[PREM PRIZE] Initech XL: World Extravaganza: WINNER: rcfritz

Tournaments completed in 2013

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Re: [PREMIUM Prize] Initech XL: World Extravaganza [FULL]

Postby Peter Gibbons on Sat Nov 17, 2012 10:18 am

Reminder that the scoreboard is updated here: https://docs.google.com/spreadsheet/ccc ... HhZYmV0eGc

Both sets of standard games for Europe are out.
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Re: [PREMIUM Prize] Initech XL: World Extravaganza [FULL]

Postby wi1bert on Sun Nov 18, 2012 4:54 pm

Game EU S2 Game #10 is missing a player (thanks for all your hard work on this)
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Re: [PREMIUM Prize] Initech XL: World Extravaganza [FULL]

Postby Peter Gibbons on Mon Nov 19, 2012 7:28 pm

wi1bert wrote:Game EU S2 Game #10 is missing a player (thanks for all your hard work on this)


On it. Looks like that player has deadbeatted. Will invite a reserve for the European portion.

EDIT: Nevermind, he accepted the 3rd and final invites.
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Re: [PREMIUM Prize] Initech XL: World Extravaganza [FULL]

Postby Peter Gibbons on Thu Nov 22, 2012 10:43 am

Some housekeeping on where we are:

1) There's only been one deadbeat so far, with Quark_Star replaced by Epitaph1. However, I gave several players great leeway with returning and issued over 3 invites to at least two players. In the future, 3 invites is going to be the limit, and then we'll go to reserves. Please PM me if you're going to be away from the site, unable to accept games.

2) The scoreboard is fully updated and is, essentially, being updated daily (if not more frequently). It is explained in detail above. Note that I'm adding red squares when an individual player's round is complete and s/he can score no more points in that round.

3) Note that if a terminator game reaches the round limit, the winning player does not get bonus points for eliminating the players who still have territories on the map. This is implicit in the first post, but I'm making it clear now. So not all terminator games will award 13 points.

4) We are moving along very well in Round 1. Madagascar is long since done, Australia is almost done (about 8 games to conclude), and South Africa has 3 games remaining. The standard games--Oceania and Africa II--are taking a little longer, but that's to be expected. Cairns Coastal is the frustrating one, since it's a bigger map, but it is what it is.

5) For Round 2, all invites for the standard and terminator games are now out. If you haven't joined, you'll get a second call soon. I am holding the assassin and 1v1 invites for a bit. I don't want a situation where we are waiting weeks on the conclusion of the standard Europa and Nordic games, so I will time the invites for the remaining 4 European games (British Isles and Cyprus) to start once the entire first round is over or almost over.
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Re: [PREMIUM Prize] Initech XL: World Extravaganza [FULL]

Postby Peter Gibbons on Thu Nov 29, 2012 9:23 am

Three Africa II games, three Oceania games, three Cairns Coastal games and one South Africa game are all that remain from the first round.

The assassin games and the first set of 1v1 games for the second round will come starting Monday.
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Re: [PREMIUM Prize] Initech XL: World Extravaganza [FULL]

Postby Peter Gibbons on Tue Dec 04, 2012 10:21 am

So we are now down to one Africa II game, one Oceania game, three Cairns Coastal games and that one South Africa game. First round almost complete.

Please check your first round scores. I do not mind making amendments or corrections, but I'd like to do them as soon as possible.

Assassin games for Europe (British Isles) will start coming now.

Also, I'm actively updating the score and putting red squares once you've lost that game (not waiting until the end of the round). It gives people a better idea of where things stand as we head toward the first elimination point.

Remember, top 60 players advance to Round 3.
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Re: [PREMIUM Prize] Initech XL: World Extravaganza [FULL]

Postby Peter Gibbons on Thu Dec 13, 2012 9:39 am

All games in the first round are complete. Congratulations to t4mcr53s2, who scored an impressive 56 points and leads after the conclusion of the first round. crazy4catnip is hot on his heels with 53 points after one round.

The final Cyprus game should come later today. That is the eighth and final game for the Europe round. The top 60 players will advance to the third Round, so keep an eye on the scoreboard (remember that Row 62 actually lists the #60 ranked player). If you note any mistakes or inconsistencies, please let me know. Good luck.
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Re: [PREMIUM Prize] Initech XL: World Extravaganza [2nd Rd]

Postby Peter Gibbons on Tue Dec 18, 2012 1:21 pm

Had a minor SNAFU with the scoreboard. There was a sorting error relative to the first round data and I had to go back in and re-enter the first round totals. Please be extra vigilant and check your totals. I think everything looks good now, but want to be sure.

Second round is progressing well. As can be seen, we are starting to see some official eliminations. The progression scenarios should become pretty clear shortly.
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Re: [PREMIUM Prize] Initech XL: World Extravaganza [2nd Rd]

Postby Peter Gibbons on Sun Dec 23, 2012 11:58 am

22 active games remain in the second round (of 208 total games). Cyprus, British Isles and Nordic should be done very shortly. Iberia may not be too far behind. Some of the Europa and Balkan games are taking a bit longer. With round limits, though, it shouldn't be any longer than two weeks to complete. Good luck to all those battling it out for advancement.
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Re: [PREMIUM Prize] Initech XL: World Extravaganza [2nd Rd]

Postby Peter Gibbons on Thu Dec 27, 2012 8:55 am

Cyprus and British Isles complete. 16 active games remain.

We have 7 players mathematically eliminated. Thirteen more eliminations will occur this round. It appears as though you are safe for passage to Round 3 if you have at least 35 points at the moment.
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Re: [PREMIUM Prize] Initech XL: World Extravaganza [2nd Rd]

Postby slytown on Sun Dec 30, 2012 2:06 am

phew! I pass for this round :)
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Re: [PREMIUM Prize] Initech XL: World Extravaganza [2nd Rd]

Postby Peter Gibbons on Sun Dec 30, 2012 11:11 pm

Nordic complete. 11 total games are active and running.

Also happen to have 11 players eliminated now. 33 points appears to be the new safe zone for advancement.
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Re: [PREMIUM Prize] Initech XL: World Extravaganza [2nd Rd]

Postby Peter Gibbons on Fri Jan 04, 2013 5:07 pm

Looking at the scoreboard, the remaining games and making some projections... there is a decent chance that 31 could end up being the magic number for advancement. That could prove problematic, if we have too many people tied at that spot. In short, we might need a tiebreaker, which could delay the start of the 3rd round. Will try to keep things running as smoothly as possible with minimal delays.
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Re: [PREMIUM Prize] Initech XL: World Extravaganza [2nd Rd]

Postby Peter Gibbons on Sun Jan 06, 2013 9:24 am

5 games left, 5 qualification spots remain. Everyone with 32 points or more is clear to Round 3.

It is, unfortunately, now going to be awhile until we know all 60 qualifiers. One of the players who is mathematically alive is in a Balkans game that is--somehow--only in Round 22. That game will need to finish until we know the results. Once we know 59 qualifiers, however, I will create the games, conduct the draw and start sending the invites.

Thanks to everyone for their patience.
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Re: [PREMIUM Prize] Initech XL: World Extravaganza [2nd Rd]

Postby Peter Gibbons on Sun Jan 06, 2013 6:17 pm

4 games left. Europa map is now done.

Right now, everyone with 31 points or more advances. There are four active players currently below the 31 point mark who could still score enough points to reach the 31 point threshold. Here is how that breaks down:

1) Hath is involved in Balkans game #1. He currently has 29 points. If he scores a single elimination, he will join a tiebreak scenario at 31 points. If he scores more than a single elimination, he advances and there is a tiebreaker for the players currently on 31 points.

2) adam666, Dew8Bank and ProsthoDoc are involved in Balkans game #9. For adam66 or Dew8Bank to advance, they need a full win (4 eliminations + win). For ProstheDoc, he can only force the tiebreaker by getting a full win. Obviously, only one of these players can advance. If any of them do get the full 13 points, a tiebreaker will be triggered.

3) If Hath doesn't score in Balkans #1 and none of the three players mentioned above scores a full 13 points in the Balkans #9 game, we will avoid a tiebreaker. If we need a tiebreaker, it could be anywhere from a 2-player to a 5-player situation.
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