Playback/Replay/Rewind/Review/History Game Feature

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Re: Watch animated game through history

Postby paulk on Fri Oct 02, 2009 8:28 pm

What really happens with all the ideas? Are they summoned up on some secret laugh-at list on the programmers desk? or just left to disappear into the grey history of the forum? :shock:
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Re: Watch animated game through history

Postby Baron Von PWN on Tue Oct 06, 2009 3:41 pm

Maybe not a video, but at least a picture of the map at the end of each round, this would be pretty cool. I think this would be sepecialy nice for fog of war games, so players couldsee what was realy going on after the game is over.

just my 2 cents.
Last edited by Baron Von PWN on Wed Oct 07, 2009 3:12 pm, edited 1 time in total.
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Re: Watch animated game through history

Postby Tupence on Tue Oct 06, 2009 7:45 pm

paulk wrote:What really happens with all the ideas? Are they summoned up on some secret laugh-at list on the programmers desk? or just left to disappear into the grey history of the forum? :shock:

Any valid suggestions that Lack takes on board and decides to implement will get done sometime, but obviously we don't know when - he's got loads to do. Before things get to that stage, it can take a while before every suggestion comes to Lack's attention - as you can see, in this forum there have been literally thousands of suggestions and bug reports. ;)
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Re: Watch animated game through history

Postby paulk on Tue Oct 06, 2009 8:55 pm

Yeah, I was thinking about that... it would be like a half time job just to keep up with all the stuff written in the forums.
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Video Replay Feature?

Postby babohtea on Tue Feb 23, 2010 10:46 pm

I know that logs can be read, but often they don't give the same effect that seeing a game go by visually would have. I know this can be very difficult to code, but there are frequently those games in which you got extremely lucky or the game was extremely exciting that you want to show your friends.

Just a suggestion.
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Re: Video Replay Feature?

Postby spiesr on Wed Feb 24, 2010 12:12 am

This has been suggested before. It can not be implemented until the game log is upgraded to contain information about failed attacks and how many armies are lost. In the future please search before making suggestions to see if they have been previously suggested and properly fill out the form that was displayed when you made this topic.
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Why is there no way to review the game, a back button.

Postby mookhaz on Fri Mar 05, 2010 5:42 am

I'm relatively new. I bought this game two weeks after my first game because it was so fun, but they were moving so slow I wanted more games open!

I was completely shocked and upset to find that there was absolutely no way to figure out what happened in a game that people were talking about. Another example of my disappointment was when my partner would tell me something about turn X, and by the time i log on, there is no indication of what happened in what order, and so there is no way to put context to chat. Maybe this adds to the strategy of the game somehow?

My main concern is that I have no way to review a fog of war game after it is over. I love playing fog of war (I'm a former starcraft player/fanatic) but part of the thrill is learning from people who are better than you, and emulating them and their strategies. Is there not an option, perhaps, because it somehow exposes a players strategy, and therefore invading their privacy?

Even in standard no fog of war, I can't go to an "epic" game of less than 30 rounds and review what was so "epic" about it. That is always fun to do!

I play a lot of Chess on Pogo (I go through phases) where they have a flash format. The back button is awesome for, at least while you are in game, reminiscing about the "what if's" and "might have beens." The "if I only logged on before him's" etc. I know this isn't flash, and I'm not suggesting that the entire game be changed to a different format, but is is that a back button, or a review option, is not available due to privacy issues? or server space?

I know I'd pay an extra 5 bucks a year for a back button. I don't mean to come off as someone who complains, but I just don't think I could stay interested in a game where I can not measure my own improvement over time (be it years or months). Is asking for a limited number of save spaces (if it is a server issue) too much? 50 games each, for the people who pay?

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Re: Why is there no way to review the game, a back button.

Postby The Neon Peon on Fri Mar 05, 2010 9:15 am

The game log currently only displays deployments, successful attacks, and reinforcements. To have a "back" button, it first needs to be updated to have information about how many troops are on each territory etc, which is on the *to do* list (but there are things on the for 3 years now without having been done).
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Replay Function

Postby DeadCenter on Mon Mar 22, 2010 11:26 pm

Suggestion: replay function.

Specifics: The GAME LOG is great, but a replay button would be more sophisticated and more pleasing to the eyes. Games you can use as a template as to what I am talking about (use for an example if you will) are Age of Wonders & more especially Age of Wonders II. These games offer simplified, condensed replay sequences of battles between opposing armies. As this is a lower graphic game (compared to AoW2 at least) it could be even more simple.

This will improve the following aspects of the site: will improve the ease with which players on a map can view what transpired on the previous turns. It is also helpful to learn strategy from others- whether viewing your own game, previous games or games others have played independently of the player viewing.
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Re: Replay Function

Postby drunkmonkey on Tue Mar 23, 2010 11:58 am

For the time being, BOB's Snapshots feature might suit your needs.
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Re: Replay Function

Postby Tezu on Tue Mar 30, 2010 4:07 pm

I think it's a great idea, which would let players analyze their games and become better players...
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Re: Replay Function

Postby scyang on Wed May 05, 2010 11:27 pm

+1 for replay function. could make it click-by-click so you could step through every action of the game.
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Re: Replay Function

Postby riskpooh on Wed May 05, 2010 11:29 pm

+1 from me too, would love a round-by-round replay feature
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Re: Replay Function

Postby edwinissweet on Thu May 06, 2010 1:30 am

This could be interesting. I know that it would help alot with Clans for challenges.
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Re: Replay Function

Postby scyang on Sun May 09, 2010 10:38 pm

any chance we could get the ball rolling on this? what would the first step be?
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Re: Replay Function

Postby edwinissweet on Sun May 09, 2010 11:58 pm

Community support. Best way to get something moving is through support. Advertise it to your CC friends, invite people in your games to check out the suggestion forum. Without spam ofcourse
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Re: Replay Function

Postby Blinkadyblink on Tue May 11, 2010 12:04 am

I think this looks good. I'd like to see some of the gameplay suggestions done first, but this would be great to have eventually (hopefully sometime this decade)
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Re: Replay Function

Postby Deadly intent on Wed May 12, 2010 9:27 am

DeadCenter wrote:Suggestion: replay function.

Specifics: The GAME LOG is great, but a replay button would be more sophisticated and more pleasing to the eyes. Games you can use as a template as to what I am talking about (use for an example if you will) are Age of Wonders & more especially Age of Wonders II. These games offer simplified, condensed replay sequences of battles between opposing armies. As this is a lower graphic game (compared to AoW2 at least) it could be even more simple.

This will improve the following aspects of the site: will improve the ease with which players on a map can view what transpired on the previous turns. It is also helpful to learn strategy from others- whether viewing your own game, previous games or games others have played independently of the player viewing.




Another way that this tool would be most useful, is for FOW games where you suspect player/players of being a multi in a game or having a secret alliance.
You could actualy see with your own eyes where those players have deployed/attacked/defended each other throughout the entire game,making it so much simplier to spot if you were to smell a rat.
I believe this could also deter cheating aswell,as it would also make investigating it a whole lot easier for the mods
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Re: Replay Function

Postby Monsterblood on Wed May 19, 2010 12:29 pm

I was just about to suggest the same idea but decided to search first. Yeah definitely agree that a replay button is absolute necessary as it helps you see the action unfold and gives you an insight of the whole game. I have dicewars before this...which is an even more simple based game as this is and yet it had such a convenient replay button called 'History' which played the whole scenario effectively. Dicewars is a single player game btw -

http://www.gamedesign.jp/flash/dice/dice.html
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Rewind - Way to see what happened between turns

Postby NormalGuy on Fri May 28, 2010 12:07 pm

Specifics:
  • Allow me to SEE what armies were deployed, what territories were attacked, etc. Show me the dice rolls too.
  • Obviously, this would only apply to non-fog games
  • It would be a supplement to the game log which doesn't give a full telling of what occurred between your turns

This will improve the following aspects of the site:
  • Basically, it increases transparency about what happened since your last turn. Sometimes, it is days between turns, and it would help if there was a way for me to review other players' actions before I take my turn.
  • It would be cool if you could see deployment as well as attacks.
  • It will also benefit strategy when it LOOKS like one of your teammates or competitors "did nothing" when, in fact, they deployed and just lost their forces thanks to some unlucky dice.
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Re: Rewind - Way to see what happened between turns

Postby AndyDufresne on Fri May 28, 2010 12:23 pm

Various 'replay' suggestions have come around, though I think the majority of them involve replaying the entirety of a game after it has been finished and archived.

It would be a nice strategy add on to see what happened in real time from past turns while in game, though I'm not sure how feasible it is.


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Re: Rewind - Way to see what happened between turns

Postby -=- Tanarri -=- on Fri May 28, 2010 12:29 pm

I believe the problem that's always existed in implementing these suggestions has been that Game Log 2.0 hasn't been implemented yet. From what little I've read about it, I believe some of the planned additions would allow for the replaying of games or turns.
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Re: Rewind - Way to see what happened between turns

Postby TheForgivenOne on Fri May 28, 2010 12:31 pm

Merged
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Re: [Merged] Replay Option

Postby dboeke on Wed Aug 18, 2010 7:07 pm

What is the status of Log 2.0? This thread seems to imply that it is imminent, but it is also 18 months old. After losing 90% of speed games to people who farm idiosyncrasies of specific maps, I would love to replay what went down. I don't mind if I need to use an addon, just give me the option to download a detailed game log with troop counts at the end of the game.

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Re: Replay Button

Postby Dako on Thu Aug 19, 2010 5:33 am

yeti_c wrote:
antony.trupe wrote:It'd be possible to parse the combat log and recreate the game(minus 100% accuracy on the number of armies).
Sounds like a good community contributed mod. *wink*


We already have the "Handy Game History" script - although I am unsure if it still works correctly at present...

However - once Game Log 2.0 comes out - then a full replay system would be available as an add-on script...

Which would be awesome!!

C.

Handy script is now working. But that is max what can be done with current log - no armies, no failed attacks, no nukes.
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