Entering Game Chat Before Game Begins

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Entering Game Chat Before Game Begins

Postby Tarzanchuck on Fri Dec 22, 2006 12:39 pm

[MOD EDIT: Over the years, several suggestions have been made to enable some in-game functionality before the game actually begins, i.e. while still waiting for other players. This suggestion has been REJECTED because of the amount of difficulties related to implementation compared with the added benefits. The main problem was pointed out several years ago by the former owner of the site:

lackattack wrote:Yeah I got rid of that for mainly technical reasons. If the game was dropped after pre-game chatter, you'd have orphan chat records (yuck) and to delete them would require defragmenting the entire chat table in the databse (ouch) because it is optimized for inserts only.


Note that really only the chat window and player stats could really be shown before the game. Showing what the the drop looks like would open the door for all sorts of abuse as people could join the game and (as long as they weren't the last to join) leave the game if they didn't like the drop.

So, by necessity, the only benefit of suggestions like these would be to allow the 2 to 7 players who are waiting for the game to start an area to talk to each other about life or whatever comes to mind. This is not much of a benefit compared to the costs of implementation.

Feel free to post here if you support this suggestion, but be aware that it is highly unlikely that this will be implemented. If you see another suggestion that should be merged with this one, please inform a moderator.

--agentcom]


I got this idea from a thread I started about getting rid of multis and it also goes into a RT game that I joined on accident, which really sucked for everyone else.

What if when you started a game there was a notes field next to it, for just some special rules? Like for instance, only allowing people with a minimum score into the game, or having a note stating that it's a RT game? By limiting the rank/score, we could eliminate some multis, since most multis don't have a high ranking 2nd player.

Also, it would eliminate people like me accidentally jumping onto a game that was intended to be a RT game.

Comments?
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Postby LazarusLong on Fri Dec 22, 2006 3:11 pm

What if when creating a game the person was able to enter a short description and this was put in the game chat. Then this one line was displayed on the join games page.

I don't think there is any other way to get into the game chat before the game starts. You would need to add a new field to the database. Just a new hook in the start page and a new display on the join page.
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Postby AndyDufresne on Fri Dec 22, 2006 3:14 pm

I misread the idea! Anyways, this idea was also rejected a while ago. As users would be able to put anything they want in there, up to a certain char. limit, and open to abuse.


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Postby CreepyUncleAndy on Fri Dec 22, 2006 3:37 pm

Possibly this idea could be enabled/unlocked ONLY for Players that have BOTH a high positivie feedback score > 24 AND a very low negative feedback score < 5. Or maybe 0 negative feedback and 100 positive feedback would be the ONLY way to place notes like that on a game of your creation....
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Postby wicked on Fri Dec 22, 2006 3:44 pm

The feedback system is somewhat abused as it is, although we do our best to keep it legit. I wouldn't want to tie any "perks" to it and create more incentive to abuse it.
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Postby Tarzanchuck on Fri Dec 22, 2006 5:42 pm

Open to abuse how so? You mean like using foul language?
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Leave message in game chat before game starts [Rejected]

Postby firth4eva on Sun Sep 23, 2007 6:02 am

<Subject>:

* Leave message in game chat before game starts


<Body>:

* Suggestion Idea: The ability to leave a message before the game starts
* Specifics: Say you were leaving for 10mins when you set up the game you could say it in game chat before it starts
* Why it is needed: Helpful.
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Postby firth4eva on Sun Sep 23, 2007 6:06 am

wrong forum. please move
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Postby AndyDufresne on Sun Sep 23, 2007 11:43 am

I remember a 'lobby' type pre-game was suggested a long time ago, but I don't think it was ever commented on.


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Postby Herakilla on Sun Sep 23, 2007 12:40 pm

you actually used to be able to do this, or rather i was. my first private game i entered, i put in the password and for some reason i didnt think i got in so i used the game find to find it again and clicked on it, the game hadnt started but i could see a blank map and could enter stuff in chat
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Postby lackattack on Mon Sep 24, 2007 8:33 pm

Yeah I got rid of that for mainly technical reasons. If the game was dropped after pre-game chatter, you'd have orphan chat records (yuck) and to delete them would require defragmenting the entire chat table in the databse (ouch) because it is optimized for inserts only.
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Postby wicked on Mon Sep 24, 2007 8:36 pm

lackattack wrote:optimized for inserts only.


:lol:
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Postby AAFitz on Mon Sep 24, 2007 8:38 pm

i was thinking of a joke there too, but since I only understood every other word, I couldnt come up with anything.
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Postby lackattack on Mon Sep 24, 2007 9:32 pm

dirty, dirty, wicked [-X
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Entering game before it starts

Postby vodean on Tue May 15, 2012 8:39 am

Concise description:
  • having the option of entering a game while awaiting players
  • could get a feel for the map and chat with teammates

Specifics/Details:
  • naturally, you would not be able to see starting territories
  • could see more stats on players (some of the info from the wall, perhaps?)
  • could open game chat which would enable you to start talking and strategizing
  • on awaiting players page, would show drop game and enter game

How this will benefit the site and/or other comments:
  • could make strategizing and communication at the start of games easier, as well as provide info on other players
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<NoSurvivors› then vote chuck for being an info whore
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