Surrender/Resign/Forfeit Button

Suggestions that have been archived.

Moderators: Global Moderators, Suggestions Team

Re: A Draw, check box where if all players tick box game is

Postby clangfield on Wed Aug 14, 2013 12:11 pm

Tenebrus wrote:How is that different to setting up a second account and playing out lots of 1v1 games?

It's quicker, and far less effort.
Lieutenant clangfield
 
Posts: 253
Joined: Tue Jul 03, 2007 6:57 am
Location: Kent, UK
Medals: 18
Standard Achievement (3) Terminator Achievement (2) Assassin Achievement (1) Manual Troops Achievement (2) Nuclear Spoils Achievement (1)
Fog of War Achievement (3) Trench Warfare Achievement (2) Cross-Map Achievement (3) Ratings Achievement (1)

Re: A Draw, check box where if all players tick box game is

Postby Tenebrus on Thu Aug 15, 2013 4:40 am

And much more obvious.
Captain Tenebrus
 
Posts: 165
Joined: Thu Mar 27, 2008 7:04 am
Medals: 40
Standard Achievement (4) Doubles Achievement (1) Terminator Achievement (2) Assassin Achievement (3) Manual Troops Achievement (3)
Freestyle Achievement (4) Nuclear Spoils Achievement (2) Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (4)
Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Ratings Achievement (4) General Achievement (1)

Re: Surrender/Resign/Forfeit Button [Rejected]

Postby dolomite13 on Thu Sep 05, 2013 2:06 pm

First I like to say that I see why the surrender button was removed ... however..

- The surrender button could be added for premium accounts only.
- You could attempt to surrender at the beginning of your turn only, before selecting to begin your turn and your turn would be skipped like missing a turn.
- The surrender would need to be accepted by all of the remaining players on their upcoming turn.
- If it made it through all of the players accepting your surrender it would be treated like a missed turn from now on.
- Your name would reflect your surrender "yourname [SURRENDERED]" possibly with a black circle icon to the left of your name where the green/red ones are.
- You would not be allowed to return to a game where you surrendered and would be considered to have lost that game.
- You would not be granted a win in assassin game if someone eliminated your target.
- Number of surrenders would be tracked and added to your profile alongside wins/losses.
- In team games your allies could reinforce your territories.

That's just my 13 cents worth.

=D13=

P.S. I would love to see a "Stalemate" button that would appear when there were only 2 players left (in games that start with more than 2 players) and grant both players a partial win, smaller bump in points than a full win. This could automatically trigger a post in a moderator only board with game number, game settings, and player names so that someone was aware that a given map might end in too many stalemates and possibly require modifications.
[b]On Sabatacle ... Sorry [b]
User avatar
Cook dolomite13
Cartography Assistant
Cartography Assistant
 
Posts: 1462
Joined: Mon Aug 18, 2008 5:54 pm
Medals: 35
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Assassin Achievement (2) Manual Troops Achievement (1) Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2)
Trench Warfare Achievement (1) Teammate Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (1) Ratings Achievement (2)
General Achievement (2) Map Contribution (4) General Contribution (4)

Surrender button

Postby loutil on Sat Sep 07, 2013 10:59 am

I am sure this has been discussed before but I cannot find it.


Concise description:
Create an option for a player or team to surrender. In a team game all members would have to select the option.

Specifics/Details:
Some maps take quite a while to finish even when the outcome is no longer in doubt. Maps like Conquer Rome, Kings II, Das, ect. Also, many trench games can drag on for quite a while. I suggest giving the players the option to surrender and declare the opponent the victor.

How this will benefit the site and/or other comments:
This is primarily a player benefit but should also speed up the finish of clan wars and tournaments.
Image
User avatar
General loutil
 
Posts: 367
Joined: Fri Feb 11, 2011 2:40 pm
Medals: 45
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (1)
Nuclear Spoils Achievement (1) Fog of War Achievement (3) Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (1)
Cross-Map Achievement (3) Beta Map Achievement (1) Bot Achievement (3) Ratings Achievement (4) Tournament Achievement (6)
General Achievement (2) Clan Achievement (7) Challenge Achievement (1)

Re: Surrender/Resign/Forfeit Button [Rejected]

Postby spiesr on Sat Sep 07, 2013 11:41 am

User avatar
Captain spiesr
Suggestions Moderator
Suggestions Moderator
 
Posts: 2809
Joined: Mon May 08, 2006 10:52 am
Location: South Dakota
Medals: 25
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (1) Freestyle Achievement (2) Fog of War Achievement (2) Teammate Achievement (1) Cross-Map Achievement (1)
Ratings Achievement (3) General Achievement (6) General Contribution (3)

Re: Surrender/Resign/Forfeit Button [Rejected]

Postby chapcrap on Tue Oct 15, 2013 1:00 pm

Image
User avatar
Captain chapcrap
 
Posts: 9581
Joined: Sun Feb 03, 2008 12:46 am
Location: Kansas City
Medals: 169
Standard Achievement (4) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (4) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (3) Polymorphic Achievement (1) Nuclear Spoils Achievement (3)
Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (1) Battle Royale Achievement (1) Ratings Achievement (4) Tournament Achievement (31)
General Achievement (16) Clan Achievement (18) Training Achievement (6) Challenge Achievement (1) Tournament Contribution (34)

Regin is polymorphc games

Postby trevor33 on Thu Oct 17, 2013 7:46 pm

In all 1vs1 games actually... even multi player games that go down to 1vs1.

Much like a game of chess can be resigned as should in cc. What's the point in playing on in a lost position? Just wastes time.
User avatar
Captain trevor33
 
Posts: 809
Joined: Fri Feb 10, 2006 1:30 am
Location: With the fairies.
Medals: 40
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (2) Polymorphic Achievement (1) Nuclear Spoils Achievement (1)
Fog of War Achievement (3) Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (1)
Cross-Map Achievement (2) Beta Map Achievement (1) Ratings Achievement (1) General Achievement (1) Clan Achievement (12)

Re: Surrender/Resign/Forfeit Button [Rejected]

Postby spiesr on Thu Oct 17, 2013 8:27 pm

User avatar
Captain spiesr
Suggestions Moderator
Suggestions Moderator
 
Posts: 2809
Joined: Mon May 08, 2006 10:52 am
Location: South Dakota
Medals: 25
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (1) Freestyle Achievement (2) Fog of War Achievement (2) Teammate Achievement (1) Cross-Map Achievement (1)
Ratings Achievement (3) General Achievement (6) General Contribution (3)

surrender option during game play

Postby RICHARDJOHN on Sat Oct 19, 2013 11:43 pm

i was wondering if a new option could be considered. several times (a lot for me, lol) while playing a game, you realize there is no way someone could win. instead of death by a thousand cuts, we have an option available to surrender. it ends the game quicker and the players can move along to other games. let me know if this is possible.
Sergeant RICHARDJOHN
 
Posts: 163
Joined: Thu Dec 13, 2012 11:16 am
Location: LAREDO, TEXAS
Medals: 28
Standard Achievement (3) Terminator Achievement (1) Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1)
Polymorphic Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Trench Warfare Achievement (2) Random Map Achievement (1)
Cross-Map Achievement (2) Beta Map Achievement (1) Ratings Achievement (4) General Achievement (2) Challenge Achievement (3)

Re: surrender option during game play

Postby JamesKer1 on Sat Oct 19, 2013 11:44 pm

User avatar
Major JamesKer1
Suggestions Moderator
Suggestions Moderator
 
Posts: 817
Joined: Fri Jun 24, 2011 9:47 am
Location: Good ol' Kentucky
Medals: 31
Standard Achievement (3) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Polymorphic Achievement (1) Nuclear Spoils Achievement (1)
Fog of War Achievement (2) Trench Warfare Achievement (2) Speed Achievement (2) Teammate Achievement (1) Random Map Achievement (2)
Cross-Map Achievement (3) Beta Map Achievement (1) Ratings Achievement (2) Tournament Contribution (1) General Contribution (1)

Re: Surrender/Resign/Forfeit Button [Rejected]

Postby spiesr on Sun Oct 20, 2013 12:02 am

MERGED: surrender option during game play
For the time being please keep all discussion of this idea in this thread.
User avatar
Captain spiesr
Suggestions Moderator
Suggestions Moderator
 
Posts: 2809
Joined: Mon May 08, 2006 10:52 am
Location: South Dakota
Medals: 25
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (1) Freestyle Achievement (2) Fog of War Achievement (2) Teammate Achievement (1) Cross-Map Achievement (1)
Ratings Achievement (3) General Achievement (6) General Contribution (3)

Re: Surrender/Resign/Forfeit Button [Rejected]

Postby RICHARDJOHN on Sun Oct 20, 2013 10:43 pm

possible surrender/resign/forfeit guidelines:

1. if you quit a 2-player game, it is an automatic win for the other player, scores are still calculated as usual and awarded.
2. if you quit a 3+ player game, your troops stay in place, scores are still calculated, spoils are still available to who ever knocks you out.
another option would be to convert the troops that belong to the surrender player back to neutral 3 and the spoils are removed. this is
similar to what happens if you miss 2 turns and get kicked out.
Sergeant RICHARDJOHN
 
Posts: 163
Joined: Thu Dec 13, 2012 11:16 am
Location: LAREDO, TEXAS
Medals: 28
Standard Achievement (3) Terminator Achievement (1) Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1)
Polymorphic Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Trench Warfare Achievement (2) Random Map Achievement (1)
Cross-Map Achievement (2) Beta Map Achievement (1) Ratings Achievement (4) General Achievement (2) Challenge Achievement (3)

Forfeit or resign option in all 1vs1 games.

Postby trevor33 on Thu Nov 07, 2013 7:31 am

Normal and polymorphic, why needlessly extent the game when you know it's over? It's such a big waste of time starting a round, making the deploy, ending attacks, ending forts. Why not just have the quit the game option when it's lost?

Not for team games as people will think the game is lost at a different point so it's unfair to put pressure on people.

I know the counter argument, what if people abuse the system. Start a bunch of games and resign them, simply ban them, it's cheating.
User avatar
Captain trevor33
 
Posts: 809
Joined: Fri Feb 10, 2006 1:30 am
Location: With the fairies.
Medals: 40
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (2) Polymorphic Achievement (1) Nuclear Spoils Achievement (1)
Fog of War Achievement (3) Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (1)
Cross-Map Achievement (2) Beta Map Achievement (1) Ratings Achievement (1) General Achievement (1) Clan Achievement (12)

Re: Forfeit or resign option in all 1vs1 games.

Postby Anarkistsdream on Thu Nov 07, 2013 11:30 am

I still think it should have to be a mutual thing... But, especially with these Trench games, sometimes you know you are beat but you still have to play through multiple rounds because the opponent must advance so slowly.
virus90 wrote: I think Anarkist is a valuable asset to any game.
User avatar
Cook Anarkistsdream
 
Posts: 7553
Joined: Wed Jan 10, 2007 11:57 am
Medals: 35
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (4) Quadruples Achievement (3) Terminator Achievement (2)
Manual Troops Achievement (2) Freestyle Achievement (1) Polymorphic Achievement (1) Fog of War Achievement (4) Trench Warfare Achievement (1)
Teammate Achievement (3) Random Map Achievement (1) Cross-Map Achievement (3) Ratings Achievement (3) General Achievement (1)

Re: Surrender/Resign/Forfeit Button [Rejected]

Postby JamesKer1 on Thu Nov 07, 2013 8:41 pm

User avatar
Major JamesKer1
Suggestions Moderator
Suggestions Moderator
 
Posts: 817
Joined: Fri Jun 24, 2011 9:47 am
Location: Good ol' Kentucky
Medals: 31
Standard Achievement (3) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Polymorphic Achievement (1) Nuclear Spoils Achievement (1)
Fog of War Achievement (2) Trench Warfare Achievement (2) Speed Achievement (2) Teammate Achievement (1) Random Map Achievement (2)
Cross-Map Achievement (3) Beta Map Achievement (1) Ratings Achievement (2) Tournament Contribution (1) General Contribution (1)

Re: Forfeit or resign option in all 1vs1 games.

Postby trevor33 on Fri Nov 08, 2013 5:21 am

Anarkistsdream wrote:I still think it should have to be a mutual thing... But, especially with these Trench games, sometimes you know you are beat but you still have to play through multiple rounds because the opponent must advance so slowly.


And now with poly games if a player deadbeats you have to wait 9 days and 9 turns to pick up the win. 9 turns wasted. Should be changed to 6. 3, they still have a chance but not after missing 6 turns in a row.
User avatar
Captain trevor33
 
Posts: 809
Joined: Fri Feb 10, 2006 1:30 am
Location: With the fairies.
Medals: 40
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (2) Polymorphic Achievement (1) Nuclear Spoils Achievement (1)
Fog of War Achievement (3) Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (1)
Cross-Map Achievement (2) Beta Map Achievement (1) Ratings Achievement (1) General Achievement (1) Clan Achievement (12)

Re: Forfeit or resign option in all 1vs1 games.

Postby JamesKer1 on Fri Nov 08, 2013 5:30 am

trevor33 wrote:
Anarkistsdream wrote:I still think it should have to be a mutual thing... But, especially with these Trench games, sometimes you know you are beat but you still have to play through multiple rounds because the opponent must advance so slowly.


And now with poly games if a player deadbeats you have to wait 9 days and 9 turns to pick up the win. 9 turns wasted. Should be changed to 6. 3, they still have a chance but not after missing 6 turns in a row.


I believe a fix for that is in the making, not 100% sure though.
User avatar
Major JamesKer1
Suggestions Moderator
Suggestions Moderator
 
Posts: 817
Joined: Fri Jun 24, 2011 9:47 am
Location: Good ol' Kentucky
Medals: 31
Standard Achievement (3) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Polymorphic Achievement (1) Nuclear Spoils Achievement (1)
Fog of War Achievement (2) Trench Warfare Achievement (2) Speed Achievement (2) Teammate Achievement (1) Random Map Achievement (2)
Cross-Map Achievement (3) Beta Map Achievement (1) Ratings Achievement (2) Tournament Contribution (1) General Contribution (1)

Re: Surrender/Resign/Forfeit Button [Rejected]

Postby nvrijn on Mon Dec 02, 2013 2:56 am

I know ... no one wants to hear it.

But how can having a resign button IN A 2-PLAYER game be subject to abuse? This allows a player to "tip over his king" in graceful fashion, instead of slogging it out or deliberately missing 3 turns in a row.

A two-player game "resign". Why not?

Nvrijn
User avatar
Major nvrijn
 
Posts: 23
Joined: Wed Nov 07, 2007 3:06 am
Medals: 28
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Manual Troops Achievement (2) Freestyle Achievement (1) Polymorphic Achievement (1) Fog of War Achievement (3) Trench Warfare Achievement (2)
Teammate Achievement (2) Random Map Achievement (1) Cross-Map Achievement (3) Beta Map Achievement (1) Ratings Achievement (2)

Re: Surrender/Resign/Forfeit Button [Rejected]

Postby ender516 on Mon Dec 02, 2013 1:43 pm

nvrijn wrote:I know ... no one wants to hear it.

But how can having a resign button IN A 2-PLAYER game be subject to abuse? This allows a player to "tip over his king" in graceful fashion, instead of slogging it out or deliberately missing 3 turns in a row.

A two-player game "resign". Why not?

Nvrijn

Because if a cheater adds a quick second account, he can drain it of all its points. The admins could likely reverse all that, but it would just be more work.
User avatar
Sergeant 1st Class ender516
 
Posts: 4452
Joined: Wed Dec 17, 2008 6:07 pm
Location: Waterloo, Ontario
Medals: 37
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Freestyle Achievement (1)
Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (9)
Map Contribution (5) General Contribution (11)

Re: Surrender/Resign/Forfeit Button [Rejected]

Postby agentcom on Tue Dec 03, 2013 7:25 am

Also ... implementing different rules/features for different game types should generally be avoided absent convincing need.
Image
User avatar
Colonel agentcom
 
Posts: 3998
Joined: Tue Nov 09, 2010 8:50 pm
Medals: 82
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (1)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Polymorphic Achievement (1) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (3) Beta Map Achievement (1) Battle Royale Achievement (1) Bot Achievement (1) Ratings Achievement (3)
Tournament Achievement (17) General Achievement (8) Clan Achievement (9) Challenge Achievement (1) General Contribution (2)

Re: Surrender/Resign/Forfeit Button [Rejected]

Postby chris.yfc on Tue Mar 25, 2014 2:34 am

I know this will most likely not be implemented but with all the stars being added, can we implement a costly Forfeit (maybe 3 stars) along with a skip 3 turns penalty (maybe 5 stars). That way if you quit playing a game you lose, but if you know you are going to quit, there is a cheaper option.

Any thoughts?
Chris...

Click image to enlarge.
image
User avatar
Corporal 1st Class chris.yfc
SoC Training Adviser
 
Posts: 389
Joined: Sat Nov 06, 2010 5:12 am
Medals: 30
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (2)
Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (2)
Trench Warfare Achievement (2) Teammate Achievement (1) Random Map Achievement (1) Cross-Map Achievement (1) Beta Map Achievement (1)
Ratings Achievement (3) General Achievement (3) Training Achievement (3) Challenge Achievement (1)

Create a forfeit botton

Postby battlemania on Tue Apr 15, 2014 7:30 pm

Create a forfeit botton

I want a forfeit botton created so a player can leave without reprisals or deadbeating

It perhaps could be on all games, but in particular there is a need for it in one on one games, and especially in trench matches where upon defeat becoming obvious, it can take many turns to take all the opponents territories and further deployments by the player who is destined to loose only drags out the inevitable. Would save time, frustration and cc resources. If it was implemented in non trench, and non 1vs1 matches, the opponents troops could be entirely changed to nuetral, probably best to make them all 1's to so it couldn't be used as a cheap tactic to unfairly block another player.

This forfeit button would be of great benefit because it would save time, boring endings, frustration, and players missing turns to speed up the inevitable loss, and would free up some room on the servers


Cheers Battlemania
User avatar
Captain battlemania
 
Posts: 32
Joined: Fri Dec 07, 2007 12:42 am
Location: Turn around
Medals: 23
Most Improved Bronze (1) Standard Achievement (4) Doubles Achievement (1) Assassin Achievement (2) Manual Troops Achievement (1)
Freestyle Achievement (1) Polymorphic Achievement (2) Fog of War Achievement (2) Trench Warfare Achievement (1) Speed Achievement (4)
Teammate Achievement (1) Ratings Achievement (3)

Re: Create a forfeit botton

Postby Gabriel13 on Tue Apr 15, 2014 8:25 pm

This has been suggested many times already.
User avatar
Lieutenant Gabriel13
Entertainment Contributor
Entertainment Contributor
 
Posts: 933
Joined: Wed Jul 07, 2010 8:12 pm
Medals: 96
Monthly Leader Silver (1) Monthly Leader Bronze (1) Standard Achievement (4) Doubles Achievement (4) Triples Achievement (2)
Quadruples Achievement (3) Terminator Achievement (3) Assassin Achievement (3) Manual Troops Achievement (4) Freestyle Achievement (4)
Polymorphic Achievement (1) Nuclear Spoils Achievement (3) Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (4)
Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (1) Battle Royale Achievement (4)
Ratings Achievement (4) Tournament Achievement (11) General Achievement (10) Clan Achievement (8) Challenge Achievement (3)

Re: Create a forfeit botton

Postby BigBallinStalin on Tue Apr 15, 2014 9:39 pm

1. Is your avatar photoshooped?

2. The standard argument is that forfeit buttons would encourage more 'gross abuse' of the game (e.g. easier to point dump). Another is that it ruins the spirit of the game.

3. Are resources reduced if a small portion of games are ended sooner? Sure--by some negligible amount. Freeing up a small amount of resources isn't likely to be worth the costs (see #2).

4. Some players would be harmed by the implementation of a forfeit button while some would gain in the few times it's needed. Most players probably don't care. If the costs of boredom/frustration are so great, one can always deadbeat or reduce themselves to one-man terries, so a forfeit button doesn't seem necessary. It would be necessary if the benefits were so great that it would increase CC's customer base and encourage customers to stay premium, but such benefits aren't obvious nor likely to emerge from having a forfeit button.

A forfeit button doesn't seem necessary.
User avatar
Colonel BigBallinStalin
 
Posts: 4984
Joined: Sun Oct 26, 2008 10:23 pm
Location: crying into the dregs of an empty bottle of own-brand scotch on the toilet having a dump in Dagenham
Medals: 48
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (1)
Manual Troops Achievement (1) Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (4) Trench Warfare Achievement (1)
Teammate Achievement (2) Random Map Achievement (1) Cross-Map Achievement (3) Beta Map Achievement (1) Ratings Achievement (4)
Tournament Achievement (5) General Achievement (1) Clan Achievement (10)

Re: Create a forfeit botton

Postby battlemania on Thu Apr 17, 2014 2:03 am

how about for 1vs 1 trench, it can save a huge amount of wasted time and energy only to see the inevitable happen. No one loses. If players want to point dump, there are easier setups for this.
People whinge about deadbeating far more often than point dumping . This only hurts that player, and not really cos they want it. It could be harmful in multi player matches, but not in one on one.
It is necessary. It has been suggested many times for this reason
User avatar
Captain battlemania
 
Posts: 32
Joined: Fri Dec 07, 2007 12:42 am
Location: Turn around
Medals: 23
Most Improved Bronze (1) Standard Achievement (4) Doubles Achievement (1) Assassin Achievement (2) Manual Troops Achievement (1)
Freestyle Achievement (1) Polymorphic Achievement (2) Fog of War Achievement (2) Trench Warfare Achievement (1) Speed Achievement (4)
Teammate Achievement (1) Ratings Achievement (3)

PreviousNext

Return to Archived Suggestions

Who is online

Users browsing this forum: No registered users

Login