[MOD EDIT: The reason this is REJECTED is the possibility of unbreakable stalemates. See here, here and here. Feel free to continue the discussion here, but unless these difficulties can be overcome, this will not be implemented. If you see a thread that should be merged here, please inform a moderator. -- agentcom]I have often played without dice. The simple rule is, to attack, you must have at least 1 more than the defence to win (obviously).
Now this seems very simple on the surface, but does make for very strategic games, however, playing with escalating cards never really works, flat or no cards is best.
The main advantage being it takes all random result from the dice out of the equation.
No doubt someone has suggested this before, but I rarely read the forum, so apologies if I am thrashing a dead topic. Further apologies if I have posted this in the wrong place.
Good luck to you all.
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I am the wisest man alive, for I know one thing, and that is that I know nothing.