[TPA3] Mastermind (48/48) FINAL! 27th May Winner: ndrs

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Re: [TPA3] Mastermind (48/48) Round 1

Postby jonty125 on Mon Oct 22, 2012 2:49 pm

I do have a time limit but I'll enforce it when 2/3 in games are finished.
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Re: [TPA3] Mastermind (48/48) Round 1

Postby andyf23 on Tue Oct 30, 2012 9:31 am

jonty125 wrote:OK. I used Excel to randomise the groups, and here they are.

Group A
Fakyras
pleve
epicgb
whakamole

Group B
Giligan
Lufsen75
Serreski
Aussie02

Group C
SirLindsley
ndrs
SuperWang
ItzPetey

Group D
kennys777
Risk_Averse
GhoStedar
andyf23

Group E
ralphcptc
Lt Corwin
plurple
Steelfoot

Group F
Enormastitz
arno30
JJ41375
Evil Semp

Group G
slighguy
elonpuckhog
RedBaron0
wolfpack0530

Group H
stuboy
uckuki
slats789
shaneback

Group I
General Bax
Tin Trumpet
whydelilah
wombat4

Group J
DaveH
mviola
Prince Jazbo
Leverpuller

Group K
shoop76
adam666
puppydog85
cryinlion

Group L
jimfinn
Mande1992
Pixar
jpk


Where are the standings for Group D?
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Re: [TPA3] Mastermind (48/48) Round 1 25th Oct

Postby jonty125 on Tue Oct 30, 2012 10:12 am

Sorry for lack of update, completely forgot.
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Re: [TPA3] Mastermind (48/48) Round 1 25th Oct

Postby jonty125 on Tue Oct 30, 2012 10:29 am

Mande1992, is the first person to book their seat in the second round with a score of 26 points and no passes. Is there a spot for highest scoring loser Pixar? With a score of 23 points and 2 passes he has set the bar for the lucky loser's positions.
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Re: [TPA3] Mastermind (48/48) Round 1 31st Oct

Postby ndrs on Thu Nov 01, 2012 4:58 pm

Doest 23 points/3 passes beat 23 points/2 passes?

It's not decided whether I'll go to the second round or not, but can we please have a coded round limit?

I'm not sure how a manual round limit would be enforced? I don't want to be stuck with games that spans over years.
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Re: [TPA3] Mastermind (48/48) Round 1 31st Oct

Postby jonty125 on Fri Nov 02, 2012 4:16 am

No it's the LEAST amount of passess.

I'll set a deadline of one week for people to get games finished or I'll manually work out winners based on troops, regions . If there's fog, then I'll declare it a however-many-way draw and split the points up evenly.
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Re: [TPA3] Mastermind (48/48) Round 1

Postby Gilligan on Sat Nov 03, 2012 7:48 am

jonty125 wrote:I do have a time limit but I'll enforce it when 2/3 in games are finished.


That game actually finished surprisingly quickly.
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Re: [TPA3] Mastermind (48/48) Round 1 3rd Nov

Postby jonty125 on Mon Nov 05, 2012 11:03 am

On 12/11/12 at 1600 GMT I will declare all games as over. I'll manually work out winners based on troops, regions . If there's fog, then I'll declare it a however-many-way draw and split the points up evenly.
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Re: [TPA3] Mastermind (48/48) Round 1 3rd Nov

Postby shaneback on Mon Nov 05, 2012 11:09 am

Why didn't you just put round limits on the games. This is not a fair way to do it, because the games are not at the same number of rounds. Also, what criteria are you going to use to determine the winners?
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Re: [TPA3] Mastermind (48/48) Round 1 3rd Nov

Postby jonty125 on Sat Nov 10, 2012 6:59 am

shaneback wrote:Why didn't you just put round limits on the games. This is not a fair way to do it, because the games are not at the same number of rounds. Also, what criteria are you going to use to determine the winners?


Troops then regions.
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Re: [TPA3] Mastermind (48/48) Round 1 10th Nov

Postby ndrs on Sat Nov 10, 2012 12:32 pm

The problem is, we'll still be stuck with the games.

Can we have a coded round-limit for the second round, please?
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Re: [TPA3] Mastermind (48/48) Round 1 3rd Nov

Postby mviola on Sat Nov 10, 2012 4:47 pm

jonty125 wrote:
shaneback wrote:Why didn't you just put round limits on the games. This is not a fair way to do it, because the games are not at the same number of rounds. Also, what criteria are you going to use to determine the winners?


Troops then regions.

How the f*ck are you going to do that in a foggy game?
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Re: [TPA3] Mastermind (48/48) Round 1 3rd Nov

Postby Gilligan on Sun Nov 11, 2012 11:08 am

mviola wrote:
jonty125 wrote:
shaneback wrote:Why didn't you just put round limits on the games. This is not a fair way to do it, because the games are not at the same number of rounds. Also, what criteria are you going to use to determine the winners?


Troops then regions.

How the f*ck are you going to do that in a foggy game?


+1
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Re: [TPA3] Mastermind (48/48) Round 1 3rd Nov

Postby jonty125 on Mon Nov 12, 2012 10:30 am

Gilligan wrote:
mviola wrote:
jonty125 wrote:
shaneback wrote:Why didn't you just put round limits on the games. This is not a fair way to do it, because the games are not at the same number of rounds. Also, what criteria are you going to use to determine the winners?


Troops then regions.

How the f*ck are you going to do that in a foggy game?


+1


I'll just go off regions.
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Re: [TPA3] Mastermind (48/48) Round 1 is all over! 12th Nov

Postby jonty125 on Mon Nov 12, 2012 11:36 am

The 16 players advancing to Round 2 are:

    Fakyras - Champion of Group A - 26 points
    Aussie02 - Champion of Group B - 25 points
    ndrs - Champion of Group C - 28 points
    andyf23 - Champion of Group D - 27 points
    Steelfoot - Champion of Group E - 29 points
    Enormastitz - Champion of Group F - 26 points
    wolfpack0530 - Champion of Group G - 26 points
    uckuki - Champion of Group H - 29 points
    Tin Trumpet - Champion of Group I - 26 points
    mviola - Champion of Group J - 25 points
    shoop76 - Champion of Group K - 26 points
    Mande 1992 - Champion of Group L - 26 points
    ralphcptc - Highest Scoring Loser - 24 points
    slats789 - Highest Scoring Loser - 24 points
    whydelilah - Highest Scoring Loser - 24 points
    GhoStedar - Highest Scoring Loser - 24 points
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