Surrender/Resign/Forfeit Button [Rejected]

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Re: Forfeit button for Trench.

Postby chapcrap on Wed Apr 11, 2012 9:13 pm

chapcrap wrote:In before move to rejected. There won't be a forfeit button.

blakebowling wrote:There won't be a forfeit button. It's been abused far too many times. Moving to rejected.


I should propose a medal for being psychic...
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Re: Surrender/Resign/Forfeit Button [Rejected]

Postby jj.gibb on Wed Apr 11, 2012 11:25 pm

I thought this was a good idea too. Do we take playing this game so seriously that we don't want the convience of a surrender button. In effect you can already drop out of games by not taking your turn 3 times, how is that any different to having a surrender button? It has the same net result. It is just more polite to surrender then to just stop playing altogether...
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Surrender button

Postby PrivateParts on Wed Apr 11, 2012 11:28 pm

I would like to suggest a surrender button. Sometimes you know if you have lost, sometimes a quick game last three hours longer then expected. In a trench game the game can be obviously lost but it can take 6 turns to wrap it up.
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Re: Forfeit button for Trench.

Postby blakebowling on Wed Apr 11, 2012 11:31 pm

chapcrap wrote:
chapcrap wrote:In before move to rejected. There won't be a forfeit button.

blakebowling wrote:There won't be a forfeit button. It's been abused far too many times. Moving to rejected.


I should propose a medal for being psychic...

If only I could give out medals, or if only you could just move threads yourself.
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Re: Surrender/Resign/Forfeit Button [Rejected]

Postby ender516 on Thu Apr 12, 2012 12:18 am

With a surrender button, the monkeys who live and breathe for points could create multis, play themselves, surrender to themselves, and dump points from these straw men to one account, pumping up that score virtually without limit. With no button, they have to wait days for these phony wins, and monkeys are not a patient lot.
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Re: Surrender button

Postby perchorin on Thu Apr 12, 2012 12:31 am

It's funny, I was just predicting to myself that "surrender/quit/resign" button clamorings were gonna at least triple in frequency with the advent of trench warfare. Sorry PrivateParts, it's never going to happen. Do a search in the "Suggestions" forum to see why.
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Re: Forfeit button for Trench.

Postby chapcrap on Thu Apr 12, 2012 12:58 am

blakebowling wrote:
chapcrap wrote:
chapcrap wrote:In before move to rejected. There won't be a forfeit button.

blakebowling wrote:There won't be a forfeit button. It's been abused far too many times. Moving to rejected.


I should propose a medal for being psychic...

If only I could give out medals, or if only you could just move threads yourself.

We can always dream. ;)
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Re: Surrender/Resign/Forfeit Button [Rejected]

Postby TheForgivenOne on Thu Apr 12, 2012 1:52 am

jj.gibb wrote:I thought this was a good idea too. Do we take playing this game so seriously that we don't want the convience of a surrender button. In effect you can already drop out of games by not taking your turn 3 times, how is that any different to having a surrender button? It has the same net result. It is just more polite to surrender then to just stop playing altogether...


Because it can be really annoying. There is a difference between actually winning a game by eliminating everyone, and logging on and finding out everyone surrendered.

It would also be open for abuse to point dump. Join up to 100's of games and surrender each and every one of them.
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Re: Forfeit button for Trench.

Postby Criticalwinner on Thu Apr 12, 2012 10:12 am

greenoaks wrote:if you want to be taken seriously then use the form


Fix the form for him then.
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resign button for trench warfare

Postby ben79 on Sat Apr 14, 2012 9:05 am

read the title it's the suggestuion itself, and for those who are gonna say = ''they rejected this suggestion many times'' well other risk site got a resign button and they got a limit of times you can do it
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Re: resign button for trench warfare

Postby hmsps on Sat Apr 14, 2012 10:57 am

I think this is a cracking idea especially in 1 v 1 speed games on maps like das schloss when it is obvious the game is won or lost, it just saves time
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Re: resign button for trench warfare

Postby ManBungalow on Sat Apr 14, 2012 12:24 pm

inb4 round limits
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Re: resign button for trench warfare

Postby rdsrds2120 on Sat Apr 14, 2012 3:01 pm

ManBungalow wrote:inb4 round limits


:x!

If you know the map is going to get one-sided soon enough, impose a round-limit to save your time. 20 is reasonable for something like Das Schloss, I think. Otherwise, you know you're taking the risk of a long game on those game types.

Regardless, resign buttons lead to abuse no matter the settings, and has been rejected time and time again. Moving to rejected.

-rd
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Re: resign button for trench warfare

Postby agentcom on Thu Apr 19, 2012 9:40 am

hmsps wrote:I think this is a cracking idea especially in 1 v 1 speed games on maps like das schloss when it is obvious the game is won or lost, it just saves time


In 1v1 on Das Schloss, there are 3 pretty easy ways to make the game end quickly

1. If round limits are short enough, DB
2. Make clear to your opponent that you are conceding by either keeping your stack back on your paratroopers or moving large stacks into access point where they will be killed by the killer neutral there.
3. (My favorite) use your stacks to help knock down militarilager and Kom Wilhelm while opponent goes for the other 2 objectives.
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Re: Surrender button

Postby King Engineer on Fri May 11, 2012 9:59 pm

Here is what was written for those who don't want to search:

"Because it can be really annoying. There is a difference between actually winning a game by eliminating everyone, and logging on and finding out everyone surrendered.

It would also be open for abuse to point dump. Join up to 100's of games and surrender each and every one of them."
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