10 Years Later: Fight Club [Winner: Nagerous]

Tournaments completed in 2009.

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Re: 10 Years Later: Fight Club [Round 1]

Postby saraith on Sat May 16, 2009 3:05 am

Game 4892641

for DaSpitter

I'm a Cornelius in Round 2
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Re: 10 Years Later: Fight Club [Round 1]

Postby Koganosi on Sat May 16, 2009 6:14 am

DIBS vs Koganosi

DIBS wins in a nice fight.

Gl in the next round mate.

Urs

Koganosi.
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Re: 10 Years Later: Fight Club [Round 1]

Postby Teflon Kris on Sat May 16, 2009 12:18 pm

D Teflon beat JoshyBoy in Game 4892649
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Re: 10 Years Later: Fight Club [Round 1]

Postby waiting4oct on Sat May 16, 2009 4:29 pm

Ow, Christ... why the ear, man?
Guess I f'd it up...
No, that was perfect!

A good drop and good early dice put me over the top in Game 4892630
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Re: 10 Years Later: Fight Club [Round 1]

Postby finchboy on Sat May 16, 2009 4:37 pm

I got smacked down. I need those warm bitch-tits.
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Darkangelsguy205 wins
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Re: 10 Years Later: Fight Club [Round 1]

Postby darkangelsguy205 on Sat May 16, 2009 4:37 pm

yes second round the reason i joined
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Re: 10 Years Later: Fight Club [Round 1]

Postby darkangelsguy205 on Sun May 17, 2009 10:16 am

what happens in the second round if the partner who is attacking gets aliminated
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Re: 10 Years Later: Fight Club [Round 1]

Postby darkangelsguy205 on Sun May 17, 2009 10:32 am

i smoked first round i will a gain if i get a good parnther
(a good parnther is a persnon who listens to me on a home map or a person who is a sergemt 1st class or beter)
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Re: 10 Years Later: Fight Club [Round 1]

Postby darkangelsguy205 on Sun May 17, 2009 11:50 am

it should be aor2 its the same thing as new world u start out with a starting pointthat gets guys deployed on the same turn.
and if the imaginary person can still win the game if the other gets elimanated
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Re: 10 Years Later: Fight Club [Round 1]

Postby waiting4oct on Sun May 17, 2009 1:03 pm

darkangelsguy205 wrote:it should be aor2 its the same thing as new world u start out with a starting pointthat gets guys deployed on the same turn.
and if the imaginary person can still win the game if the other gets elimanated
New World fits in the with the narrative better than AOR2, I'd think. It also seems logical in the narrative that if the "real person" is killed then that team loses. I see no reason for the "imaginary friend" not to continue for CC points, the the other team would advance in the tourney. Is that right, Perchorin?
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Re: 10 Years Later: Fight Club [Round 1]

Postby perchorin on Mon May 18, 2009 2:45 am

waiting4oct wrote:
darkangelsguy205 wrote:it should be aor2 its the same thing as new world u start out with a starting pointthat gets guys deployed on the same turn.
and if the imaginary person can still win the game if the other gets elimanated
New World fits in the with the narrative better than AOR2, I'd think. It also seems logical in the narrative that if the "real person" is killed then that team loses. I see no reason for the "imaginary friend" not to continue for CC points, the the other team would advance in the tourney. Is that right, Perchorin?

This is exactly right. I'm going to go into a more in-depth clarification of the round two rules when we get those games sorted out. I'm recovering from a particularly long weekend at the moment #-o
Thanks to everyone for joining the round one games so quickly. We only had one deadbeat, whom I've replaced, and the other game that started late was my fault. All games are at the very least underway now, and 10 out of 24 are already finished (including my own...let's just say i won't be doing any fighting in round two ](*,) )
darkangelsguy wrote:i smoked first round i will a gain if i get a good parnther
(a good parnther is a persnon who listens to me on a home map or a person who is a sergemt 1st class or beter)

Your round two partner will be randomly decided, though I will remark that there are going to be some seriously overqualified imaginary friends out there :lol: Anyway since it will be random we first have to wait for all the round one games to finish. At the current rate it souldn't be more than a few more days before that's the case, however the seventh rule says that fights will go on as long as they have to. 8-)
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Re: 10 Years Later: Fight Club [Round 1]

Postby jricart on Mon May 18, 2009 4:48 pm

jricart won

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Re: 10 Years Later: Fight Club [Round 1]

Postby perchorin on Mon May 18, 2009 9:20 pm

Just seven games still ongoing in round one. If you guys haven't noticed, I've been updating the top post with the winners and the losers. I have a question going into round two for you all. If you could fight any historical figure, who who would it be?
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Re: 10 Years Later: Fight Club [Round 1]

Postby phillyredneck on Mon May 18, 2009 9:28 pm

i win game # 4892656/ Danny Hodges but he was wrestler
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Re: 10 Years Later: Fight Club [Round 1]

Postby waiting4oct on Tue May 19, 2009 2:43 am

perchorin wrote:If you could fight any historical figure, who who would it be?
Lincoln
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Re: 10 Years Later: Fight Club [Round 1]

Postby perchorin on Tue May 19, 2009 5:01 am

waiting4oct wrote:
perchorin wrote:If you could fight any historical figure, who who would it be?
Lincoln

Lincoln?
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Re: 10 Years Later: Fight Club [Round 1]

Postby waiting4oct on Tue May 19, 2009 5:31 am

perchorin wrote:
waiting4oct wrote:
perchorin wrote:If you could fight any historical figure, who who would it be?
Lincoln

Lincoln?

Big guy, big reach. Skinny guys fight 'til they're [unintelligible].
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Re: 10 Years Later: Fight Club [Round 1]

Postby perchorin on Tue May 19, 2009 5:33 am

waiting4oct wrote:
perchorin wrote:
waiting4oct wrote:
perchorin wrote:If you could fight any historical figure, who who would it be?
Lincoln

Lincoln?

Big guy, big reach. Skinny guys fight 'til they're [unintelligible].

Tyler Durden wrote:Big guy, big reach. Skinny guys fight 'til they're burger
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Re: 10 Years Later: Fight Club [Round 1]

Postby PepeAtila on Wed May 20, 2009 12:04 pm

Tyler ... O:)
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Re: 10 Years Later: Fight Club [Round 1]

Postby perchorin on Thu May 21, 2009 2:01 am

Round 2 Rules Clarifications
Ok guys, we're more or less to round two. First of all thanks to everyone for an exciting round one--there were a good many upsets and some quite compelling games. Now we're on to round two which as you all know is somewhat experimental. In addition to the bit on the top post, I wanted to clarify some things here before I send the round two games out.
How do we advance to round three?
Teams will advance to round three by eliminating the other team's "Tyler Durden". Also, if your opponent's "Cornelius" breaks the rules and attacks the other team that opponent is disqualified and your team will then advance to round three.
What can "Cornelius" do? What can't he do?
Cornelius the imaginary friend can attack neutrals, can supply troops to his teammate, and can reinforce his teammate. He can also attack his own teammate should the need arise. He CAN NOT attack any member of the opposing team. Should he do so, that team is disqualified and the other team will advance. Yes, this may be difficult to keep track of so I'm begging you all as the honorable players I know you are to be honest and follow the rules here.
What happens once my Tyler Durden is eliminated?
For the purposes of our tournament once one team eliminates the other team's Tyler Durden that team has won and will advance to round three. That being the case, feel free if you are either remaining Cornelius to start at that point attacking the enemy. It's only natural to try and salvage some points if your team has already been eliminated from the tournament on the one side, or to finish the game as quickly as possible on the other.
Why was the rule changed and we aren't able to decide who will be our attacker after the game begins?
First of all, I'm really sorry about this one. The original map I had for round two was "Space" and I didn't want a bad drop for the Tyler character to ruin a team's chances at the start. Since we changed round two to "New World" that possibility has been eliminated. It was my original intent that your "prize" for winning round one was to get to fight in round two but I changed the rule because of the bad drop possibility. Then when I changed the map I simply forgot to change the rule back to it's original form. Finally I don't want a team to be able to switch up who is their attacker after a few rounds (before contact has been made with the enemy) simply because of some bad dice. I feel that would be somewhat of a cheap tactic. Now going into the game everyone knows who the target/attacker is, and you can plan your strategies accordingly. I'm very sorry if this makes any of you unhappy, but I truly believe it will make for a better overall tournament. Thank you for your understanding.
Wait, wasn't Tyler Durden the imaginary friend in the movie???
Was he? :P Anyway there are three basic reasons why I chose to make round one winners "Tyler Durden." #1 It was Tyler Durden who started Fight Club, #2 At this point in the movie we don't know anyone's imaginary, but we do hear "Tyler's words coming out of my mouth." Finally #3, I thought it was much more of a prize to be Brad Pitt and his ripped abs rather than Ed Norton :lol:

Anyway I hope that clears up any lingering confusion. If you're ever in doubt about a move in your round two game, or if you feel your opponents should be disqualified, please send me a pm or post it in this thread and I'll address your question or concern immediately. Good luck in round two, don't forget that if you lose here you're out of the tourney. You'll have to go back to splicing single frames of porn into family films and seasoning the lobster bisque.
Last edited by perchorin on Thu May 21, 2009 9:29 pm, edited 1 time in total.
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Re: 10 Years Later: Fight Club [Round 1]

Postby saraith on Thu May 21, 2009 7:24 am

perchorin wrote: ...seasoning the lobster bisque.

C'mon, I've done that, like, once!
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Re: 10 Years Later: Fight Club [Round 2]

Postby sportsgod24 on Thu May 21, 2009 5:09 pm

Just wanted to confirm that the imaginary player can attack his own teammate, right? So he could build up bonuses as well?
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Re: 10 Years Later: Fight Club [Round 2]

Postby perchorin on Thu May 21, 2009 9:28 pm

sportsgod24 wrote:Just wanted to confirm that the imaginary player can attack his own teammate, right? So he could build up bonuses as well?

Oh yes, he can attack his own partner! I knew I forgot something thanks for bringing it up!
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Re: 10 Years Later: Fight Club [Round 2]

Postby darkangelsguy205 on Fri May 22, 2009 8:46 am

i thought we got to pick who atacks who
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Re: 10 Years Later: Fight Club [Round 2]

Postby perchorin on Fri May 22, 2009 8:34 pm

darkangelsguy205 wrote:i thought we got to pick who atacks who

That was changed, as explained in great detail above. This is actually the originally intended format.
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