Skyrim...what happened?

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Skyrim...what happened?

Postby CreepersWiener on Thu Feb 21, 2013 6:32 pm

Is everyone Skyrimmed out now? Nobody ever says anything about it anymore.

At one time it was made out to be the greatest RPG of all time...now, rarely a murmur--not even a whisper in the wind.

I lost interest in it when I took it out and didn't put it back in the case. I left it on the floor like a moron. Then...my dad stepped on it.

My dad stepped on my SKYRIM!

I never entered that world again after that.
Army of GOD wrote:I joined this game because it's so similar to Call of Duty.
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Re: Skyrim...what happened?

Postby nagerous on Thu Feb 21, 2013 6:35 pm

CreepersWiener wrote:Is everyone Skyrimmed out now? Nobody ever says anything about it anymore.

At one time it was made out to be the greatest RPG of all time...now, rarely a murmur--not even a whisper in the wind.

I lost interest in it when I took it out and didn't put it back in the case. I left it on the floor like a moron. Then...my dad stepped on it.

My dad stepped on my SKYRIM!

I never entered that world again after that.


Haven't played it in a while, then again I've been too busy for PS3ing recently. Games seem to have a particularly short shelf life and the companies are partly to blame for that with there always being a new release of a series like Call of Duty every year.
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Re: Skyrim...what happened?

Postby BigBallinStalin on Thu Feb 21, 2013 6:38 pm

Let's face it. There's low replay value in this kind of single-player game. If they implemented a co-op/two player-two system option, then Skyrim's long-term profits would likely increase.

The ultimate game would be Skyrim's map and characters combined with Dark Souls' melee fighting style. Dark Souls' "spirit/co-op system" should be modified with a more co-op/two-player option. In other words, your friend wouldn't join you as some spirit, but rather as someone directly joining the Closed Game or Open Game--like on Diablo 2.
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Re: Skyrim...what happened?

Postby ManBungalow on Thu Feb 21, 2013 6:40 pm

Please god nobody make an arrow-to-the-knee joke about this.
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Re: Skyrim...what happened?

Postby Iron Butterfly on Thu Feb 21, 2013 7:18 pm

Steam is still selling it at full price.

Its followed the life cycle of all games. I stopped playing when my CD got to scratched because of my son, which was the xbox version.
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Re: Skyrim...what happened?

Postby xeno on Thu Feb 21, 2013 7:45 pm

BigBallinStalin wrote:Let's face it. There's low replay value in this kind of single-player game. If they implemented a co-op/two player-two system option, then Skyrim's long-term profits would likely increase.

The ultimate game would be Skyrim's map and characters combined with Dark Souls' melee fighting style. Dark Souls' "spirit/co-op system" should be modified with a more co-op/two-player option. In other words, your friend wouldn't join you as some spirit, but rather as someone directly joining the Closed Game or Open Game--like on Diablo 2.

Funny, I'm usually the one coat tailing every skyrim post saying how much better dark souls is. And I think the phantoms give dark souls an element of online play that no one else has I love it!
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Re: Skyrim...what happened?

Postby BigBallinStalin on Thu Feb 21, 2013 7:52 pm

xeno wrote:
BigBallinStalin wrote:Let's face it. There's low replay value in this kind of single-player game. If they implemented a co-op/two player-two system option, then Skyrim's long-term profits would likely increase.

The ultimate game would be Skyrim's map and characters combined with Dark Souls' melee fighting style. Dark Souls' "spirit/co-op system" should be modified with a more co-op/two-player option. In other words, your friend wouldn't join you as some spirit, but rather as someone directly joining the Closed Game or Open Game--like on Diablo 2.

Funny, I'm usually the one coat tailing every skyrim post saying how much better dark souls is. And I think the phantoms give dark souls an element of online play that no one else has I love it!


Exactly. Skyrim + Dark Souls + Diablo 2 = ultimate RPG.
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Re: Skyrim...what happened?

Postby nietzsche on Thu Feb 21, 2013 7:56 pm

ManBungalow wrote:Please god nobody make an arrow-to-the-knee joke about this.


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Re: Skyrim...what happened?

Postby nietzsche on Thu Feb 21, 2013 7:57 pm

I want to get a PSP or whatever they are called now, mainly to play baseball and racing games, perhaps some gta.

what should i buy? I dont get it with psp1000, 2000, 3000, go, vita.
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Re: Skyrim...what happened?

Postby CreepersWiener on Thu Feb 21, 2013 8:49 pm

Well, you could buy a PS4 if we were ever allowed to see the damned thing!

The only thing we were allowed to see was the controller!

Click image to enlarge.
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Re: Skyrim...what happened?

Postby muy_thaiguy on Thu Feb 21, 2013 9:54 pm

Been waiting on new content for it. Already played through the majority of the quests, even on DLC. It's a good game, but the first part can become tedious, and the melee fighting just looks so clunky.

Though it seems a multiplayer Elder Scrolls game is in the works.
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Re: Skyrim...what happened?

Postby thegreekdog on Thu Feb 21, 2013 10:26 pm

I'm playing it again. It has limited replayability unless you're me and only get to play for half an hour a day if you're lucky.
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Re: Skyrim...what happened?

Postby AndyDufresne on Fri Feb 22, 2013 10:17 am

thegreekdog wrote:I'm playing it again. It has limited replayability unless you're me and only get to play for half an hour a day if you're lucky.

Or you still have never finished the main quest or explored the entire map yet. I got tuckered out in the Summer. I'll probably pick it up again sometime.


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Re: Skyrim...what happened?

Postby tkr4lf on Fri Feb 22, 2013 10:58 am

BigBallinStalin wrote:Let's face it. There's low replay value in this kind of single-player game.

I disagree.

If the game is well made, and there is a highly active modding community, then these types of games can have nearly infinite replay value. For instance, I still play Morrowind over 10 years after it was released. Granted, it's a heavily modded Morrowind, but you can do the same thing with Skyrim, and probably even cooler things since the engine is so much more powerful that Morrowind's.

I don't know though, since I only got to play it for about a week, you could very well be right about Skyrim. I do know that when you take an RPG game and strip it of most of the RPG mechanics, then it's not as good of an RPG as it could have been. I find it funny that one of the earlier mods made was one to add back in primary attributes (strength, willpower, etc.).
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Re: Skyrim...what happened?

Postby BigBallinStalin on Fri Feb 22, 2013 12:00 pm

tkr4lf wrote:
BigBallinStalin wrote:Let's face it. There's low replay value in this kind of single-player game.

I disagree.

If the game is well made, and there is a highly active modding community, then these types of games can have nearly infinite replay value. For instance, I still play Morrowind over 10 years after it was released. Granted, it's a heavily modded Morrowind, but you can do the same thing with Skyrim, and probably even cooler things since the engine is so much more powerful that Morrowind's.

I don't know though, since I only got to play it for about a week, you could very well be right about Skyrim. I do know that when you take an RPG game and strip it of most of the RPG mechanics, then it's not as good of an RPG as it could have been. I find it funny that one of the earlier mods made was one to add back in primary attributes (strength, willpower, etc.).


Oof, I forgot about the modding community. Yeah, for PC games, that community definitely increases replay value. I've had the lesser experience of playing Skyrim on PS3 instead, so that's where my criticism is rooted.

I just really want a good RPG with a reasonable co-op feature--similar to Baldur's Gate, where you can have a friend simply join your party and smash some innocent civilians. YES!!!
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