Playback/Replay/Rewind/Review/History Game Feature

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Postby AK_iceman on Sun May 27, 2007 12:41 am

A Watch Game option has already been rejected.

But if you check out the thread for Game Log 2.0 on the to-do list, once that is implemented it will be possible to create a script that will play back the game as a movie.
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Postby Iliad on Sun May 27, 2007 4:21 am

AK_iceman wrote:A Watch Game option has already been rejected.

But if you check out the thread for Game Log 2.0 on the to-do list, once that is implemented it will be possible to create a script that will play back the game as a movie.

Yeah I suggested that. Or at least I was one of the people who suggested the Watch game option.
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Suggestion: Instant replay for CC nerds (oh, oh, that's me!)

Postby mushin on Fri Jun 15, 2007 5:28 pm

Maybe I'm just retarded, which my wife says all the time. I'd love to see a way of actually studying a game after it has ended. Since the game log does not record the number of armies on any given country, right now it takes two days worth of coffee, a home-made pentagon-style war room, and a bad case of obsessive compulsive disorder to figure out exactly what happened during a given game. Could there be a way to actually replay a game to review tactics, boneheaded moves, or show your friends why you suspect the dice were possesed by the freaky faun in Pan's Labyrinth during round 6. Damn fauns.
If I seem slightly confused somebody please slap me.
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Re: Suggestion: Instant replay for CC nerds (oh, oh, that's

Postby dominationnation on Fri Jun 15, 2007 5:30 pm

mushin wrote:Maybe I'm just retarded, which my wife says all the time. There should be a way,of actually studying a game after it has ended. Since the game log does not record the number of armies on any given country, right now it takes two days worth of coffee, a home-made pentagon-style war room, and a bad case of obsessive compulsive disorder to figure out exactly what happened during a given game. Could there be a way to actually replay a game to review tactics, boneheaded moves, or show your friends why you suspect the dice were possesed by the freaky faun in Pan's Labyrinth during round 6. Damn fauns.
game log 2.0 is coming out soon an once that happens game replays will be much easier to do.
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Re: Suggestion: Instant replay for CC nerds (oh, oh, that's

Postby wrightfan123 on Sat Jun 16, 2007 7:21 pm

mushin wrote:Maybe I'm just retarded, which my wife says all the time. I'd love to see a way of actually studying a game after it has ended. Since the game log does not record the number of armies on any given country, right now it takes two days worth of coffee, a home-made pentagon-style war room, and a bad case of obsessive compulsive disorder to figure out exactly what happened during a given game. Could there be a way to actually replay a game to review tactics, boneheaded moves, or show your friends why you suspect the dice were possesed by the freaky faun in Pan's Labyrinth during round 6. Damn fauns.


Yes! Fellow nerds MUST unite!
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Re: Suggestion: Instant replay for CC nerds (oh, oh, that's

Postby robbart on Wed Jun 20, 2007 10:34 am

mushin wrote:Maybe I'm just retarded, which my wife says all the time. I'd love to see a way of actually studying a game after it has ended. Since the game log does not record the number of armies on any given country, right now it takes two days worth of coffee, a home-made pentagon-style war room, and a bad case of obsessive compulsive disorder to figure out exactly what happened during a given game. Could there be a way to actually replay a game to review tactics, boneheaded moves, or show your friends why you suspect the dice were possesed by the freaky faun in Pan's Labyrinth during round 6. Damn fauns.


I thought I was the only one whose wife called them retarded! Perhaps there are a few of us after all...

I second this. Not just for the geekiness of it, but it's a great way to study the strategy of the higher ranking officers here at CC.
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Re: Suggestion: Instant replay for CC nerds (oh, oh, that's

Postby robbart on Wed Jun 20, 2007 10:35 am

dominationnation wrote:
mushin wrote:Maybe I'm just retarded, which my wife says all the time. There should be a way,of actually studying a game after it has ended. Since the game log does not record the number of armies on any given country, right now it takes two days worth of coffee, a home-made pentagon-style war room, and a bad case of obsessive compulsive disorder to figure out exactly what happened during a given game. Could there be a way to actually replay a game to review tactics, boneheaded moves, or show your friends why you suspect the dice were possesed by the freaky faun in Pan's Labyrinth during round 6. Damn fauns.
game log 2.0 is coming out soon an once that happens game replays will be much easier to do.


What is this "game log" you speak of?
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Re: Suggestion: Instant replay for CC nerds (oh, oh, that's

Postby dominationnation on Wed Jun 20, 2007 1:55 pm

robbart wrote:
dominationnation wrote:
mushin wrote:Maybe I'm just retarded, which my wife says all the time. There should be a way,of actually studying a game after it has ended. Since the game log does not record the number of armies on any given country, right now it takes two days worth of coffee, a home-made pentagon-style war room, and a bad case of obsessive compulsive disorder to figure out exactly what happened during a given game. Could there be a way to actually replay a game to review tactics, boneheaded moves, or show your friends why you suspect the dice were possesed by the freaky faun in Pan's Labyrinth during round 6. Damn fauns.
game log 2.0 is coming out soon an once that happens game replays will be much easier to do.


What is this "game log" you speak of?


The game log is the box under the map that says who attacked who and when people fortifyed and stuff. Game log 2.0 is the new version on the *to do* list. It will tell you more information like who attacked even if they didnt conquer any territorys and how many armies were lost. Once this happens it will be very easy to replay a game. You could find the specifics on the to do list on the top of this fourm.
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Re: Suggestion: Instant replay for CC nerds (oh, oh, that's

Postby robbart on Wed Jun 20, 2007 1:58 pm

dominationnation wrote:
robbart wrote:
dominationnation wrote:
mushin wrote:Maybe I'm just retarded, which my wife says all the time. There should be a way,of actually studying a game after it has ended. Since the game log does not record the number of armies on any given country, right now it takes two days worth of coffee, a home-made pentagon-style war room, and a bad case of obsessive compulsive disorder to figure out exactly what happened during a given game. Could there be a way to actually replay a game to review tactics, boneheaded moves, or show your friends why you suspect the dice were possesed by the freaky faun in Pan's Labyrinth during round 6. Damn fauns.
game log 2.0 is coming out soon an once that happens game replays will be much easier to do.


What is this "game log" you speak of?


The game log is the box under the map that says who attacked who and when people fortifyed and stuff. Game log 2.0 is the new version on the *to do* list. It will tell you more information like who attacked even if they didnt conquer any territorys and how many armies were lost. Once this happens it will be very easy to replay a game. You could find the specifics on the to do list on the top of this fourm.


Ahh, THAT game log... sorry, I was thinking that perhaps you were referring to some tool or something.

Yeah, if the starting armies were and territories were stated in the game log it would be easy to replay it with some sort of Javascript front end... like through a greasemonkey script.... :D
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Suggestion: Game Replay

Postby yearrgh on Sun Jul 01, 2007 10:44 pm

<Subject>:

* A replay button added to finished games so you can see the action on the map, instead of trying to figure it out from the game log.


<Body>:

* Suggestion Idea:

Whenever I used to play Civilization, after the game I enjoyed watching the ebb and flow of power on the map using the replay feature. It would be interesting to add a similar function to Conquer Club.

* Specifics:

A 'Replay' button is added below the final map where the 'Begin Turn' button goes. You click it and you browser automatically goes through the game as according to the game log. Nice features would include a speed setting, as well as pause, rewind, and fast-forward buttons.

* Why it is needed:

It will enable other players to see what happened in a game, rather than try to figure it out from the game log. Players can use it to reconsider strategy, figure out where things went wrong or right, or brag to each other.

* Priority** (1-5):

3. Not needed urgently, but it would be a great enhancement, IMHO.
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Postby AK_iceman on Sun Jul 01, 2007 10:49 pm

Check out the thread for Game Log 2.0 on the To-Do List. Once that gets implemented, it will be possible to write a script that can play the game back as a movie.
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Postby wicked on Sun Jul 01, 2007 10:52 pm

a porno or a horror flick? :lol:
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Postby AK_iceman on Sun Jul 01, 2007 10:56 pm

Depends on who's playing. :wink:
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Postby yearrgh on Mon Jul 02, 2007 12:42 am

AK_iceman wrote:Check out the thread for Game Log 2.0 on the To-Do List. Once that gets implemented, it will be possible to write a script that can play the game back as a movie.


Ah. I figured someone would have thought of this, but I didn't see that one when I looked/searched.
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Replay / Review Games

Postby Heinyken on Sun Sep 16, 2007 2:54 pm

I looked through the topics to see if someone else had posted this, and through the To-Do List, and didn't find it in either, so I apologize in advance if this has already been brought up and/or vetoed.

What would it take to have some sort of option that could re-play, turn-by-turn, what happened throughout a game. It could be an option available only after a game ended, or maybe -- if possible -- while still active (so that a person could see what happened over the last Round).

Basically what I'm envisioning is a layout much like the one which already exists. It could have a "Next" button and could somehow read what each player did, blow-by-blow and illustrate it as the person clicked "Next" or "Play".

Does this make sense? I would like this so that I could analyze my own plays, and also the plays of other, more successful players. I think this could make for an interesting option.

Great job on the site, on the additions and everything else, this is a great idea and an awesome product! Thanks for your hard work!
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Postby AndyDufresne on Sun Sep 16, 2007 3:27 pm

With 'Game Log 2.0', it will be possible for people to make programs to replay games and specific turns. Game Log 2.0 will also have a more detailed analysis of the turn in text also. Check it out, on the To-Do list.


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Ah

Postby Heinyken on Sun Sep 16, 2007 3:44 pm

Excellent, I thought it had probably been brought up before. I'm glad to hear that about 2.0.
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Instant replay of finished game

Postby Tank1501 on Fri Dec 21, 2007 12:57 pm

I didn't see this anywhere on the list, but it would be really neat if after a game was over you could hit a button and see kind of an "instant replay" of the whole game. It would show the opening map, then cycle through and show the changes in armies & countries for each person's turn (maybe 5 seconds per turn, or allow user to choose 5, 10, 20 seconds). I think this would be a helpful strategy tool that would allow users to see what kind of strategy others are using to take over boards.

What do you think?
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Postby Danix on Sat Dec 22, 2007 6:16 am

Look´s like a good idea

8/10
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Postby amazzony on Sat Dec 22, 2007 6:51 am

I think that it would be really cool but I'm afraid that it's too much work for Lack, this option isn't that important and it would take a lot of resources (though I don't know, I'm not familiar with this kind of stuff).
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Postby spiesr on Sat Dec 22, 2007 10:10 am

This has previously been suggested and rejected.
Please thoroughly read the following threads and perform a forum search before making suggestions:
Suggestions Box (Lack's 'To-Do' List)
Suggestion & Bug Report Forms
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Replay and to see those that attack but dont win

Postby markme on Sun Dec 30, 2007 7:29 pm

I would think that it would be cool if you could rewind the game to see what has happened, when you play alot of games you can forget what has happened.
I think it would be cool to see who attacked but didnt win. If someone is attacking me but didnt take my territory i would want to know who did it
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Postby AndyDufresne on Sun Dec 30, 2007 8:24 pm

Game Log 2.0 will have an expandable feature that will state "Player A attacked Territory X but did not conquer." or something similar to that.


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suggestion: enable a "re-animation" of a completed

Postby psilotum on Thu Jan 10, 2008 1:28 am

* Suggestion Idea: After a Fog Of War game is completed, allow players to view an animation, which replays the game, so one can visually experience what happened under the fog.
* Specifics: Enable a button or option to replay a game after it finishes. It might be beneficial to have different speed options, or different detail options. For example, you might show every army won or lost (if this is possible) or you might only show each country conquered. The viewer can see how the game progressed.
* Why it is needed: Currently, you can reconstruct the game from reading the game log. However, this is tedious. Watching a game in replay mode would be more enjoyable and more intuitive.

If this has already been suggested, consider this my vote to add this feature!

Thanks,
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Postby lancehoch on Thu Jan 10, 2008 1:47 am

this could be beneficial even in games without fog. if there is a secret alliance or a multi that is not defending a boarder, this can be spotted after the game is completed and not just as the action is occurring.
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