Thezzaruz wrote:BrutalBob wrote:Concise description:
When creating a game you can specify a minimum rating (not rank) of players that can join.
Considering how poor the rating system is and how different people use it I don't think making a block based upon it is a good idea at all. Would also need to start moderating the ratings to prevent abuse and that I can't see happening.
BrutalBob wrote:Most of the people i have seen with low ratings of 3 or less generally deserve them
saxitoxin wrote:Your position is more complex than the federal tax code. As soon as I think I understand it, I find another index of cross-references, exceptions and amendments I have to apply.
Timminz wrote:Yo mama is so classless, she could be a Marxist utopia.
Kotaro wrote:Sully's right, but at the same time, TeamCC keeps accusing people who love Feudal War of being farmers, and yet refuses to recognize that Feudal War is too complicated for n00bs and needs to be on the block list.
Get off your ass lack.
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
72o wrote:She rates you a 1 for attitude if you don't put anything in the game chat. That's stupid. My rating is barely over a 4.5 because of crap like this.
Attitude: Covers behaviour in chat, foul language, sore losers, gracious winners, "great chatters!", whining about luck, etc...
sully800 wrote:This suggestion has existed since the start of the site and has been consistently rejected. If you set rank limits to enter games then generally there wouldn't be any games available to new recruits other than games already filled with new recruits. This creates a much harder learning process for new players and is not a good way to initiate them to the site.
sully800 wrote:On a darker side, setting rank limits could enable farmers to specifically target new recruits with much less effort (and much less chance that a high ranking player sneaks in anyway).
Woodruff wrote:sully800 wrote:On a darker side, setting rank limits could enable farmers to specifically target new recruits with much less effort (and much less chance that a high ranking player sneaks in anyway).
How, without it being painfully obvious (and thus easy for the ban-hammer to hit when reported)?
72o wrote:If you think that 5 is not an accurate rating, you shouldn't assume that people with an average lower than 4.5 are people you shouldn't play.
jefjef wrote: CC wouldn't let us to put rank limits in to join games. Imagine this will not be allowed either.
Thezzaruz wrote:Because sully has missed the obvious "any limit should be a +/- range from the game creators rank" part of this. Would be pretty stupid if you could set a limit that would enable yourself to not be allowed in your game.
KraphtOne wrote:Thezzaruz wrote:Because sully has missed the obvious "any limit should be a +/- range from the game creators rank" part of this. Would be pretty stupid if you could set a limit that would enable yourself to not be allowed in your game.
Ok that sentence is more brilliant than it seems...
In setting a rank limit for a game it would apply to everyone in the game...
So there would be no way to noob farm because if i have a rating of 4000 i would have to set the game to minimum rank X to maximum rank 4000 or else i couldnt play :0)
Great Idea and absolutely no reason not to be able to do this...
Cooks could open up games and not have to worry about majors joining them...
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