Surrender/Resign/Forfeit Button

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Re: A "resign" button...

Postby chapcrap on Mon Feb 06, 2012 7:42 pm

imrano wrote:I'm new so sorry i didn't realise it was a previous feature. Shame it's been taken down though..

I never experienced the feature either. It was a feature when the site first started. Before my time.
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Re: A "resign" button...

Postby rdsrds2120 on Mon Feb 06, 2012 8:59 pm

imrano wrote:I'm new so sorry i didn't realise it was a previous feature. Shame it's been taken down though..


It's alright! It led to a lot of game abuse, so it was decided that it was easier to just not have it around :). No problem though! If you have any more Suggestions for the site, please feel free to visit the Suggestionsforum :) (unless it's a tool, then come back here). Seeya around,

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Forfeit button for Trench.

Postby SimplyObsessed on Tue Apr 10, 2012 7:46 pm

Trench is fun, but it's so boring when the winner is obvious but you have to go through what seems like countless rounds because you can only move one territory at a time. Maybe the option should be available in 1v1 only after one person has twice the number of troops than the other?
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Re: Forfeit button for Trench.

Postby greenoaks on Wed Apr 11, 2012 12:22 am

if you want to be taken seriously then use the form
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Re: Forfeit button for Trench.

Postby agentcom on Wed Apr 11, 2012 12:26 am

This has been suggested before for all maps. Merge, please.
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Re: Forfeit button for Trench.

Postby SimplyObsessed on Wed Apr 11, 2012 11:31 am

agentcom wrote:This has been suggested before for all maps. Merge, please.

No, please don't merge. This suggestion is specific to trench, which is new, and for which a forfeit button has never been suggested in this forum. I suggested it for Trench because it takes so much longer to end a game to to assaulting restrictions when there is a clear winner than other settings, that I don't think should have a forfeit option.
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Re: Forfeit button for Trench.

Postby drunkmonkey on Wed Apr 11, 2012 11:36 am

greenoaks wrote:if you want to be taken seriously then use the form

If you want to be taken seriously, don't suggest a forfeit button.
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Re: Forfeit button for Trench.

Postby Extreme Ways on Wed Apr 11, 2012 11:41 am

Yeah!

Just played a Trench fs manual speeder, was quite fun for my first 1v1 Trench, but it took 6 rounds to finish after we both knew I was going to win in round 4.
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Re: Forfeit button for Trench.

Postby zimmah on Wed Apr 11, 2012 11:48 am

what the big deal about trench? why s t so special compared to other maps?
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Re: Forfeit button for Trench.

Postby aad0906 on Wed Apr 11, 2012 3:09 pm

zimmah wrote:what the big deal about trench? why s t so special compared to other maps?


much harder to break bonuses or to sweep the board in escalating.
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Re: Forfeit button for Trench.

Postby redhawk92 on Wed Apr 11, 2012 3:38 pm

we need this, if you got an escalating hive game, where a random map was hive

it could take a year to win or loose :lol:
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Re: Forfeit button for Trench.

Postby chapcrap on Wed Apr 11, 2012 3:52 pm

In before move to rejected. There won't be a forfeit button.
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Re: Forfeit button for Trench.

Postby agentcom on Wed Apr 11, 2012 4:04 pm

Shocker ... I agree with Chap.

Go do a Game Finder search and check out the oldest game on this site (I assume it's still active). Those guys have been battling it out for years out of sheer pride. It's not worth their points or their time for any other reason. In my limited time browsing this forum, that game has been cited as a reason to have a forfeit or a draw button implemented. The best we got was round limits, which is fine by me.

You have premium. If you know a game's over, especially a speed game, sometimes it's best to DB. Other times, just drop and go. It takes 5 seconds of your time once a day. The powers that be have pretty clearly shown by inaction that there won't be a forfeit button.
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Re: Forfeit button for Trench.

Postby blakebowling on Wed Apr 11, 2012 9:11 pm

There won't be a forfeit button. It's been abused far too many times. Moving to rejected.
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Re: Forfeit button for Trench.

Postby chapcrap on Wed Apr 11, 2012 9:13 pm

chapcrap wrote:In before move to rejected. There won't be a forfeit button.

blakebowling wrote:There won't be a forfeit button. It's been abused far too many times. Moving to rejected.


I should propose a medal for being psychic...
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Re: Surrender/Resign/Forfeit Button [Rejected]

Postby jj.gibb on Wed Apr 11, 2012 11:25 pm

I thought this was a good idea too. Do we take playing this game so seriously that we don't want the convience of a surrender button. In effect you can already drop out of games by not taking your turn 3 times, how is that any different to having a surrender button? It has the same net result. It is just more polite to surrender then to just stop playing altogether...
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Surrender button

Postby PrivateParts on Wed Apr 11, 2012 11:28 pm

I would like to suggest a surrender button. Sometimes you know if you have lost, sometimes a quick game last three hours longer then expected. In a trench game the game can be obviously lost but it can take 6 turns to wrap it up.
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Re: Forfeit button for Trench.

Postby blakebowling on Wed Apr 11, 2012 11:31 pm

chapcrap wrote:
chapcrap wrote:In before move to rejected. There won't be a forfeit button.

blakebowling wrote:There won't be a forfeit button. It's been abused far too many times. Moving to rejected.


I should propose a medal for being psychic...

If only I could give out medals, or if only you could just move threads yourself.
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Re: Surrender/Resign/Forfeit Button [Rejected]

Postby ender516 on Thu Apr 12, 2012 12:18 am

With a surrender button, the monkeys who live and breathe for points could create multis, play themselves, surrender to themselves, and dump points from these straw men to one account, pumping up that score virtually without limit. With no button, they have to wait days for these phony wins, and monkeys are not a patient lot.
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Re: Surrender button

Postby perchorin on Thu Apr 12, 2012 12:31 am

It's funny, I was just predicting to myself that "surrender/quit/resign" button clamorings were gonna at least triple in frequency with the advent of trench warfare. Sorry PrivateParts, it's never going to happen. Do a search in the "Suggestions" forum to see why.
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Re: Forfeit button for Trench.

Postby chapcrap on Thu Apr 12, 2012 12:58 am

blakebowling wrote:
chapcrap wrote:
chapcrap wrote:In before move to rejected. There won't be a forfeit button.

blakebowling wrote:There won't be a forfeit button. It's been abused far too many times. Moving to rejected.


I should propose a medal for being psychic...

If only I could give out medals, or if only you could just move threads yourself.

We can always dream. ;)
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Re: Surrender/Resign/Forfeit Button [Rejected]

Postby TheForgivenOne on Thu Apr 12, 2012 1:52 am

jj.gibb wrote:I thought this was a good idea too. Do we take playing this game so seriously that we don't want the convience of a surrender button. In effect you can already drop out of games by not taking your turn 3 times, how is that any different to having a surrender button? It has the same net result. It is just more polite to surrender then to just stop playing altogether...


Because it can be really annoying. There is a difference between actually winning a game by eliminating everyone, and logging on and finding out everyone surrendered.

It would also be open for abuse to point dump. Join up to 100's of games and surrender each and every one of them.
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Re: Forfeit button for Trench.

Postby Criticalwinner on Thu Apr 12, 2012 10:12 am

greenoaks wrote:if you want to be taken seriously then use the form


Fix the form for him then.
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resign button for trench warfare

Postby ben79 on Sat Apr 14, 2012 9:05 am

read the title it's the suggestuion itself, and for those who are gonna say = ''they rejected this suggestion many times'' well other risk site got a resign button and they got a limit of times you can do it
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Re: resign button for trench warfare

Postby hmsps on Sat Apr 14, 2012 10:57 am

I think this is a cracking idea especially in 1 v 1 speed games on maps like das schloss when it is obvious the game is won or lost, it just saves time
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