mm's - Celtic Spirit. Winner - Fledranger
Posted: Sat Feb 02, 2013 7:08 am
Celtic Spirit (16/16) FULL
A bheil thu gu thu gu bhith deiseil ?
This is my first tournament - so limiting to 16 player and 2 reserves. This will be done on a knockout basis,- 1v1, playing four maps in each round.
Type - 1 v 1
Maps - Alba (Scotland), Eire (Ireland), Cymru (Wales) and Celtic Nations.
Deployment - automatic
Order - sequential
Troops - no spoils
Reinforcements - adjacent.
Game Play - normal - no trench no fog
As there are four maps, if there is a tie 2 maps a piece - there is a sting in the tail. Unlike say the Romans with the strategic and defensive warfare (e.g. the phalanx), the Celts fought in a manner that was simply aggressive and fearless (at times reckless). To this end if the round is tied 2 each, the victor will be the player who won their games in the fastest number of rounds. So it may favour the aggrerssor rather than safe sterile by the percentages game play. In the unlikely event the number if rounds is also tied, tie-breaker will be another game of Celtic Nations.
This rule will not apply in final. If both games tied, then quickest to the wins, has the choice of the four maps for the decider. Again if rounds also tied it will be Celtic Nations.
All other normal tournament rules apply.
Se do bheatha
A bheil thu gu thu gu bhith deiseil ?
This is my first tournament - so limiting to 16 player and 2 reserves. This will be done on a knockout basis,- 1v1, playing four maps in each round.
Type - 1 v 1
Maps - Alba (Scotland), Eire (Ireland), Cymru (Wales) and Celtic Nations.
Deployment - automatic
Order - sequential
Troops - no spoils
Reinforcements - adjacent.
Game Play - normal - no trench no fog
As there are four maps, if there is a tie 2 maps a piece - there is a sting in the tail. Unlike say the Romans with the strategic and defensive warfare (e.g. the phalanx), the Celts fought in a manner that was simply aggressive and fearless (at times reckless). To this end if the round is tied 2 each, the victor will be the player who won their games in the fastest number of rounds. So it may favour the aggrerssor rather than safe sterile by the percentages game play. In the unlikely event the number if rounds is also tied, tie-breaker will be another game of Celtic Nations.
This rule will not apply in final. If both games tied, then quickest to the wins, has the choice of the four maps for the decider. Again if rounds also tied it will be Celtic Nations.
All other normal tournament rules apply.
Se do bheatha