tkr4lf PereiroSaus evertonian Loose Canon sempaispellcheck aaronvollrath seechster shoop76 windy81 Wizz00 Dew8Bank ironmanbravo Walslaf NDCAtokR TheForgivenOne Ahava Gilligan king15 PrincipalFoe dt03457 V.J. benga Seamus76 Tournament set-up
This is a triples tournament featuring 5 different Rome-maps: - Poison Rome - Imperium Romanum - Conquer Rome - Holy Roman Empire - Circus Maximus The set-up of the tournament resembles a bit with the Champions League format, using some soccer influences and adding a small home team advantage to the games. To not waste anyones time reading too much, be aware of the following: - No freemiums (games will be sent out in batches of 3) - Each player must have finished at least 100 games on CC - Sign up as a team (single entries will only be used in case they are needed to get the tourney going) - Each team will play at least 18 games Every team chooses three of the above maps. One of those three will be chosen the 'main map' for double scoring (see score explanation below). Every team chooses one combination of settings to be used for all home games. You are free to choose your settings, but are not allowed to select frystyle, manual and trench. To give the scoring charts a nicer look, you are free to choose an Italian/Roman Serie A Team of your liking. If you do not choose or have no preference, one will be assigned to you. See link if out of inspiration: http://msn.foxsports.com/foxsoccer/seriea/standings The tournament is good to go with 8 teams. If however sign-ups keep rolling in, I'm willing to expand the tournament to 10, 12, 16 or 20 teams. This could influence the number of teams in each group in the Round Robin Phase (4 or 5), on average which more competing teams 50% of the teams will advance to the KOP. Round Robin Phase & Scoring The tournament will start with a Round Robin Phase (RRP) in which groups of 4 teams will play eachother in a home and away game. A single game consists of three games on the home teams maps. A win on the home teams main map counts for 2 points, a win on the other two maps counts for 1 point. The total score of one match will be the sum of this scoring, making a 2-2 draw a possibility. Any game which hits the Round Limit of 30 will count as a no score draw for the tournament. Match scores will be put into a 'european soccer format', meaning a win will count for 3 points, a draw for 1 point and a loss for 0 points. The match score itself ('goal difference') will be the second decider over points in case of a qualification draw for the Knock Out Phase of the tournament. Would this be undecided too, the result of the teams involved against eachother will be decisive. Still no decision? A single sunny escalating unlimited game on Imperium Romanum will do... The Knock-out Phase The first two teams of every group in the Round Robin Phase advance to the Knock Out Phase (KOP). In the first round of the KOP every group winner will play a runner-up from a different group. Actual size of the KOP will depend on the total number of teams and will be publicated before the tournament starts. In the KOP teams play an home and away game against each other. If the total result is not decive both teams get an extra game on their main home map. Still undecided, the Imperium Romanum trick will force a decision on which team advances. Some further details: - Not accepting a game within 24 hours will result in a yellow card. The first two have no consequence, from the third on every yellow card will result in a 1 point deduction in the group table (RRP) or count as 1 goal/game win for the opposing team (KOP). Cards are counted per team, not per player. - All games will have a Round Limit of 30 to ensure tournament progress. - If for any reason a team abandons or gets kicked out in the Round Robin Phase, all games of this team will count as 'not played'. - In any other case of dispute, my wisdom will decide. - I've got a very short foe list, don't bother signing up if you are on it... Please use/copy this format to sign up: Players: 1, 2, 3 Teamname: ... Main Map: ... Two other maps: ... , ... Spoils: Escalating / Flat rate / Nuclear / No Reinforcements: Chained / Adjacent / Unlimited Game Play: Sunny / Fog of war
Last edited by
on Wed Jun 12, 2013 5:15 am, edited 16 times in total.