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Re: The Undo Button

PostPosted: Tue Sep 21, 2010 10:00 am
by drunkmonkey
How could that be abused? He's not asking to undo assaults. Once you're in reinforcement phase (but before making reinforcements), a way to go back to assaults.

Re: The Undo Button

PostPosted: Tue Sep 21, 2010 3:35 pm
by c224!
Yea, the undo button would only help after you ended assaults and before you forted a territory. Other risk websites that i've been to have this and it seems to work very well.

Re: The Undo Button

PostPosted: Tue Sep 21, 2010 6:36 pm
by Darwins_Bane
and that pesky thing called searching. you aren't sorry if you didnt search. its there. the reason it doesnt work is freestyle. simply, o, im not done attacking, im gonna go eliminate someone now. just pay attention to what you're doing and be careful.

Re: The Undo Button

PostPosted: Wed Sep 22, 2010 5:58 am
by amazzony
Undo ain't in the spirit of strategy games :lol:

Seriously though, I think the abuse factor is way too huge here. An alternative would be to use a confirmation button ("you sure you want to end your attack?") though I'm not sure it would be very useful because most people (who would use that option) would just click "yes" and later start thinking about what the hell they agreed with.

Re: The Undo Button

PostPosted: Sat Oct 02, 2010 5:51 pm
by Woltato
I think this is a good idea.

After clicking end assaults have a button for "continue assaults" when in the reinforcements screen. Make this button only available before any reinforcements have been made.

This would enable you to go back a step and carry on with assaults and just means that pressing "end assaults" by accident isn't a fatal mistake. I can't see any scope for abuse freestyle or not.

I think having "Are you sure [YES] [NO]" pop up everytime "end assaults" is clicked would get very annoying.

Re: The Undo Button

PostPosted: Sat Oct 02, 2010 7:45 pm
by TheForgivenOne
Woltato wrote:I think this is a good idea.

After clicking end assaults have a button for "continue assaults" when in the reinforcements screen. Make this button only available before any reinforcements have been made.

This would enable you to go back a step and carry on with assaults and just means that pressing "end assaults" by accident isn't a fatal mistake. I can't see any scope for abuse freestyle or not.

I think having "Are you sure [YES] [NO]" pop up everytime "end assaults" is clicked would get very annoying.


Really? Someone hits end assaults in Freestyle, intending to reinforce. Then someone breaks your bonus. You now get to Go back to assaults and retake you're bonus. Someone is going for an elimination, you come out of Reinforcements to steal the kill.

Re: The Undo Button

PostPosted: Sun Oct 03, 2010 2:51 am
by MichelSableheart
@TFO: but wouldn't the effect be the same as when the player hadn't clicked end assaults, but just waited? It doesn't show up in the log when a player ends assaults, only when he makes his first reinforcement. After which the button wouldn't be available anymore.

Re: The Undo Button

PostPosted: Mon Oct 04, 2010 10:14 am
by Woltato
TheForgivenOne wrote:
Woltato wrote:I think this is a good idea.

After clicking end assaults have a button for "continue assaults" when in the reinforcements screen. Make this button only available before any reinforcements have been made.

This would enable you to go back a step and carry on with assaults and just means that pressing "end assaults" by accident isn't a fatal mistake. I can't see any scope for abuse freestyle or not.

I think having "Are you sure [YES] [NO]" pop up everytime "end assaults" is clicked would get very annoying.


Really? Someone hits end assaults in Freestyle, intending to reinforce. Then someone breaks your bonus. You now get to Go back to assaults and retake you're bonus. Someone is going for an elimination, you come out of Reinforcements to steal the kill.


Surely you can do this already by just sitting and waiting and not pressing end assaults?

Re: The Undo Button

PostPosted: Mon Oct 04, 2010 10:25 am
by Qwert
If these whas possible,then britains will save many lives in battle of somme.
Freestyle or not, you have plenty time to play carefull, not to move wrong moves fast. If you can not do that,then play no frestyle games.

The Undo Button or Take Back Move Button

PostPosted: Mon Mar 07, 2011 1:21 am
by Queen_Herpes
I was going to post the subject line suggestion, but I see these following suggestions already in suggs forum. Some have been rejected. Some are still in suggestions. They all talk about the same thing. If possible, could they be merged into one topic?

viewtopic.php?f=471&t=121603&start=0&hilit=undo
viewtopic.php?f=4&t=127248&start=0&hilit=undo
viewtopic.php?f=4&t=117639&start=0&hilit=undo
viewtopic.php?f=471&t=9718&start=0&hilit=undo
viewtopic.php?f=4&t=105587&start=0&hilit=undo
viewtopic.php?f=4&t=102533&start=0&hilit=undo
viewtopic.php?f=4&t=84273&start=0
viewtopic.php?f=4&t=74881&hilit=undo
viewtopic.php?f=4&t=65114&hilit=undo
viewtopic.php?f=4&t=52055&start=0&hilit=undo
viewtopic.php?f=471&t=42758&start=0&hilit=undo
viewtopic.php?f=471&t=35264&hilit=undo

And please merge this topic in with those.

For the record, I support a limited undo button to be used in sequential games only (per the obvious problems it can bring about in freestyle) and does not allow a player to take back a fortification move, does not allow a player to take back an attack. Simply put: Allows a player to undo clicking on the "end assaults" button. Lets them go back to attacking - only in sequential games.

Re: The Undo Button or Take Back Move Button

PostPosted: Mon Mar 07, 2011 2:26 am
by Victor Sullivan
I support this. Given that it's only for Sequential games and that (I imagine) it would only be able to be used before you fortify anything, it seems reasonable, and I don't see how it could be abused.

Re: The Undo Button or Take Back Move Button

PostPosted: Mon Mar 07, 2011 3:20 am
by natty dread
Allows a player to undo clicking on the "end assaults"


If it is only limited to the "end assaults" button, then I support this suggestion.

Re: The Undo Button or Take Back Move Button

PostPosted: Mon Mar 07, 2011 6:04 am
by TheForgivenOne
Merged

Re: The Undo Button or Take Back Move Button

PostPosted: Mon Mar 07, 2011 11:06 am
by Queen_Herpes
Victor Sullivan wrote:I support this. Given that it's only for Sequential games and that (I imagine) it would only be able to be used before you fortify anything, it seems reasonable, and I don't see how it could be abused.


I agree, obviously, and thank you to TFO for bringing all of these suggestions together in one. There seems to be a lot of long standing support for this. Sticky?

Re: "Continue Assaults" Button

PostPosted: Sun Mar 13, 2011 8:48 pm
by Falkomagno
so. Implement this please

Undo button

PostPosted: Wed Mar 30, 2011 6:15 am
by brkryk17
How many times have you accidentally hit end assaults or end reinforcement when you didn't mean to? Is it possible for CC members to undo an action within a given amount of time? Sometimes, playing this game becomes so routine, that you do make careless errors that do impact the game significantly. It would be nice if you had the opportunity to see what happens on the map after you think your done, and then if you realize that you forgot to attack, or hit the incorrect button go back and make the necessary changes.

Of course, I guess, I should be more careful, but again, sometimes you just do things out of habit and it's the wrong thing!!

Thanks,
B

Re: Undo button

PostPosted: Wed Mar 30, 2011 6:53 am
by SirSebstar
never happened..
also, you can instal bob and then get are you sure buttons, confirmation buttons.
but other then that i dont know.
maybe add this as a suggestion to the suggestions forum?

Re: The Undo Button or Take Back Move Button

PostPosted: Thu Jul 21, 2011 6:51 pm
by talonz
Please please please implement this! Twice today I did this when trying to do my turn quickly and it never would have happened in a real life game, due to the limited screen size, drop down menus defaulting or showing a name different than the one you thought it was etc. I tend to equate the button on my bottom right as the 'do it' button when looking at my assault menus and click it all the time.

aaaaagh.

Re: The Undo Button or Take Back Move Button

PostPosted: Thu Jul 21, 2011 7:18 pm
by rdsrds2120
talonz wrote:Please please please implement this! Twice today I did this when trying to do my turn quickly and it never would have happened in a real life game, due to the limited screen size, drop down menus defaulting or showing a name different than the one you thought it was etc. I tend to equate the button on my bottom right as the 'do it' button when looking at my assault menus and click it all the time.

aaaaagh.


The site has fundamentally objected to this idea. I'm sorry, but it will not be implemented!

-rd

able to go back to attack after hit reinforce and not reinfo

PostPosted: Wed Aug 24, 2011 6:08 pm
by wildwilliam
You should be able to go back to attack after you hit reinforce if you have not reinforced anything.


if you accidentally hit reinforce (like when I play on my phone) or just realize you should not and do not mean to, you can go back to attacking instead of leaving yourself out to dry. It would not be a harm because from what I can tell no ones knows when you have hit the reinforce button if you have not reinforced anything except for you, so you would not be able to trick people into stop attacking then go back to attacking.

This might have already been mentioned, but I am not sure.

Re: able to go back to attack after hit reinforce and not re

PostPosted: Thu Aug 25, 2011 8:23 pm
by Victor Sullivan
I feel like it has been suggested and rejected before, though I can't remember why. I imagine it had some to do with Speed games.

-Sully

Re: able to go back to attack after hit reinforce and not re

PostPosted: Wed Sep 14, 2011 2:14 pm
by Metsfanmax
The closest thing to this suggestion is currently sitting in Rejected:

viewtopic.php?f=471&t=139685

The last comments indicate that there seems to be no reason why we can't implement this for sequential games only. The objection to this was that it would hurt Freestyle games because someone could swoop back out of the reinforcement phase to go for an elimination, but this suggestion only applies before you've made any reinforcements. The logical point was made that this is fundamentally equivalent to simply not actually ending your assault phase, and it wasn't responded to. So I'm not going to merge this with the rejected pile until someone can actually explain why that's a reason to reject it in freestyle.

Re: able to go back to attack after hit reinforce and not re

PostPosted: Wed Sep 14, 2011 6:46 pm
by greenoaks
i don't think the site should be coding features to protect players from their foolishness or clumsiness.

Re: able to go back to attack after hit reinforce and not re

PostPosted: Wed Sep 14, 2011 6:57 pm
by chapcrap
greenoaks wrote:i don't think the site should be coding features to protect players from their foolishness or clumsiness.

+1

REinforcements and troop placement snafus

PostPosted: Thu Sep 29, 2011 11:00 pm
by nhines
I think you guys should put in an undo button for reinforcements or troop placements. A couple of times, I've tried to place troops and, for example, wanted to place 3 out of my 20 troops in an area, but the dropdown menu happen to have 20 selected and I accidentally double clicked the region and, POOF, all the troops are right where I don't want them and there's no way to change it.

Sure it's a stupid mistake on my part, but should it really cost people games. Some sort of failsafes would be nice.