Rank Restricted Games

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UPPER rank limit in games

Postby PLAYER57832 on Thu Jul 23, 2009 1:55 pm

Concise description:
Allow LOW ranked individuals to start games that cannot be joined by anyone above Lieutenant (possibly Master Sergeant?)


Specifics:
Those who are below Sergeant level would have the option of starting a game that could only be joined by other low-ranked individuals.

If someone gets too high before the game starts, then they will be dropped.

This will improve the following aspects of the site:
Most of the "limit rank" suggestions are high rankers not wanting low rankers to play in their games, either because they play poorly or might actually win and take "too many" points. The suggestions are turned down because it is said to be discriminatory, particularly for newer players. High rankers are advised to play private games, tournaments and clans.

This is much more difficult for newer players an low ranked players. Most lower ranked people are far less "serious" about playing than the high rankers. Many are freemium, so cannot begin private games and have to wait to be invited. This is hard when you are new and relatively unknown, in particular. It can also be hard if you just are not that great a player. People tend to remember people who play well, but less often those who do poorly.

I have seen a general reduction in open games in the almost 2 years I have been here. I find it takes longer to fill game slots. I am a bit unusual in that I mostly play 1 vs 1, but I see similar types of things in other game styles when I do "venture out". I flat out avoid many game types, such as teams, because I don't want to face a bunch of briagiers. Its not that I mind losing per se, but I like to feel I at least have a chance. There is little to be learned from an absolute slaughter.

The main issue would be "what if someone goes up in rank". I would suggest at that point, the game would be automatically deleted. Moving it to a regular game might lead to abuse (point dropping, starting a bunch of games .. them moving them to regular). Asking people if they wish to continue the game would take too much time and probably be a programming hassle. So, deleting seems the best option.

A rule could be added about point droppers -- something to the effect of farming also includes people who take advantage of temporary point drops to join more than a few beginner games on maps and styles where they are obviously proficient.

Also, it would mean that high rankers who do start unusual games would be less open to farming charges, because there would be an option for low rankers
Last edited by PLAYER57832 on Fri Jul 24, 2009 8:10 am, edited 1 time in total.
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Re: Allow Low rank only games

Postby Blinkadyblink on Thu Jul 23, 2009 2:06 pm

PLAYER57832 wrote:If someone gets too high before the game starts, then they will be dropped.

:lol:

But, seriously, I do like this suggestion. When I was a private, I always had a hard time finding games without high ranks (although I think I judged high ranks as sergeants and up.) This would have a benefit for high-ranking players too; if more low ranks play amongst themselves, then they won't be playing in the high ranks' games.
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Re: Make a rank barrier for game entry

Postby HardAttack on Thu Jul 23, 2009 5:41 pm

Mr_Adams wrote:Image

k, paint shop will make my point. so, we have players (dots: Blue, red, orange, lime and brown) and points (green dots)

Blue red lime and orange all start out with 6 points (below the 10 point barrier) and brown is the high rank with 15 points. He stands alone in my diagram as the minority "officer" if you will. Orange wins a couple of games, and moves up to Browns bracket, and gets his butt handed to him. now he loses the points he took from blue red and lime, and moves back down.

Before, blue red lime and orange shared 24 points between themselves, while brown had 15 points to himself. in the end, blue red orange and lime share 21 points between themselves, and brown has 18 to himself.

Blue, red, orange, lime represent the lower bracket. orange wins a game, taking blue red and limes' points. Then goes and plays against brown. loses a few games, and moves back down. but he leaves his points in the next bracket up, therefore, he reduces the total number of points and the points to player ratio in the first group, while increase the total points and points to player ratio in the next bracket up. Now, until you can explain how they move DOWN in a bracket based system, I tell you that they will NOT move down in a bracket based system, causeing an upward flow in points, and a middle no mans land of striped ranks.


Can you please add color codes inside the chart ?
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Re: Make a rank barrier for game entry

Postby AAFitz on Thu Jul 23, 2009 6:01 pm

For anyone new, I will re-hash a quote that I read early on in my days at CC.

"CC win NEVER allow for games to be setup that discriminate against score."

Now, at the time, the site was new, and though there were many, the number was manageable, and the worry was that the elitist snobby higher ranks would simply never-ever play the lower ranks, and would result in a segregated site.

Personally, and Ive never mentioned this before because I did read that quote...I actually think the rank level on game making would solve some problems and not really create as many as were predicted. I think to a large degree, it would actually increase open games, and might even inspire some lower ranks to actually gain some points to join the ranked games. Since at this point, there are major games, colonel games, and all at the top make private games anyways, the fear of segregation has become moot.

So, by allowing ranked games, only the good aspects will shine through. Competition will be raised, and above all else, you wont have point terrorists ruining games, which to a large degree cut down on the number of games that people start.

I still believe they will stand by the pledge made years ago...but it is possible that they may consider it at some point, and mostly because the size of CC now is such that it makes the earlier worries, irrelevant.
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Re: Make a rank barrier for game entry

Postby Mr_Adams on Thu Jul 23, 2009 6:04 pm

HardAttack wrote:Can you please add color codes inside the chart ?


:roll: I'll get to it. in a minute.
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Re: Make a rank barrier for game entry

Postby Mr_Adams on Thu Jul 23, 2009 6:16 pm

Click image to enlarge.
image
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Re: Make a rank barrier for game entry

Postby danfrank on Thu Jul 23, 2009 6:19 pm

I like the idea.. Yahoo Chess , Pogo Chess all use something similar to the suggestion.. Not so much as a Range ( 1300-1600) but as a no less than 1600 . :idea:
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Re: Make a rank barrier for game entry

Postby Lindax on Thu Jul 23, 2009 9:19 pm

Mr_Adams wrote:Not saying there isn't already, but as Lindax says, every once in a while you play a bunch of 1v1 for fun. lose points.


Just for the record: I said I play a bunch of speed games once in while for fun. They're usually doubles or multi-player games, although I will play the occasional 1v1.

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Re: Make a rank barrier for game entry

Postby AndrewB on Thu Jul 23, 2009 9:40 pm

Mr_Adams wrote:I said NOTHING about inflation. read the post. when you go up in rank, you will be transfering more points in to the group directly above. points which you will not take back down, because to move back down, they would have to be taken by somebody in one of your own games, therefore, in the same group as you., namely the group directly above your own, therefore and UPWARD flow of points.the points would therefor be suspended one group up. Those points will, inturn, be moved to the next group up. Do I need to make a visual diagram for you? I WILL! the rank barriers WILL DISRUPT POINTS FLOW if they are instated.


I think i understand what u are saying and it is true.

But there is a very easy way to mitigate this problem:

Make groups fluid. Instead of saying
only 0-900/900-1100 can play between each other

we can say that you can join a game with players within -200 to +200 points range from your rank.
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Re: Make a rank barrier for game entry

Postby Woodruff on Thu Jul 23, 2009 9:59 pm

AndrewB wrote:
Mr_Adams wrote:I said NOTHING about inflation. read the post. when you go up in rank, you will be transfering more points in to the group directly above. points which you will not take back down, because to move back down, they would have to be taken by somebody in one of your own games, therefore, in the same group as you., namely the group directly above your own, therefore and UPWARD flow of points.the points would therefor be suspended one group up. Those points will, inturn, be moved to the next group up. Do I need to make a visual diagram for you? I WILL! the rank barriers WILL DISRUPT POINTS FLOW if they are instated.


I think i understand what u are saying and it is true.

But there is a very easy way to mitigate this problem:

Make groups fluid. Instead of saying
only 0-900/900-1100 can play between each other
we can say that you can join a game with players within -200 to +200 points range from your rank.


If the point range were SIGNIFICANTLY larger than that, I could see it. Frankly, my 8-player no-spoils random map games are hard enough to fill as it is...it'd take ages if only a 400-point-range could play.
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Re: Make a rank barrier for game entry

Postby Mr_Adams on Thu Jul 23, 2009 10:22 pm

AndrewB wrote:
Mr_Adams wrote:I said NOTHING about inflation. read the post. when you go up in rank, you will be transfering more points in to the group directly above. points which you will not take back down, because to move back down, they would have to be taken by somebody in one of your own games, therefore, in the same group as you., namely the group directly above your own, therefore and UPWARD flow of points.the points would therefor be suspended one group up. Those points will, inturn, be moved to the next group up. Do I need to make a visual diagram for you? I WILL! the rank barriers WILL DISRUPT POINTS FLOW if they are instated.


I think i understand what u are saying and it is true.

But there is a very easy way to mitigate this problem:

Make groups fluid. Instead of saying
only 0-900/900-1100 can play between each other

we can say that you can join a game with players within -200 to +200 points range from your rank.


THIS would work, though it would be very inconvinient for people like King_Herpes , who is 500 points ahead of 2nd place. It would work as an option though.
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Re: Make a rank barrier for game entry

Postby Master Fenrir on Fri Jul 24, 2009 12:18 am

neanderpaul14 wrote:Love this idea, nothing worse than setting up a public escalating game, because you want it filled quickly and not left to wither and rot as many officers mess games do, and having some cook/cadet come in and start attacking constantly to try to capture some large bonus he/she can not possibly hold, henceforth ruining said game for the unfortunate player who happened to be in this overexuburant player's way.

This is an excellent idea that is long overdue.


I am currently experiencing this exact problem. Terminator games can be brutal, too, with the private who drills you the entire game for your points. It absolutely takes all fun out of the game.
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Re: Make a rank barrier for game entry

Postby AndrewB on Fri Jul 24, 2009 1:07 am

Mr_Adams wrote:
AndrewB wrote:
Mr_Adams wrote:I said NOTHING about inflation. read the post. when you go up in rank, you will be transfering more points in to the group directly above. points which you will not take back down, because to move back down, they would have to be taken by somebody in one of your own games, therefore, in the same group as you., namely the group directly above your own, therefore and UPWARD flow of points.the points would therefor be suspended one group up. Those points will, inturn, be moved to the next group up. Do I need to make a visual diagram for you? I WILL! the rank barriers WILL DISRUPT POINTS FLOW if they are instated.


I think i understand what u are saying and it is true.

But there is a very easy way to mitigate this problem:

Make groups fluid. Instead of saying
only 0-900/900-1100 can play between each other

we can say that you can join a game with players within -200 to +200 points range from your rank.


THIS would work, though it would be very inconvinient for people like King_Herpes , who is 500 points ahead of 2nd place. It would work as an option though.


Again, there are ways to compensate for that by adding the following rule:

Regardless of your rank you should be able to play with 0.1% of the active members. To evaluate who you can play with, the rank boundaries will increase one by one until you cover 0.1% of the active members by the boundaries.

As long as there is a will, there are ways to alleviate any problem.

But if what AAFitz said is true, then all of this is futile, regardless of how much of the the membership support we will get for it. :S
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Re: Make a rank barrier for game entry

Postby Thezzaruz on Fri Jul 24, 2009 6:04 am

AndrewB wrote:Regardless of your rank you should be able to play with 0.1% of the active members. To evaluate who you can play with, the rank boundaries will increase one by one until you cover 0.1% of the active members by the boundaries.


Well thank you kind sir for so graciously guarantee me 200 opponents, that will give me a varied entertainment/challenge for days and days. :roll: :roll: :roll:
Had you said 50% I might have taken you seriously but 0.1% is a ludicrous number tbh.


AndrewB wrote:I think i understand what u are saying and it is true.

But there is a very easy way to mitigate this problem:


Nah there is no easy way to stop the points migration. Though I'm not sure there is a need to stop it as the points inflation (that we currently experience) would be stopped for all game brackets other than the one where new recruits enter. Of course this mean that new recruits has to enter in the lowest games bracket otherwise any bracket below would soon run out of points completely.


AndrewB wrote:we can say that you can join a game with players within -200 to +200 points range from your rank.


It has to be compared to some sort of fixed number (for that specific game) such as the rank of the one that started it and not just compared to any player in the game you are trying to join. Also what do you do if the rank of a player changes between the point of signing up and the start of the game?


AndrewB wrote:As long as there is a will, there are ways to alleviate any problem.


The problem comes when the will for a change is greater than the need for said change.
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Re: Make a rank barrier for game entry

Postby HardAttack on Fri Jul 24, 2009 6:45 am

Andrew and all the ppl whoever supports the idea of there should be a score bareer to join in a game.
Listen all, i respect all the answers and comments you ladies and gentlemen entered. This is not an objective situation, some might like and take CC a way to have fun with whatever a game results with, some other may take it a bit more serious, would put more time and effort and also strategy etc. As you ppl see, this is not an objective situation. All has their own ways to deal with the problem. This situation s slightly becoming and turning into a way to say i like green olives and the other says that he likes black olives and both supports and try to impose their idea to be better and even true one. Anyway, this is preference of free souls mates. Some may like green ones, some other may like black ones. No one should try to proove that green ones are better or vice versa. Same here, some like a barrier should exist because they believe the games with alike scored players would result a more challenging games, and some would not like the idea. There is no point on keep this going on.

The main problem here, less than % 10 of high rankers are aware of there is a room, that is for 2000+ or 2500+ players only.
As far as i see, this suggestion will not work, will not take its place in future of CC. That is what my previous exprience tells me.
Then, andrew and other high rankers, there must be a way to increase the efficiency of callout 2000+ 2500+ subforums. I dont know how we may do it, maybe for a while we all need to advertise it in our banners, or in our profiles, linking it yu know..
We all have our clan banners in our profile pages, but think of this, those rooms are suffering from most of ppl do not know what it is where it is and how to use of it. Lets advertise it for 2 months or maybe 3. I believe the use efficiency will rise up, ppl who are using it will rise up. This will not bring an ultimate solution to the matter but will do good some.
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Re: Make a rank barrier for game entry

Postby BoganGod on Fri Jul 24, 2009 7:03 am

HardAttack wrote:Andrew and all the ppl whoever supports the idea of there should be a score bareer to join in a game.
Listen all, i respect all the answers and comments you ladies and gentlemen entered. This is not an objective situation, some might like and take CC a way to have fun with whatever a game results with, some other may take it a bit more serious, would put more time and effort and also strategy etc. As you ppl see, this is not an objective situation. All has their own ways to deal with the problem. This situation s slightly becoming and turning into a way to say i like green olives and the other says that he likes black olives and both supports and try to impose their idea to be better and even true one. Anyway, this is preference of free souls mates. Some may like green ones, some other may like black ones. No one should try to proove that green ones are better or vice versa. Same here, some like a barrier should exist because they believe the games with alike scored players would result a more challenging games, and some would not like the idea. There is no point on keep this going on.

The main problem here, less than % 10 of high rankers are aware of there is a room, that is for 2000+ or 2500+ players only.
As far as i see, this suggestion will not work, will not take its place in future of CC. That is what my previous exprience tells me.
Then, andrew and other high rankers, there must be a way to increase the efficiency of callout 2000+ 2500+ subforums. I dont know how we may do it, maybe for a while we all need to advertise it in our banners, or in our profiles, linking it yu know..
We all have our clan banners in our profile pages, but think of this, those rooms are suffering from most of ppl do not know what it is where it is and how to use of it. Lets advertise it for 2 months or maybe 3. I believe the use efficiency will rise up, ppl who are using it will rise up. This will not bring an ultimate solution to the matter but will do good some.


I agree with most of what you've written here mate.
I very much doubt that rank selection will ever happen on public games, the mods/admins much prefer keeping themselves busy with complaints about farming, when most players over 1800points would much not have noobs and cooks join their games. If you start a public game and ? marks jump in your accused or been a farmer. If you make private games, you end up playing the same people, again and again... GRRRRRRRRR makes the site bloody boring. Nothing we can do though
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Re: Make a rank barrier for game entry

Postby HardAttack on Fri Jul 24, 2009 7:36 am

BoganGod wrote:
HardAttack wrote:Andrew and all the ppl whoever supports the idea of there should be a score bareer to join in a game.
Listen all, i respect all the answers and comments you ladies and gentlemen entered. This is not an objective situation, some might like and take CC a way to have fun with whatever a game results with, some other may take it a bit more serious, would put more time and effort and also strategy etc. As you ppl see, this is not an objective situation. All has their own ways to deal with the problem. This situation s slightly becoming and turning into a way to say i like green olives and the other says that he likes black olives and both supports and try to impose their idea to be better and even true one. Anyway, this is preference of free souls mates. Some may like green ones, some other may like black ones. No one should try to proove that green ones are better or vice versa. Same here, some like a barrier should exist because they believe the games with alike scored players would result a more challenging games, and some would not like the idea. There is no point on keep this going on.

The main problem here, less than % 10 of high rankers are aware of there is a room, that is for 2000+ or 2500+ players only.
As far as i see, this suggestion will not work, will not take its place in future of CC. That is what my previous exprience tells me.
Then, andrew and other high rankers, there must be a way to increase the efficiency of callout 2000+ 2500+ subforums. I dont know how we may do it, maybe for a while we all need to advertise it in our banners, or in our profiles, linking it yu know..
We all have our clan banners in our profile pages, but think of this, those rooms are suffering from most of ppl do not know what it is where it is and how to use of it. Lets advertise it for 2 months or maybe 3. I believe the use efficiency will rise up, ppl who are using it will rise up. This will not bring an ultimate solution to the matter but will do good some.


I agree with most of what you've written here mate.
I very much doubt that rank selection will ever happen on public games, the mods/admins much prefer keeping themselves busy with complaints about farming, when most players over 1800points would much not have noobs and cooks join their games. If you start a public game and ? marks jump in your accused or been a farmer. If you make private games, you end up playing the same people, again and again... GRRRRRRRRR makes the site bloody boring. Nothing we can do though


There is something we can do, i am preparing a banner right now and will post the link many ppl i know that they will hopefully set it to be their signature. The idea of that signature is that to popularize the Major+ Callout room. If rank bareer is never gonna take place here, then we should increase the use efficiency of what we have got in our hands. The problem here is that only % 10 of all major or above ppl know/use that call out room. It is not functioning properly you know. Lets move it on, lets speed it up. Lets make it popular once again.
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Re: Make a rank barrier for game entry

Postby HardAttack on Fri Jul 24, 2009 7:47 am

Code: Select all
[url=http://www.conquerclub.com/forum/viewtopic.php?f=31&t=62216][img]http://i386.photobucket.com/albums/oo310/hardattack/rank_7600150copy.jpg?t=1248439274[/img][/url]


Those who would like to advertise and also try to rise the popularity of Major's games only section of callout forum,
feel free to copy whatever inside in code tag, then paste as your signature.
:D
Last edited by HardAttack on Sat Jul 25, 2009 12:22 am, edited 1 time in total.
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Re: Allow Low rank only games

Postby PLAYER57832 on Fri Jul 24, 2009 8:08 am

Blinkadyblink wrote:
PLAYER57832 wrote:If someone gets too high before the game starts, then they will be dropped.

:lol:

But, seriously, I do like this suggestion. When I was a private, I always had a hard time finding games without high ranks (although I think I judged high ranks as sergeants and up.) This would have a benefit for high-ranking players too; if more low ranks play amongst themselves, then they won't be playing in the high ranks' games.

Exactly, but lo ranks who feel they are capable can still take on the higher ranked players, so there won't be an artificial ceiling.

That is the biggest problem with high rank limit games. Too many go up and then decide they "should not" lose points to anyone of lower rank, even get angry if they do lose.

(that said, I can see allowing those at the very, very top setting a limit.. mostly just those in true running for conquerer. However, most of those folks only play private games anyway).
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Re: Make a rank barrier for game entry

Postby Vermont on Fri Jul 24, 2009 8:28 am

I'm not sure why so many of you are assuming a rank option would be mandatory given how many other optional game settings CC has.

* If you are concerned you won't have enough players join your game, don't use it.
* If you don't care what rank you play, don't use it.
* If you want to give low ranking players a chance, don't use it.
* If you play game settings where you have a hard time finding players, don't use it.

Just have a simple dropdown for OPTIONAL minimum rank. If you don't want to use it, don't use it! Perhaps you play a game type where this is less of an issue (teams, for example.) Then having this option impairs you in no way whatsoever, since you probably won't pick it.

Let me put this another way. Right now most people above a certain rank create a private game that can only be played by people above a certain rank that happen to know the special password can join, assuming they check the thread to see if a game exists. (Please tell me you realize how clunky that sounds.)

If you add a min rank OPTION (not required!) as a game setting you are effectively creating a private game that can only that only be played by people above a certain rank (same as above)- and that can be easily found using the game finder. The net result is a simpler process with more, easy to find, games. Otherwise it is the same!

If you WANT to play people somewhat near your rank, WHY do you need to jump through silly hoops that aren't consistent with the rest of the game creation/joining process. I shouldn't have to go find a thread, post in the forum, and use a secret password just to get a decent speed game going. Not at all speedy!

I'm still waiting for an articulate rebuttal to this post below and (maybe I've missed it) I have not seen it.

Vermont wrote:The reason this idea gets suggested so often is that when you first come here you can easily use 'Start a game' and 'Game finder' to find games with people within 300 (or pick another arbitrary number of your choosing) points of yourself easily. There are tons of games and you can always find a reasonable speed game.

However, after you climb a few ranks you realize that (almost) no one creates public games anymore. All of a sudden if you want to play games you need to happen to ask someone or search the forum, find a specific thread, get sent a password and maybe then you can join a game.

What compelling reason is there to make people jump through these hoops? They are in effect going through these manual steps to play games with people somewhat near their rank.

Basically - we DO have a rank barrier currently, but it is artificial, clunky and non-obvious. Why not make it something more straightforward and consistent with the rest of the game setup?
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Re: Make a rank barrier for game entry

Postby Mr_Adams on Fri Jul 24, 2009 11:24 am

Maybe we could get lack to set up an automatic pm notifying people of the callouts threads when they reach the appropriate rank for said thread. That would greatly raise awareness for the thread. my guess is that ove 75% of the officers don't venture into the forums and therefore have no idea what officers mess and the 2000+ thread are, or that they exsist.
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Re: Make a rank barrier for game entry

Postby HardAttack on Fri Jul 24, 2009 11:37 am

Mr_Adams wrote:Maybe we could get lack to set up an automatic pm notifying people of the callouts threads when they reach the appropriate rank for said thread. That would greatly raise awareness for the thread. my guess is that ove 75% of the officers don't venture into the forums and therefore have no idea what officers mess and the 2000+ thread are, or that they exsist.


Will not work !!! Why should lack make such a script ? What should he encourage ppl to visit 2000+ games ? He is the boss and we are all customers. You are just a customer, his care is all about the site but not some particular one. He is simply managing a business here. Giving desicions based on to make whole community happy but not a portion of it. Lack is not the one who wants to join in 2000+ games. Leave him alone and look what you (we) can do.
It is you me andrew and many more ppl. Those who likes to play with alike skilled ppl.
Instead of asking that, help me via taking my signature and setting it yours as well. Lets advertise it. Some while after more and mroe ppl will know that there is something called as 2000+ games in callouts.
You and others are talking just here, guess what, how many ppl regularly visitting here ? What percentage of ppl reading this stuff and giving attention ?
Come on, such a stuff will never take place in CC. CC will remain without any rank limitations. Then we are left with one unique option, that is, to have more ppl interetsed in and visitting 2000+ regularly. Once it starts to work, then everything is almost done. Dont you see it ?
Just help me, not only you but all of you whoever asks and demands for such a bareer or say rank care games. Speak talk write is no matter, it is time to move. Show how much you support the idea. You all have your clan banners there. It is already in usergroup field in your profiles, then why is it neccesary to put very inside of my eyes back again ? Come on, make something useful and put this BANNER in your signature field, then support the 2000+. Iam not asking anything for my favor, i will get nothing from this, see ? Whatever you do, support or not will serve callouts to work more efficiently or not.
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Re: Make a rank barrier for game entry

Postby Mr_Adams on Fri Jul 24, 2009 11:50 am

trhat's what that is? That's awsome! HA, you are a do'er
any captains out there want to make a captain's one?
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Re: Make a rank barrier for game entry

Postby HardAttack on Fri Jul 24, 2009 12:14 pm

Mr_Adams wrote:trhat's what that is? That's awsome! HA, you are a do'er
any captains out there want to make a captain's one?


Whatever you are captain liutenant or major, we do not need to make signatures for all....
Simple, when you catch attention on callouts, say 2000+ ones, then ppl will know there are also 1800+ room even 1600+ rooms etc.
You dont need to change it everytime you go down to captain or back to major again.
Take me for example, i am no major... I should have advertised the colonel room. But no, i am not doing it.
2 reasons, 1st there not many colonels then majors room is better to advertise, 2nd major's room is the best place to catch and protect this idea. It is a good bareer. Your being a captain should not prevent you support this, and should not prevent you to dress this sig. You are captain today, major tomorrow. It has got nothing to do with a player's current rank. This is a simple advertisement for all of us to catcht the demanded ryhtim of callouts. Especially 2000+ rooms.

I dont know if it is neccesary, to repeat myself once again, any who will see and visit the 2000+ thread, then he will visit 1800+ 1600+ as well.

Assume you are an investor, you dont need to advertise all the products you sell. Just pick one, and show it to the public. Once you have ppl visiting your shop, then they also will see other products you are selling.

If you have any difficulty on setting your signature same with mine, then feel free to PM to me for any further help.
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Re: Make a rank barrier for game entry

Postby Thezzaruz on Fri Jul 24, 2009 1:10 pm

Vermont wrote:I'm not sure why so many of you are assuming a rank option would be mandatory given how many other optional game settings CC has.


Oh I don't assume it would be mandatory, in fact I have stated that I can't ever imagine it being that. However AndrewB stated that he wanted it to be a mandatory barrier and hence I have discussed that view when responding to him.
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