Undo, Redo, Mulligan, Take Back Options

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Re: The Undo Button

Postby Woltato on Sat Oct 02, 2010 5:51 pm

I think this is a good idea.

After clicking end assaults have a button for "continue assaults" when in the reinforcements screen. Make this button only available before any reinforcements have been made.

This would enable you to go back a step and carry on with assaults and just means that pressing "end assaults" by accident isn't a fatal mistake. I can't see any scope for abuse freestyle or not.

I think having "Are you sure [YES] [NO]" pop up everytime "end assaults" is clicked would get very annoying.
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Re: The Undo Button

Postby TheForgivenOne on Sat Oct 02, 2010 7:45 pm

Woltato wrote:I think this is a good idea.

After clicking end assaults have a button for "continue assaults" when in the reinforcements screen. Make this button only available before any reinforcements have been made.

This would enable you to go back a step and carry on with assaults and just means that pressing "end assaults" by accident isn't a fatal mistake. I can't see any scope for abuse freestyle or not.

I think having "Are you sure [YES] [NO]" pop up everytime "end assaults" is clicked would get very annoying.


Really? Someone hits end assaults in Freestyle, intending to reinforce. Then someone breaks your bonus. You now get to Go back to assaults and retake you're bonus. Someone is going for an elimination, you come out of Reinforcements to steal the kill.
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Re: The Undo Button

Postby MichelSableheart on Sun Oct 03, 2010 2:51 am

@TFO: but wouldn't the effect be the same as when the player hadn't clicked end assaults, but just waited? It doesn't show up in the log when a player ends assaults, only when he makes his first reinforcement. After which the button wouldn't be available anymore.
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Re: The Undo Button

Postby Woltato on Mon Oct 04, 2010 10:14 am

TheForgivenOne wrote:
Woltato wrote:I think this is a good idea.

After clicking end assaults have a button for "continue assaults" when in the reinforcements screen. Make this button only available before any reinforcements have been made.

This would enable you to go back a step and carry on with assaults and just means that pressing "end assaults" by accident isn't a fatal mistake. I can't see any scope for abuse freestyle or not.

I think having "Are you sure [YES] [NO]" pop up everytime "end assaults" is clicked would get very annoying.


Really? Someone hits end assaults in Freestyle, intending to reinforce. Then someone breaks your bonus. You now get to Go back to assaults and retake you're bonus. Someone is going for an elimination, you come out of Reinforcements to steal the kill.


Surely you can do this already by just sitting and waiting and not pressing end assaults?
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Re: The Undo Button

Postby Qwert on Mon Oct 04, 2010 10:25 am

If these whas possible,then britains will save many lives in battle of somme.
Freestyle or not, you have plenty time to play carefull, not to move wrong moves fast. If you can not do that,then play no frestyle games.
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The Undo Button or Take Back Move Button

Postby Queen_Herpes on Mon Mar 07, 2011 1:21 am

I was going to post the subject line suggestion, but I see these following suggestions already in suggs forum. Some have been rejected. Some are still in suggestions. They all talk about the same thing. If possible, could they be merged into one topic?

viewtopic.php?f=471&t=121603&start=0&hilit=undo
viewtopic.php?f=4&t=127248&start=0&hilit=undo
viewtopic.php?f=4&t=117639&start=0&hilit=undo
viewtopic.php?f=471&t=9718&start=0&hilit=undo
viewtopic.php?f=4&t=105587&start=0&hilit=undo
viewtopic.php?f=4&t=102533&start=0&hilit=undo
viewtopic.php?f=4&t=84273&start=0
viewtopic.php?f=4&t=74881&hilit=undo
viewtopic.php?f=4&t=65114&hilit=undo
viewtopic.php?f=4&t=52055&start=0&hilit=undo
viewtopic.php?f=471&t=42758&start=0&hilit=undo
viewtopic.php?f=471&t=35264&hilit=undo

And please merge this topic in with those.

For the record, I support a limited undo button to be used in sequential games only (per the obvious problems it can bring about in freestyle) and does not allow a player to take back a fortification move, does not allow a player to take back an attack. Simply put: Allows a player to undo clicking on the "end assaults" button. Lets them go back to attacking - only in sequential games.
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Re: The Undo Button or Take Back Move Button

Postby Victor Sullivan on Mon Mar 07, 2011 2:26 am

I support this. Given that it's only for Sequential games and that (I imagine) it would only be able to be used before you fortify anything, it seems reasonable, and I don't see how it could be abused.
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Re: The Undo Button or Take Back Move Button

Postby natty dread on Mon Mar 07, 2011 3:20 am

Allows a player to undo clicking on the "end assaults"


If it is only limited to the "end assaults" button, then I support this suggestion.
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Re: The Undo Button or Take Back Move Button

Postby TheForgivenOne on Mon Mar 07, 2011 6:04 am

Merged
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Re: The Undo Button or Take Back Move Button

Postby Queen_Herpes on Mon Mar 07, 2011 11:06 am

Victor Sullivan wrote:I support this. Given that it's only for Sequential games and that (I imagine) it would only be able to be used before you fortify anything, it seems reasonable, and I don't see how it could be abused.


I agree, obviously, and thank you to TFO for bringing all of these suggestions together in one. There seems to be a lot of long standing support for this. Sticky?
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Re: "Continue Assaults" Button

Postby Falkomagno on Sun Mar 13, 2011 8:48 pm

so. Implement this please
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Undo button

Postby brkryk17 on Wed Mar 30, 2011 6:15 am

How many times have you accidentally hit end assaults or end reinforcement when you didn't mean to? Is it possible for CC members to undo an action within a given amount of time? Sometimes, playing this game becomes so routine, that you do make careless errors that do impact the game significantly. It would be nice if you had the opportunity to see what happens on the map after you think your done, and then if you realize that you forgot to attack, or hit the incorrect button go back and make the necessary changes.

Of course, I guess, I should be more careful, but again, sometimes you just do things out of habit and it's the wrong thing!!

Thanks,
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Re: Undo button

Postby SirSebstar on Wed Mar 30, 2011 6:53 am

never happened..
also, you can instal bob and then get are you sure buttons, confirmation buttons.
but other then that i dont know.
maybe add this as a suggestion to the suggestions forum?
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Re: The Undo Button or Take Back Move Button

Postby talonz on Thu Jul 21, 2011 6:51 pm

Please please please implement this! Twice today I did this when trying to do my turn quickly and it never would have happened in a real life game, due to the limited screen size, drop down menus defaulting or showing a name different than the one you thought it was etc. I tend to equate the button on my bottom right as the 'do it' button when looking at my assault menus and click it all the time.

aaaaagh.
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Re: The Undo Button or Take Back Move Button

Postby rdsrds2120 on Thu Jul 21, 2011 7:18 pm

talonz wrote:Please please please implement this! Twice today I did this when trying to do my turn quickly and it never would have happened in a real life game, due to the limited screen size, drop down menus defaulting or showing a name different than the one you thought it was etc. I tend to equate the button on my bottom right as the 'do it' button when looking at my assault menus and click it all the time.

aaaaagh.


The site has fundamentally objected to this idea. I'm sorry, but it will not be implemented!

-rd
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able to go back to attack after hit reinforce and not reinfo

Postby wildwilliam on Wed Aug 24, 2011 6:08 pm

You should be able to go back to attack after you hit reinforce if you have not reinforced anything.


if you accidentally hit reinforce (like when I play on my phone) or just realize you should not and do not mean to, you can go back to attacking instead of leaving yourself out to dry. It would not be a harm because from what I can tell no ones knows when you have hit the reinforce button if you have not reinforced anything except for you, so you would not be able to trick people into stop attacking then go back to attacking.

This might have already been mentioned, but I am not sure.
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Re: able to go back to attack after hit reinforce and not re

Postby Victor Sullivan on Thu Aug 25, 2011 8:23 pm

I feel like it has been suggested and rejected before, though I can't remember why. I imagine it had some to do with Speed games.

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Re: able to go back to attack after hit reinforce and not re

Postby Metsfanmax on Wed Sep 14, 2011 2:14 pm

The closest thing to this suggestion is currently sitting in Rejected:

viewtopic.php?f=471&t=139685

The last comments indicate that there seems to be no reason why we can't implement this for sequential games only. The objection to this was that it would hurt Freestyle games because someone could swoop back out of the reinforcement phase to go for an elimination, but this suggestion only applies before you've made any reinforcements. The logical point was made that this is fundamentally equivalent to simply not actually ending your assault phase, and it wasn't responded to. So I'm not going to merge this with the rejected pile until someone can actually explain why that's a reason to reject it in freestyle.
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Re: able to go back to attack after hit reinforce and not re

Postby greenoaks on Wed Sep 14, 2011 6:46 pm

i don't think the site should be coding features to protect players from their foolishness or clumsiness.
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Re: able to go back to attack after hit reinforce and not re

Postby chapcrap on Wed Sep 14, 2011 6:57 pm

greenoaks wrote:i don't think the site should be coding features to protect players from their foolishness or clumsiness.

+1
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REinforcements and troop placement snafus

Postby nhines on Thu Sep 29, 2011 11:00 pm

I think you guys should put in an undo button for reinforcements or troop placements. A couple of times, I've tried to place troops and, for example, wanted to place 3 out of my 20 troops in an area, but the dropdown menu happen to have 20 selected and I accidentally double clicked the region and, POOF, all the troops are right where I don't want them and there's no way to change it.

Sure it's a stupid mistake on my part, but should it really cost people games. Some sort of failsafes would be nice.
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Re: REinforcements and troop placement snafus

Postby TheForgivenOne on Thu Sep 29, 2011 11:10 pm

How would this work with Freestyle? Where people can easily be playing at the same time.
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Re: REinforcements and troop placement snafus

Postby chapcrap on Fri Sep 30, 2011 11:13 am

Nope.

Just don't screw up.
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A fix for misplaced troops..PLEASE FIX THIS

Postby FiestyLion on Sat Oct 01, 2011 11:47 am

I have an issue with something that I am absolutely amazed that CC hasnt fixed yet. It has to do with making an error when you are attacking and you accidentally misplace your troops. For example, say you conquer a territory and you dont want to move all your troops to that new region but you accidentally do. It would be extremely useful if there were on option to "undo" that placement. I am currently going to lose a game because I accidentally forwared 0 troops instead of ALL of my troops while I was making a critical attack, and there was no way for me to correct it.

It should be an easy thing to do, and it wouldnt change the outcome of the game at all. Once you make an attack and move your troops, you should then have the option to undo that troop movement before making your next attack. Of course, once you make a new attack it would nullify the possibility to 'undo' the reinforcement from your previous attack.

Seriously guys, lets finally get this done.
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Re: A fix for misplaced troops..PLEASE FIX THIS

Postby Metsfanmax on Sat Oct 01, 2011 11:51 am

This would be devastating for freestyle games.
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