No dice games [REJECTED]

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Postby General K on Sun Feb 10, 2008 6:56 pm

I voted yes... dice sucks most times in here!
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Postby uzless on Sun Feb 10, 2008 10:27 pm

the dice are for sure way too streaky.

Anything to take away the blatant streakiness would be appreciated
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Postby Risktaker17 on Sun Feb 10, 2008 10:41 pm

No dice sounds like an awful idea, it takes away at a major essence of Risk. I think it will destroy much of the gameplay. I believe it wouldn't be fun, it would be a waste of time

I voted yes as an option because I know there are others with differing views
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Postby Mr_Adams on Sun Feb 10, 2008 11:28 pm

Umm... I believe this has been suggested before, and I supported it. this thread has more momentum, so of corse I'll support it again :D
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Postby BaldAdonis on Mon Feb 11, 2008 8:03 am

Audax wrote:Since when was fog of war a risk game???? NEVER until CC.
Fog of War is used in a lot of Risk games where the capability exists. Every Hasbro computer version has it, and it's not a (drastically) different game, you just lose some information.
How do you know what I play to check whether you want to play me....oh yes, you look at the page kindly supplied by the site which shows you!!!!
My point is about the records of the games. Since this is an entirely different game (not a probabalistic game, but a solvable game), the records should not be combined with your record on real games. The page doesn't sort game types, so it would not be useful.
What is being asked for is an option, not something you HAVE to do. If this became an option, you would have to do one thing....click the dice box rather than the no dice box. How difficult is that?

Hear hear Fruitcake...anything I can do to drum up support, you have my resources at your disposal.
If you actually want to help, why not do something to address the issues against it, instead of shrugging them off as obstinate? You can already play games exactly like this on this site in a place designed for it. It's called Forum Games. Just make a thread, post your map, and make your moves. You don't need any additional support to do it, and you get the added bonus of being able to use new maps before they're quenched.
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Postby DirtyDishSoap on Mon Feb 11, 2008 3:09 pm

This would be a great option, and a greater challenge.
Voted yes :D
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Postby Fruitcake on Mon Feb 11, 2008 3:48 pm

DirtyDishSoap wrote

This would be a great option


And that is the nub of the matter.

I would never try to deny anyone what they wanted to do, I always try to keep an open mind. This is just an option I have put forward.

So far, it seems many have agreed.
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Postby Paddy The Cat on Mon Feb 11, 2008 3:56 pm

of course, i have to say no-risk is ALL about the dice, they make it fun, sure losing 10 on 2 sucks, but the thrill of winning 50 on 45 and still having 30 left is awesome

if your looking for a game that is 100 percent strategy, this is not the game for you, go play chess
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Postby TheTheft on Mon Feb 11, 2008 6:06 pm

since it is optional i say yes if you want to play a diceless game then you can if you want to play the old fashioned way then you can
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Postby BaldAdonis on Mon Feb 11, 2008 9:23 pm

Fruitcake wrote:So far, it seems many have agreed.
And you're still not addressing any of the issues of people who disagree. That is, me. Suggestions don't go through just because they get 51% of votes.

TheTheft wrote:since it is optional i say yes if you want to play a diceless game then you can if you want to play the old fashioned way then you can

If you want to play no dice, you already can. Make up a game and post your moves. You don't need any dice, so you don't need an actual game. Making it an option only makes the stats that are meant to indicate a player's skill more meaningless. Imagine a game option where you can win 100% of the games where you have a better drop (as well as a portion of the ones where you don't, since not everyone plays optimally), and you'd never have to think about the moves. You could write a script to win games for you while you sleep. It wouldn't take much work to solve this game type on a map like Doodle Earth, where there are only 17 million starting positions (in a 2 player game), and only one system of moves. Throw in a script that automakes speed games and you'd be set.
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Postby Fruitcake on Tue Feb 12, 2008 4:04 am

BaldAdonis wrote

And you're still not addressing any of the issues of people who disagree. That is, me. Suggestions don't go through just because they get 51% of votes.


Goodness..that is a pretty subjective statement....the words 'that is me' kinda cut you out as someone who really has problems here. I have addressed many issues. Some by pm, some on this board. Your writing is starting to sound like the strident harpie stamping her feet because she is not getting her way....notwithstanding the way you are so strident in tone I have this to say.

You keep mentioning standard moves etc etc...do you ever play mulit player, if so, how can you keep shouting about standard moves, programs etc etc...

Not 51% but 56% (as at time of writing, obviously the yes camp is growing) reckon this would be good. Your statement about 100% this, drop that, scripts etc is truly disturbing. Furthermore, your quote above has a ring of someone who would not accept the vote of the majority ever...if it disagreed with your version of the world....odd really. Yet you demand I pay your questions attention...

I have already said. I play this a great deal all ready. I must be the most stupid man around, obviously nowhere near your intellectual level, because I have never managed to work all this out after 25 years+ of playing non dice games.
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Postby The dudley on Tue Feb 12, 2008 6:14 am

I have just joined cc what a great place. love playin no dice games. i'm with you mr fruitcake great idea for a great place
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Postby Paddy The Cat on Tue Feb 12, 2008 7:30 am

i think were missing the point here-yes it sounds great to remove luck from the game because then youll win games based on skill only blah blah blah....

you know what the problem is? YOU CANT ELIMINATE LUCK FROM THE GAME... this only puts even more emphasis on drop-whoever starts in best position to take a bonus would inevitably win almost every game... and what about the better players on the site... STALEMATE... games that would, in the most literal sense, never end... not to mention many strategies are based on probability and better odds...

its not a good idea, really-it sounds nice and fair, but it causes too many problems-im sure the inventors of risk considered this when making the game... it just doesnt work..
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Postby BaldAdonis on Tue Feb 12, 2008 12:32 pm

Fruitcake wrote:BaldAdonis wrote

And you're still not addressing any of the issues of people who disagree. That is, me. Suggestions don't go through just because they get 51% of votes.


Goodness..that is a pretty subjective statement....the words 'that is me' kinda cut you out as someone who really has problems here. I have addressed many issues. Some by pm, some on this board. Your writing is starting to sound like the strident harpie stamping her feet because she is not getting her way....notwithstanding the way you are so strident in tone I have this to say.

You keep mentioning standard moves etc etc...do you ever play mulit player, if so, how can you keep shouting about standard moves, programs etc etc...

Not 51% but 56% (as at time of writing, obviously the yes camp is growing) reckon this would be good. Your statement about 100% this, drop that, scripts etc is truly disturbing. Furthermore, your quote above has a ring of someone who would not accept the vote of the majority ever...if it disagreed with your version of the world....odd really. Yet you demand I pay your questions attention...

I have already said. I play this a great deal all ready. I must be the most stupid man around, obviously nowhere near your intellectual level, because I have never managed to work all this out after 25 years+ of playing non dice games.


Have a look at this proposal. My point about 51% (or 56% if you wish) is that even though you have a majority of votes, before something that radically changes the game gets implemented, it goes through a process to modify it and answer problems that people address. You're not helping your cause by ignoring these issues when people bring them up. So, could you just answer my questions, and keep your personal attacks in flame wars?
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Postby Phantom7 on Tue Feb 12, 2008 2:17 pm

Glad to see this idea seems to have some momentum behind it. Not really playing anymore so bad had my dice got.

if i could anser you a bit baldadonis. you dont seem to want this no matter what. others are saying they do. i have played withput dice for ages and I confrim that quite often just because you have the easiest bonus doesnt mean you always win, just like the game with dice.

When playing with more than one person anything can happen. an example being a game i played not long ago, the board power had missed a build up across the world and got clobbered, only by a coule of armies but it broke the bonus and got the game back on an even keel.

You say answer questions, but I see few, nearly all you say is just anti the idea because you dont agree with it. why should we go and play in a corner because you cant play it, too bad. more people seem to want it than not so far so why dont we see what comes of the poll then lets talk about whether there are slimy little tricks that can be pulled.

I repeat, my experience of playing this is it requires a lot more thought, less luck, thinking ahead, planning and more strategy.

It comes as no surpirse to me that many of the officer ranks here play wiithout cards and limited troop movements. why is this, could it be that they try to reduce the luck elemant as much as possible? and place more emphasis on having to really think about things.
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