wolfpack0530 wrote:I am a little off put by what i perceive to be a harsh tone from you.
Sorry about that, I just got a bit peeved by your post. The calling it "abuse" and the ignorance of possible problems outside of your favoured setting and the bringing up a completely unrelated issue (deferred armies) and such. Also you where quite harsh in your statements about it not being possible to win via the auto setting, a fact that you where completely wrong about.
wolfpack0530 wrote:Do you think it would be possible to only offer auto for standard games?
Possible yes but not likely. I would think that such an option would be universal or not introduced at all.
wolfpack0530 wrote:How would it negatively effect Standard games?
None of the FS issues with "auto completion of objectives" or "instant bonus allocation" are applicable but instead it would sometime make it a tactical mess as it really is a deadbeat that doesn't disappear. Sure you don't have the 3*24 hours wait but instead you have to calculate for the players return indefinitely without knowing if he ever will return.
wolfpack0530 wrote:Do you agree that it is a disadvantage to have your allotment distributed evenly amoung all your terts vs deferring them and getting to place two turns worth of armies where you want them?
No I don't.
Getting your armies according to the bonuses or number of territs at the specific time and having them placed on the board bolstering your defence and ready to attack when you do get back versus getting them according to the current bonuses and territs and all dumped on one territ having to wait a turn to be able to use them for attacks. I'm very sure that the current deferred armies scheme is not even close to being as kind to the player missing turns. Especially when you consider that the current deadbeat rule means you can only miss 2 rounds while the auto suggestion would mean you could go on indefinitely without having to bother about the game.
wolfpack0530 wrote:And lastly, I still think it would be nice for people who know that they will be away from the internet for a period of time in the future. I had a guy that i played in the mega tourney wrath of aragon, and his family took him on vacation, and he deadbeated like 30 games. His points went from like 1600 to 600. I personally dont care about the points very much, but it seems like alot of people on CC do, so I felt bad for him.
Having someone that uses an auto option during prolonged times but doesn't play the game (merely get his armies deployed) does not benefit the ones that do show up to take their turns in any way. I would not want such a player in my games.
wolfpack0530 wrote:But i still dont fully understand your position.
I have addressed some points above but the one I see as the biggest problem (outside the FS specific ones) is that this suggestion would be used by very few people.
*The new recruit deadbeats would never use it as they rarely learn anything about any feature other than joining games (and the occasional one that does would just be deploying indefinitely and be a pain to kill off).
*The emergencies/unforeseen/shit happens deadbeats would never use it as it has to be set in advance and non-planning is what defines this group.
*The "I'll be away a short while/have limited internet access" crowd (business trip, weekend holiday and such) would rarely use it as the loss of "their" 24 hours mean they lose any chance they have of possibly taking their turn and also as their turn is insta done it might mean that they will miss several turns in a short time (due to their opponents getting a free run) putting them at a disadvantage.
The only ones I can see using this regularly is the ones that know that their 3*24 hours isn't enough for them to not deadbeat and I'm not sure I neither think they deserve this nor that there are enough people in this situation to warrant a change.