Surrender/Resign/Forfeit Button [Rejected]

Suggestions that have not stood up to community review.

Moderators: Suggestions Team, Global Moderators

Re: Surrender/Resign/Forfeit Button [Rejected]

Postby spiesr on Sat Sep 07, 2013 11:41 am

User avatar
Lieutenant spiesr
Suggestions Moderator
Suggestions Moderator
 
Posts: 2751
Joined: Mon May 08, 2006 10:52 am
Location: South Dakota
Medals: 23
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (1) Freestyle Achievement (2) Fog of War Achievement (2) Teammate Achievement (1) Cross-Map Achievement (1)
Ratings Achievement (3) General Achievement (5) General Contribution (2)

Re: Surrender/Resign/Forfeit Button [Rejected]

Postby chapcrap on Tue Oct 15, 2013 1:00 pm

Image
User avatar
Major chapcrap
Tournament Director
Tournament Director
 
Posts: 9576
Joined: Sun Feb 03, 2008 12:46 am
Location: Kansas City
Medals: 167
Standard Achievement (4) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (4) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (3) Polymorphic Achievement (1) Nuclear Spoils Achievement (3)
Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (1) Battle Royale Achievement (1) Ratings Achievement (4) Tournament Achievement (31)
General Achievement (16) Clan Achievement (16) Training Achievement (6) Challenge Achievement (1) Tournament Contribution (34)

Regin is polymorphc games

Postby trevor33 on Thu Oct 17, 2013 7:46 pm

In all 1vs1 games actually... even multi player games that go down to 1vs1.

Much like a game of chess can be resigned as should in cc. What's the point in playing on in a lost position? Just wastes time.
User avatar
Colonel trevor33
 
Posts: 691
Joined: Fri Feb 10, 2006 1:30 am
Location: With the fairies.
Medals: 34
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (2) Polymorphic Achievement (1) Fog of War Achievement (3)
Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (1) Cross-Map Achievement (2) Ratings Achievement (1)
General Achievement (1) Clan Achievement (9)

Re: Surrender/Resign/Forfeit Button [Rejected]

Postby spiesr on Thu Oct 17, 2013 8:27 pm

User avatar
Lieutenant spiesr
Suggestions Moderator
Suggestions Moderator
 
Posts: 2751
Joined: Mon May 08, 2006 10:52 am
Location: South Dakota
Medals: 23
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (1) Freestyle Achievement (2) Fog of War Achievement (2) Teammate Achievement (1) Cross-Map Achievement (1)
Ratings Achievement (3) General Achievement (5) General Contribution (2)

surrender option during game play

Postby RICHARDJOHN on Sat Oct 19, 2013 11:43 pm

i was wondering if a new option could be considered. several times (a lot for me, lol) while playing a game, you realize there is no way someone could win. instead of death by a thousand cuts, we have an option available to surrender. it ends the game quicker and the players can move along to other games. let me know if this is possible.
Sergeant RICHARDJOHN
 
Posts: 135
Joined: Thu Dec 13, 2012 11:16 am
Location: LAREDO, TEXAS
Medals: 14
Standard Achievement (2) Terminator Achievement (1) Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1)
Fog of War Achievement (2) Random Map Achievement (1) Cross-Map Achievement (1) Ratings Achievement (4)

Re: surrender option during game play

Postby JamesKer1 on Sat Oct 19, 2013 11:44 pm

User avatar
Cook JamesKer1
 
Posts: 480
Joined: Fri Jun 24, 2011 9:47 am
Medals: 28
Standard Achievement (3) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (1) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2)
Trench Warfare Achievement (2) Speed Achievement (2) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (2)
Beta Map Achievement (1) Ratings Achievement (2) Tournament Contribution (1) General Contribution (1)

Re: Surrender/Resign/Forfeit Button [Rejected]

Postby spiesr on Sun Oct 20, 2013 12:02 am

MERGED: surrender option during game play
For the time being please keep all discussion of this idea in this thread.
User avatar
Lieutenant spiesr
Suggestions Moderator
Suggestions Moderator
 
Posts: 2751
Joined: Mon May 08, 2006 10:52 am
Location: South Dakota
Medals: 23
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (1) Freestyle Achievement (2) Fog of War Achievement (2) Teammate Achievement (1) Cross-Map Achievement (1)
Ratings Achievement (3) General Achievement (5) General Contribution (2)

Re: Surrender/Resign/Forfeit Button [Rejected]

Postby RICHARDJOHN on Sun Oct 20, 2013 10:43 pm

possible surrender/resign/forfeit guidelines:

1. if you quit a 2-player game, it is an automatic win for the other player, scores are still calculated as usual and awarded.
2. if you quit a 3+ player game, your troops stay in place, scores are still calculated, spoils are still available to who ever knocks you out.
another option would be to convert the troops that belong to the surrender player back to neutral 3 and the spoils are removed. this is
similar to what happens if you miss 2 turns and get kicked out.
Sergeant RICHARDJOHN
 
Posts: 135
Joined: Thu Dec 13, 2012 11:16 am
Location: LAREDO, TEXAS
Medals: 14
Standard Achievement (2) Terminator Achievement (1) Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1)
Fog of War Achievement (2) Random Map Achievement (1) Cross-Map Achievement (1) Ratings Achievement (4)

Forfeit or resign option in all 1vs1 games.

Postby trevor33 on Thu Nov 07, 2013 7:31 am

Normal and polymorphic, why needlessly extent the game when you know it's over? It's such a big waste of time starting a round, making the deploy, ending attacks, ending forts. Why not just have the quit the game option when it's lost?

Not for team games as people will think the game is lost at a different point so it's unfair to put pressure on people.

I know the counter argument, what if people abuse the system. Start a bunch of games and resign them, simply ban them, it's cheating.
User avatar
Colonel trevor33
 
Posts: 691
Joined: Fri Feb 10, 2006 1:30 am
Location: With the fairies.
Medals: 34
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (2) Polymorphic Achievement (1) Fog of War Achievement (3)
Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (1) Cross-Map Achievement (2) Ratings Achievement (1)
General Achievement (1) Clan Achievement (9)

Re: Forfeit or resign option in all 1vs1 games.

Postby Anarkistsdream on Thu Nov 07, 2013 11:30 am

I still think it should have to be a mutual thing... But, especially with these Trench games, sometimes you know you are beat but you still have to play through multiple rounds because the opponent must advance so slowly.
virus90 wrote: I think Anarkist is a valuable asset to any game.
User avatar
Corporal Anarkistsdream
 
Posts: 7548
Joined: Wed Jan 10, 2007 11:57 am
Medals: 34
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (4) Quadruples Achievement (3) Terminator Achievement (2)
Manual Troops Achievement (2) Freestyle Achievement (1) Polymorphic Achievement (1) Fog of War Achievement (4) Trench Warfare Achievement (1)
Teammate Achievement (3) Random Map Achievement (1) Cross-Map Achievement (3) Ratings Achievement (3)

Re: Surrender/Resign/Forfeit Button [Rejected]

Postby JamesKer1 on Thu Nov 07, 2013 8:41 pm

User avatar
Cook JamesKer1
 
Posts: 480
Joined: Fri Jun 24, 2011 9:47 am
Medals: 28
Standard Achievement (3) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (1) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2)
Trench Warfare Achievement (2) Speed Achievement (2) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (2)
Beta Map Achievement (1) Ratings Achievement (2) Tournament Contribution (1) General Contribution (1)

Re: Forfeit or resign option in all 1vs1 games.

Postby trevor33 on Fri Nov 08, 2013 5:21 am

Anarkistsdream wrote:I still think it should have to be a mutual thing... But, especially with these Trench games, sometimes you know you are beat but you still have to play through multiple rounds because the opponent must advance so slowly.


And now with poly games if a player deadbeats you have to wait 9 days and 9 turns to pick up the win. 9 turns wasted. Should be changed to 6. 3, they still have a chance but not after missing 6 turns in a row.
User avatar
Colonel trevor33
 
Posts: 691
Joined: Fri Feb 10, 2006 1:30 am
Location: With the fairies.
Medals: 34
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (2) Polymorphic Achievement (1) Fog of War Achievement (3)
Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (1) Cross-Map Achievement (2) Ratings Achievement (1)
General Achievement (1) Clan Achievement (9)

Re: Forfeit or resign option in all 1vs1 games.

Postby JamesKer1 on Fri Nov 08, 2013 5:30 am

trevor33 wrote:
Anarkistsdream wrote:I still think it should have to be a mutual thing... But, especially with these Trench games, sometimes you know you are beat but you still have to play through multiple rounds because the opponent must advance so slowly.


And now with poly games if a player deadbeats you have to wait 9 days and 9 turns to pick up the win. 9 turns wasted. Should be changed to 6. 3, they still have a chance but not after missing 6 turns in a row.


I believe a fix for that is in the making, not 100% sure though.
User avatar
Cook JamesKer1
 
Posts: 480
Joined: Fri Jun 24, 2011 9:47 am
Medals: 28
Standard Achievement (3) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (1) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2)
Trench Warfare Achievement (2) Speed Achievement (2) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (2)
Beta Map Achievement (1) Ratings Achievement (2) Tournament Contribution (1) General Contribution (1)

Re: Surrender/Resign/Forfeit Button [Rejected]

Postby nvrijn on Mon Dec 02, 2013 2:56 am

I know ... no one wants to hear it.

But how can having a resign button IN A 2-PLAYER game be subject to abuse? This allows a player to "tip over his king" in graceful fashion, instead of slogging it out or deliberately missing 3 turns in a row.

A two-player game "resign". Why not?

Nvrijn
User avatar
Captain nvrijn
 
Posts: 23
Joined: Wed Nov 07, 2007 3:06 am
Medals: 27
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Manual Troops Achievement (2) Freestyle Achievement (1) Polymorphic Achievement (1) Fog of War Achievement (3) Trench Warfare Achievement (1)
Teammate Achievement (2) Random Map Achievement (1) Cross-Map Achievement (3) Beta Map Achievement (1) Ratings Achievement (2)

Re: Surrender/Resign/Forfeit Button [Rejected]

Postby ender516 on Mon Dec 02, 2013 1:43 pm

nvrijn wrote:I know ... no one wants to hear it.

But how can having a resign button IN A 2-PLAYER game be subject to abuse? This allows a player to "tip over his king" in graceful fashion, instead of slogging it out or deliberately missing 3 turns in a row.

A two-player game "resign". Why not?

Nvrijn

Because if a cheater adds a quick second account, he can drain it of all its points. The admins could likely reverse all that, but it would just be more work.
User avatar
Sergeant 1st Class ender516
Tech Contributor
Tech Contributor
 
Posts: 4451
Joined: Wed Dec 17, 2008 6:07 pm
Location: Waterloo, Ontario
Medals: 37
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Freestyle Achievement (1)
Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (9)
Map Contribution (5) General Contribution (11)

PreviousNext

Return to Rejected Suggestions

Who is online

Users browsing this forum: No registered users and 1 guest

cron
Login