Max number of troops on each territory....

Suggestions that have not stood up to community review.

Moderators: Suggestions Team, Global Moderators

Re: Max number of troops on each territory....

Postby jefjef on Fri Mar 12, 2010 8:28 pm

NO
This post was made by jefjef who should be on your ignore list.
Image
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
User avatar
Colonel jefjef
 
Posts: 5958
Joined: Mon Feb 23, 2009 8:41 pm
Location: on my ass
Medals: 46
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (1)
Manual Troops Achievement (1) Fog of War Achievement (4) Speed Achievement (2) Teammate Achievement (2) Random Map Achievement (1)
Cross-Map Achievement (3) Ratings Achievement (4) Tournament Achievement (4) General Achievement (2) Clan Achievement (9)
Tournament Contribution (2)

Maximum 12 Armies on any 1 Country

Postby Craig25 on Wed Dec 01, 2010 8:42 am

As it says, some rule versions in one of the older games gave this as an option in the rules. I suggest an option in the set up as it makes games more strategic.
User avatar
Corporal 1st Class Craig25
 
Posts: 72
Joined: Fri Jan 26, 2007 10:30 am
Location: Scotland - Please Vote Yes to Full Independance - A Financially and Morally Better Country
Medals: 43
Standard Achievement (4) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (3)
Assassin Achievement (2) Manual Troops Achievement (3) Freestyle Achievement (3) Nuclear Spoils Achievement (3) Fog of War Achievement (4)
Trench Warfare Achievement (2) Speed Achievement (4) Teammate Achievement (1) Random Map Achievement (3) Cross-Map Achievement (3)
Ratings Achievement (2) Tournament Achievement (1) Clan Achievement (2)

Re: Maximum 12 Armies on any 1 Country

Postby Thezzaruz on Wed Dec 01, 2010 9:28 am

Finally found the forums eh. Welcome.

This has been suggested before but I don't remember the exact reason atm.

Personally I wouldn't use this option as it restricts a valid (albeit boring) strategy of hoarding troops for a well timed push. Also it detracts from being able to use the bonuses you collect (and the attackers advantage) fully on some maps and on some maps it would just not work at all (due to them being built for big number armies).

But by all means discuss it (have a search in the old suggs if you like). You might get more support now or be able to use it as inspiration for new maps or something.
User avatar
Lieutenant Thezzaruz
 
Posts: 1112
Joined: Mon Feb 04, 2008 2:10 pm
Location: OTF most of the time.
Medals: 8
Standard Achievement (2) Terminator Achievement (1) Freestyle Achievement (1) Fog of War Achievement (1) Cross-Map Achievement (1)
Ratings Achievement (2)

Re: Maximum 12 Armies on any 1 Country

Postby Halmir on Wed Dec 01, 2010 6:16 pm

Most of the more interesting games I've been in feature stacks way above twelve. Is there much fun to be had in breaking a front line of 12 only to find that everywhere else has 12 armies on it? I'm not convinced. If you can only have 12 at the start of the attack even with cards, this will just promote stalemates.

The more I think about it, the worse it gets...
Sergeant 1st Class Halmir
 
Posts: 230
Joined: Mon Jun 11, 2007 3:12 pm
Medals: 28
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (3) Assassin Achievement (2)
Manual Troops Achievement (1) Freestyle Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (4) Speed Achievement (1)
Teammate Achievement (1) Cross-Map Achievement (3) Ratings Achievement (3)

Re: Maximum 12 Armies on any 1 Country

Postby TheForgivenOne on Wed Dec 01, 2010 6:20 pm

This would never work on a couple of maps and settings. What happens if you are down to one territory on Escalating and you cash a group of say 30? You lose the 18 troops?

Also take into hand maps like Fuedal War/Epic, AoR 1/2/3, Hive, etc. How would those maps work?
Image
User avatar
Sergeant 1st Class TheForgivenOne
 
Posts: 5154
Joined: Fri May 15, 2009 8:27 pm
Location: Lost somewhere in the snow. HELP ME
Medals: 82
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (4) Nuclear Spoils Achievement (3) Fog of War Achievement (4)
Trench Warfare Achievement (2) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3)
Beta Map Achievement (1) Battle Royale Achievement (2) Ratings Achievement (3) General Achievement (14) Clan Achievement (6)
General Contribution (11)

Re: Maximum 12 Armies on any 1 Country

Postby greenoaks on Wed Dec 01, 2010 7:28 pm

Craig25 wrote:As it says, some rule versions in one of the older games gave this as an option in the rules. I suggest an option in the set up as it makes games more strategic.

you'd have a better chance at removing Escalating as a game option
User avatar
Sergeant 1st Class greenoaks
Tech Contributor
Tech Contributor
 
Posts: 9997
Joined: Mon Nov 12, 2007 12:47 am
Medals: 138
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (4) Quadruples Achievement (3) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (4) Freestyle Achievement (4) Polymorphic Achievement (1) Nuclear Spoils Achievement (4)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (2) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (4) Ratings Achievement (4) Tournament Achievement (30) General Achievement (3) Clan Achievement (14)
Tournament Contribution (34) General Contribution (4)

Re: Maximum 12 Armies on any 1 Country

Postby firsal901 on Fri Dec 31, 2010 11:55 pm

12 vs 12 is actually 11 vs 12 because 1 unit must stay behind
User avatar
Cook firsal901
 
Posts: 193
Joined: Thu Jul 17, 2008 3:33 am
Location: Laguna, Philippines (Google it)
Medals: 2
Standard Achievement (1) Ratings Achievement (1)

Re: Maximum 12 Armies on any 1 Country

Postby TheForgivenOne on Sat Jan 01, 2011 1:13 am

I really don't see this suggestion going through. There are too many maps and settings that this could not work on, and would complicate games that go stalemate. So I am moving this to Rejected
Image
User avatar
Sergeant 1st Class TheForgivenOne
 
Posts: 5154
Joined: Fri May 15, 2009 8:27 pm
Location: Lost somewhere in the snow. HELP ME
Medals: 82
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (4) Nuclear Spoils Achievement (3) Fog of War Achievement (4)
Trench Warfare Achievement (2) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3)
Beta Map Achievement (1) Battle Royale Achievement (2) Ratings Achievement (3) General Achievement (14) Clan Achievement (6)
General Contribution (11)

How to limit stacking

Postby nebsmith on Tue Apr 26, 2011 1:11 pm

I see a lot of people - I'm one of them - find games in which players just stack round after round uninteresting. Here is a simple idea to stop unlimited stacking.

My inspiration for this is the board game.
In then board game there are a limited number of armies in the box, the same amount of each colour. When there are no armies of your colour left you get no reinforcements until you lose some men.


I can think of a couple of ways this could be used as a new game type.

1)The army limit is a multiple of the number of territories on the map

2)The army limit is a set amount

For (1) maybe the person setting up the game could choose the multiple from an allowed range

For (2) there could be a number of options for whoever sets up the game eg, 200, 500, 1000 or maybe just choose a number between an upper and lower limit.

This is a straightforward way to set an upper limit on a players armies. It would also lead to a situation where all players became increasingly nervous as someone neared the limit and had to attack.

I realise the situation is different in fog where you don't know how many troops your opponents have. Which could make you even more nervous, because somebody, soon, will have to attack. But you could get a rough idea from their reinforcements and how many attacks they are making.
Though I can imagine being a player in a no spoils fog game, approaching the army limit and realising that if you don't do something two things will happen. First everyone will see your reinforcements drop and if you have lost no territories, or bonuses, will know how many troops you have. Second, everyone else will start to narrow the gap on your troop count.

So fog or not, I think this will promote a more attacking style of gameplay and lead to some new stategic considerations
Image
Sergeant nebsmith
 
Posts: 569
Joined: Sun Aug 22, 2010 10:25 am
Location: London
Medals: 49
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (1) Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (3) Trench Warfare Achievement (1)
Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Ratings Achievement (2) Tournament Achievement (4)
General Achievement (1) Clan Achievement (4) Tournament Contribution (12)

Re: How to limit stacking

Postby sniffie on Tue Apr 26, 2011 2:57 pm

hi,

Although your suggestion is a nice idea, I am doubtfull about it; Game 1000001, I understand this game is unique. but it points out that games like those are "threated badly" by this option. In other words, how would you make difference between a player that has a balance between attacking/defending and a "stacking" player?

sniff
Image
User avatar
Sergeant 1st Class sniffie
Multi Hunter
Multi Hunter
 
Posts: 1181
Joined: Sat Feb 03, 2007 3:29 pm
Medals: 61
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (4) Nuclear Spoils Achievement (3) Fog of War Achievement (3)
Trench Warfare Achievement (1) Speed Achievement (4) Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3)
Battle Royale Achievement (2) Ratings Achievement (3) General Achievement (4) Clan Achievement (7) General Contribution (4)

Re: How to limit stacking

Postby khazalid on Wed Apr 27, 2011 1:23 pm

great idea. might even make some people give flat /ns another try.
turtle dove / why don't ya guide me home
Major khazalid
 
Posts: 2884
Joined: Thu Oct 26, 2006 5:39 am
Location: scotland
Medals: 41
Standard Achievement (2) Doubles Achievement (4) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Polymorphic Achievement (1) Nuclear Spoils Achievement (1)
Fog of War Achievement (3) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (1) Tournament Achievement (4) General Achievement (1) Clan Achievement (9)

Re: How to limit stacking

Postby nebsmith on Thu Apr 28, 2011 2:56 pm

der sniffter wrote:hi,

Although your suggestion is a nice idea, I am doubtfull about it; Game 1000001, I understand this game is unique. but it points out that games like those are "threated badly" by this option. In other words, how would you make difference between a player that has a balance between attacking/defending and a "stacking" player?

sniff


In reply
If a player just stacks at some point they will reach the upper limit of armies, and they could just sit taking zero reinfocements hoping the other players will kill each other off. If this doesn't happen an active player will gain more territories and the reinfocements to replace losses and their position will improve while the stacking players won't. at some point the player stacking will have to make a move or lose.
and while "move or lose" may eventually be the case in a game with unlimited stacking. With total troop limits the point is reached sooner and players who stay out of any fight hoping to mop up are going to have fewer troops, than in an unlimited game, to try this.
I am in a number of games that are down to 3 players and an attack that significantly weakens 1 player, probably hands the game to the 3rd player. I think that with limited troop numbers attacking becomes more likley because the player not attacked has less chance to sweep the board.
Image
Sergeant nebsmith
 
Posts: 569
Joined: Sun Aug 22, 2010 10:25 am
Location: London
Medals: 49
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (1) Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (3) Trench Warfare Achievement (1)
Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Ratings Achievement (2) Tournament Achievement (4)
General Achievement (1) Clan Achievement (4) Tournament Contribution (12)

Re: How to limit stacking

Postby sniffie on Fri Apr 29, 2011 4:37 am

hi,

I still think this is a nice idea but I'm doubtfull it will ever happen. Every players has the right to play his own game/strategy as long as it is within the rules of CC. A player that only stacks has all the right to do so, wheter another player likes it or not.

sniff
Image
User avatar
Sergeant 1st Class sniffie
Multi Hunter
Multi Hunter
 
Posts: 1181
Joined: Sat Feb 03, 2007 3:29 pm
Medals: 61
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (4) Nuclear Spoils Achievement (3) Fog of War Achievement (3)
Trench Warfare Achievement (1) Speed Achievement (4) Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3)
Battle Royale Achievement (2) Ratings Achievement (3) General Achievement (4) Clan Achievement (7) General Contribution (4)

Re: How to limit stacking

Postby SirSebstar on Fri Apr 29, 2011 4:43 am

I have seen quite a few limit stacks proposals. upkeep ect ect..
this one is simple, however small maps don't really suffer from stacking, large maps have so many troops on them, it is hardly worth it at all...
I do like the simplicity, might see it come true, but at the moment the idea is not ready yet to be implemented
Image
User avatar
Major SirSebstar
 
Posts: 7329
Joined: Fri Oct 27, 2006 7:51 am
Location: SirSebstar is BACK. Highscore: Colonel Score: 2919 21/03/2011
Medals: 95
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (1) Nuclear Spoils Achievement (3) Fog of War Achievement (4)
Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3) Ratings Achievement (4)
Tournament Achievement (23) General Achievement (6) Clan Achievement (9) Training Achievement (1) Tournament Contribution (4)
General Contribution (11)

Re: How to limit stacking

Postby General Brock II on Fri Apr 29, 2011 9:54 am

You can't limit stacking... Stacking is crucial in any portion of the game - besides, what occurs when the cashes grow to 60 or seventy men? Unless you're talking of preventing stack of over 200, then it's a ludicrous concept.
User avatar
Major General Brock II
 
Posts: 614
Joined: Mon Aug 25, 2008 4:15 pm
Location: Tactical HQ Caravan, On Campaign
Medals: 59
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (1)
Assassin Achievement (1) Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Speed Achievement (2) Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3)
Ratings Achievement (3) Tournament Achievement (5) General Achievement (6) Clan Achievement (11)

PreviousNext

Return to Rejected Suggestions

Who is online

Users browsing this forum: No registered users and 1 guest

Login