Unrated, Unranked, or No Points Games [REJECTED]

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Would you like to see an unranked option when creating games?

Yes
19
53%
No
12
33%
Dont care
5
14%
 
Total votes : 36

Re: Request a Draw (No Points Awarded)

Postby Metsfanmax on Tue May 31, 2011 10:18 pm

Army of GOD wrote:
Victor Sullivan wrote:There's also terminator games. Points would have already been awarded in those games by the time the draw occurs.

-Sully


I think a draw should give the points back.


Perhaps. In that game type there's no efficient way to collude, because only one of the conspirators can get points -- no sharing of the kill points are allowed, obviously. Another way would be to just change the terminator game type so that points are only awarded at the end of the game.
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Re: The "Request a Tie" option (Suggest Armistice)

Postby vonraider on Wed Jun 01, 2011 1:00 pm

I like the idea, I have to admit to cracking and mindlessly attacking out of sheer boredom, but I think this option would be abused OFTEN!
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Re: The "Request a Tie" option (Suggest Armistice)

Postby patrickaa317 on Wed Jun 01, 2011 5:07 pm

vonraider wrote:I like the idea, I have to admit to cracking and mindlessly attacking out of sheer boredom, but I think this option would be abused OFTEN!


That's why my idea of -5 points is the best option out there. It'll avoid abuse and the only people who'd agree to are those truly in a deadlock. And it's better than just deadbeating out of it to get it over.
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Re: The "Request a Tie" option (Suggest Armistice)

Postby Boler on Wed Jun 01, 2011 7:36 pm

patrickaa317 wrote:
vonraider wrote:I like the idea, I have to admit to cracking and mindlessly attacking out of sheer boredom, but I think this option would be abused OFTEN!


That's why my idea of -5 points is the best option out there. It'll avoid abuse and the only people who'd agree to are those truly in a deadlock. And it's better than just deadbeating out of it to get it over.


Why would people need to lose points? Everyone would be happier AND it still could not be abused if everyone got 0. Or people got points, but only if the game has been going on for 100+ turns in Casual, or 300+ in speed.

Can someone put up a Poll? A group vote is the best solution to everything.
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Re: The "Request a Tie" option (Suggest Armistice)

Postby patrickaa317 on Wed Jun 01, 2011 11:57 pm

Boler wrote:
patrickaa317 wrote:
vonraider wrote:I like the idea, I have to admit to cracking and mindlessly attacking out of sheer boredom, but I think this option would be abused OFTEN!


That's why my idea of -5 points is the best option out there. It'll avoid abuse and the only people who'd agree to are those truly in a deadlock. And it's better than just deadbeating out of it to get it over.


Why would people need to lose points? Everyone would be happier AND it still could not be abused if everyone got 0. Or people got points, but only if the game has been going on for 100+ turns in Casual, or 300+ in speed.

Can someone put up a Poll? A group vote is the best solution to everything.


0 points would be an easy way out for all parties. If all parties lost minimal points, it would discourage the amount of ties that would be selected but for those honest to god stalemates, it would be an option out.
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Re: The "Request a Tie" option (Suggest Armistice)

Postby Boler on Thu Jun 02, 2011 9:56 am

You're worried that there would be too many ties? Remember, everyone has to agree if a stalemate should be called, and I think that as long as one player thinks s/he has any chance of winning s/he will not agree to the stalemate.

So as long as it is not a true stalemate the game won't be stopped.
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Re: The "Request a Tie" option (Suggest Armistice)

Postby patrickaa317 on Thu Jun 02, 2011 12:37 pm

Boler wrote:You're worried that there would be too many ties? Remember, everyone has to agree if a stalemate should be called, and I think that as long as one player thinks s/he has any chance of winning s/he will not agree to the stalemate.

So as long as it is not a true stalemate the game won't be stopped.


I think the tie option would be abused if there wasn't a small penalty behind it. I want ties to only happen in true to god stalemates. Not because players set up games to learn maps with friends, then after a few rounds, utilize the tie feature just to nullify the game so that noone loses points.
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Re: Request a Draw (No Points Awarded)

Postby Metsfanmax on Tue Jun 14, 2011 10:44 pm

So where are we on this? Is there anyone out there that is actually opposed to having this option? I'd like to hear your thoughts if so.
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Re: Request a Draw (No Points Awarded)

Postby Boler on Tue Jun 14, 2011 11:33 pm

No points, no problem.

It will work, and it will bring relief to people in stalemate games, especially for Freemiums.

My vote is Yes.
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Re: Request a Draw (No Points Awarded)

Postby greenoaks on Wed Jun 15, 2011 12:08 am

Metsfanmax wrote:So where are we on this? Is there anyone out there that is actually opposed to having this option? I'd like to hear your thoughts if so.

i am opposed to it.

this would allow people to play and learn a map without losing/risking points, making the current scoring system pointless as it ceases to be a reflection of their skill/luck on ALL of the maps they have played and ALL of the games they have played.
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Re: Request a Draw (No Points Awarded)

Postby Metsfanmax on Wed Jun 15, 2011 12:28 am

greenoaks wrote:
Metsfanmax wrote:So where are we on this? Is there anyone out there that is actually opposed to having this option? I'd like to hear your thoughts if so.

i am opposed to it.

this would allow people to play and learn a map without losing/risking points, making the current scoring system pointless as it ceases to be a reflection of their skill/luck on ALL of the maps they have played and ALL of the games they have played.


If I were proposing a resign option in a similar manner, I'd agree with you. But the fact is that in most cases you don't expect to be in a stalemate position in the first place. You cannot reliably go into a game and just try to play for a draw even in the new system; there's too many variables that just make it too unlikely. Remember, if even one player does not want the draw, it doesn't happen.
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Re: Request a Draw (No Points Awarded)

Postby greenoaks on Wed Jun 15, 2011 2:00 am

this is still a no points option which has been rejected many times before.

all games are for points.
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Re: Request a Draw (No Points Awarded)

Postby Bruceswar on Wed Jun 15, 2011 5:08 am

Metsfanmax wrote:
greenoaks wrote:
Metsfanmax wrote:So where are we on this? Is there anyone out there that is actually opposed to having this option? I'd like to hear your thoughts if so.

i am opposed to it.

this would allow people to play and learn a map without losing/risking points, making the current scoring system pointless as it ceases to be a reflection of their skill/luck on ALL of the maps they have played and ALL of the games they have played.


If I were proposing a resign option in a similar manner, I'd agree with you. But the fact is that in most cases you don't expect to be in a stalemate position in the first place. You cannot reliably go into a game and just try to play for a draw even in the new system; there's too many variables that just make it too unlikely. Remember, if even one player does not want the draw, it doesn't happen.



I can take a friend of mine and do exactly as stated by greenoaks. Make it private and as soon as someone is going to win draw the game and play another to learn it.


This has soo many flaws but I am stopping there.
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Re: Request a Draw (No Points Awarded)

Postby padsta on Wed Jun 15, 2011 5:09 am

Metsfanmax wrote:
greenoaks wrote:
Metsfanmax wrote:So where are we on this? Is there anyone out there that is actually opposed to having this option? I'd like to hear your thoughts if so.

i am opposed to it.

this would allow people to play and learn a map without losing/risking points, making the current scoring system pointless as it ceases to be a reflection of their skill/luck on ALL of the maps they have played and ALL of the games they have played.


If I were proposing a resign option in a similar manner, I'd agree with you. But the fact is that in most cases you don't expect to be in a stalemate position in the first place. You cannot reliably go into a game and just try to play for a draw even in the new system; there's too many variables that just make it too unlikely. Remember, if even one player does not want the draw, it doesn't happen.


greenoaks is right, you would get groups of friends or clanmates playing a whole bunch of new maps with a preset agreement to end the match as a draw once it is near completion with the sole purpose of learning the maps and not risking points. then taking this newfound knowledge of the map and playing random people to gain points.
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Re: Request a Draw (No Points Awarded)

Postby SirSebstar on Wed Jun 15, 2011 5:56 am

try to do this in your head. points are always the finish of cc.
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Re: Request a Draw (No Points Awarded)

Postby Boler on Wed Jun 15, 2011 9:48 am

I suggested this the the last time a similar thread was up, but...

How about a time limit?

Only games that have lasted (Insert huge amount here) of hours can use the option.
I doubt anyone will try to freely learn any games with that in effect.
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Re: Request a Draw (No Points Awarded)

Postby Metsfanmax on Wed Jun 15, 2011 11:35 am

Boler wrote:I suggested this the the last time a similar thread was up, but...

How about a time limit?

Only games that have lasted (Insert huge amount here) of hours can use the option.
I doubt anyone will try to freely learn any games with that in effect.


For a premium clan player who has the capability of abusing this system as stated, this would not be a major issue, since it only takes a few seconds to take your turn each day once they got bored with the map and they can have dozens of other games going in the mean time.

You could also prevent a draw option in private games, although of course a clan could still create a public team game and do the same thing if they're quick about it.
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Re: The "Request a Tie" option (Suggest Armistice)

Postby blakebowling on Mon Jun 27, 2011 2:26 pm

As has been said many, many, many times before.

Rejected due to previous abuse.
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Re: The "Request a Tie" option (Suggest Armistice)

Postby Qwert on Mon Jun 27, 2011 2:41 pm

like i sugested many times, tie abuse will be eliminated,if you add that after 100 rounds , tie button will be activated, and then ,only if all players agree ,game could be announce to be tie. Ofcourse,these only work,when you have minimum of 3 players still alive,if these drop to 2 player, tie button are blocked.
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Re: The "Request a Tie" option (Suggest Armistice)

Postby patrickaa317 on Mon Jun 27, 2011 3:55 pm

blakebowling wrote:As has been said many, many, many times before.

Rejected due to previous abuse.



Did previous abuse include players accepting the tie still losing points? Noone would give into a tie and lose points if they had a chance to win and gain points.
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Re: The "Request a Tie" option (Suggest Armistice)

Postby stahrgazer on Mon Jun 27, 2011 5:12 pm

nvrijn wrote:We've all been there. The game is down to 3 players from 8 ... it's the gunfight scene from the Good, the Bad and the Ugly. The guy who shoots first will get killed by the 3rd guy. So everyone sits there waiting ... and waiting ... until one guy cracks.

It's not really a game. I've got one game where I'm training my kids to take over because I think it will outlast my lifetime. What we need is a "REQUEST TIE" button. Any player presses it, and the others can respond on their next turn (anonymously). If everyone agrees, the points are split equally as if they were a team. But everyone has to agree.

It might be that "Tie-able / One Winner" might be an option like "Manual / Automatic", so players who didn't want this could avoid those games.


If no points were split, I'd think this might fly.

But splitting points seems unfair if they're not going to play the game out like the first 5 did.
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Re: The "Request a Tie" option (Suggest Armistice)

Postby Woodruff on Mon Jun 27, 2011 6:57 pm

patrickaa317 wrote:
Boler wrote:You're worried that there would be too many ties? Remember, everyone has to agree if a stalemate should be called, and I think that as long as one player thinks s/he has any chance of winning s/he will not agree to the stalemate.

So as long as it is not a true stalemate the game won't be stopped.


I think the tie option would be abused if there wasn't a small penalty behind it. I want ties to only happen in true to god stalemates. Not because players set up games to learn maps with friends, then after a few rounds, utilize the tie feature just to nullify the game so that noone loses points.


Exactly. This would simply result in friends playing games AS IF POINTS WERE NOT COUNTED, with the agreement to ditch the game as it neared it's end. For instance, the big outcry against "no points games" is that people can then figure out a map without risking anything. Well, implementing this would result in precisely the same thing happening.
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Allow Premium Members to play live games...

Postby Metricsystemlove on Tue Aug 30, 2011 3:03 am

Concise description:
After purchasing premium, members should be able to play live games on the site with a friend in the room, off of the same computer. I know the quick answer would be to tell a friend to go freemium, and play your friends this way. However, this would involve constant logging in and out of CC with different usernames and passwords, making it look like you would be a multi using the same IP address.


Specifics/Details:
While playing Live Games, your score/rank will not be affected.


How this will benefit the site and/or other comments:
This will bring new people to the site, plain and simple. Countless times as a member of CC, a friend has come over to my house, and they see me totally addicted to CC. I tell them all about it, they become interested, but they can't play. They watch me play it. I suggest that they start a fremium account, but they never do. This could also work within the confines of the referral program, there could be a question such as: "Were you referred to CC by an active user?"
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Re: Allow Premium Members to play live games...

Postby TheSaxlad on Tue Aug 30, 2011 3:51 am

Its a nice Idea but I believe the idea of offline gaming, has been suggested and dumped before?
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Re: Allow Premium Members to play live games...

Postby Metricsystemlove on Tue Aug 30, 2011 6:23 am

My entire reason for suggesting this is that any offline gaming, will more often than not lead to online gaming. Conquer Club is great, and I believe that this will lead to more business for the site.

Also, I tried searching for a suggestion like this, but I couldn't think of the proper wording for it.
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