Hey there mates! In this tournament every player will choose a town or a city of their liking to participate with and a "home" map to play with.
"I'll play with Lisboa (Portugal). My home map is classic."
Freemiums are welcome as long as they leave one slot open!
First Group Phase: Four groups with four players each. Six rounds of 1vs1 games. Everyone plays "home" and "away" against their group opponents. First and second of each group advances to the Second Group Phase. Win: 2 points Draw (I consider the game ends in a draw when the 20-round limit is reached): 1 point Loss: 0 points Second Group Phase: Two groups with four players each. Four rounds of 4-player games. Every player will have a game played in his own "home" map. First and second of each group advance to the Semi Finals Winner of the game: 5 points Last to lose: 2 points Second to lose: 1 point First to lose: 0 points When round limit is reached, everybody that was not eliminated from the game gets 3 points. The ones that were already eliminated before the round limit get 0 points. Semi finals: Two 1vs1 games. Two legs: home and away. If drawn, a decider match will be played in the "Classic" map. Final: 1vs1. ONE leg. Game played in the "Classic" map. If two or more are tied in points after all the group games, a playoff match will be played in the "classic" map between them to decide the final placing. Settings (1vs1 games):
seq escalating chained NO fog of war NO trench 20 round limit 24 hour rounds Settings (4-player games):
freestyle escalating chained foggy NO trench 20 round limit 24 hour rounds Reserve policy:
- In round 1 if a player does not join his game within 48 hours of it's creation, he will be replaced by a reserve. If there is no reserve, the opponent wins the game and the player is out of the tournament.
- After round 1, if any player does not join the game within 48 hours of it's creation, he loses the game but continues to play in the tournament.
will be used to define the 1st group phase placing.
Good luck to all!
Last edited by
on Sun Apr 14, 2013 3:15 pm, edited 21 times in total.