 am
by sportyspider
ok in
Re: Speed Terminator II (Sat 25 April) 9/16+
Posted:
Wed Mar 25, 2009 7:41 pm
by lordmcfuzz
your date is wrong in your title, in your timetable it is stated to be on april 11th
Re: Speed Terminator II (Sat 25 April) 9/16+
Posted:
Thu Mar 26, 2009 2:38 am
by Teflon Kris
Well spotted - all correct now - everything should say saturday 25 April Teflon
Re: Speed Terminator II (Sat 25 April) 9/16+
Posted:
Fri Mar 27, 2009 1:43 pm
by shaunchef
SIGN ME UP PLEASE
Re: Speed Terminator II (Sat 25 April) 9/16+
Posted:
Fri Mar 27, 2009 1:48 pm
by vragus
Sign me in Vragus
Re: Speed Terminator II (Sat 25 April) 12/16+
Posted:
Mon Mar 30, 2009 12:14 pm
by Teflon Kris
Just a few more sign-ups and we're certain to be going ahead.
Re: Speed Terminator II (Sat 25 April) 12/16+
Posted:
Fri Apr 03, 2009 12:08 am
by pridekiller
sounds fun count me in
Re: Speed Terminator II (Sat 25 April) 13/16+
Posted:
Sun Apr 05, 2009 2:36 am
by Bruceswar
OK soo What is the time GMT Which says 6:55 PM ... That would be 12:55 PM CST? Basically just past noon?
Re: Speed Terminator II (Sat 25 April) 13/16+
Posted:
Sun Apr 05, 2009 8:48 am
by Teflon Kris
The tournament starts at noon CST (the second game would be 12.55).
Re: Speed Terminator II (Sat 25 April) 13/16+
Posted:
Sun Apr 05, 2009 7:03 pm
by Spartanac
put me in...
Re: Speed Terminator II (Sat 25 April) 14/16+
Posted:
Wed Apr 15, 2009 10:06 am
by Teflon Kris
Sufficient numbers now to get us up-and-running - any more players most welcome
Re: Speed Terminator II (Sat 25 April) 18/up to 32
Posted:
Sat Apr 25, 2009 9:08 am
by beanyuk
Put me in please
Re: Speed Terminator II (Sat 25 April) 18/up to 32
Posted:
Sat Apr 25, 2009 1:02 pm
by Lindax
Lindax won
Game 4750719 Lx
Re: Speed Terminator II (Sat 25 April) 18/up to 32
Posted:
Sat Apr 25, 2009 3:21 pm
by Blobby
I won my first tourney, (lost a whole bunch of points doing it!)
Thanks for organising DJ.
B
Re: Speed Terminator II (Sat 25 April) 18/up to 32
Posted:
Sat Apr 25, 2009 3:25 pm
by Lindax
Congratulations Blobby! It was a good fight in the final
Thanks DJ, for another great speed tourney!
Lx