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Jules Verne Contest [Rescued]

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Re: Jules Verne Contest [ACT I - 1st Round]

Postby Dukasaur on Fri Apr 15, 2011 7:43 pm

dakky21 wrote:Just thinking, was probable answered already, are points from round 1 & 2 accumulated? I mean i get 10 points from round 1 Act 1 and 0 points from round 2 Act 1 , does that mean I can pass through Act 2 anyway if lucky or not


Points from one round are not counted in the next round for the purpose of seeing who is eliminated, no. Each round you have to win on its own terms.

However (and this is a very important "however") points from all rounds accumulate to determine the final winner. So your 10 points from Act I round 2 won't help you through Act II, but they will be an important part of your total at the end.
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby severs on Sat Apr 16, 2011 12:43 am

Question on the number of rounds you need to hold paris. Within my game the player that got Paris at the start, still has it now in round 3. When exactly has he won the game?
- when it is his turn in round 3
- when the game in total goes to round 4 (wich in our case is directly after his turn - so yes we screwed up ;-))
- or when it is his turn in round 4 (which makes sense counting he had it at start - that would mean he had it exactly 3 rounds from the first time he played)

Once writing, another question; can a 2nd person win the same objective (some rounds later with still min 3 players in the game) ... and automatically become 2nd?

thx
Stefan

DJENRE wrote:
I know the player who starts with paris has a little advantage for bonuses but it can be easily taken on the first round.
A player who starts with paris and also starts the game (if he reinforc correctly) has a huge advantage, I know.
But it's a low probability and it's like on many games when one of your opponent starts with a bonus in the drop.

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Re: Jules Verne Contest [ACT I - 1st Round]

Postby dexterdexter on Sat Apr 16, 2011 5:48 pm

good question, I think the simplest answer to the first question , regarding the period of time would be, It's round 3 and I just took paris, I ended my turn. When it's my turn in the 4'th round, I've held Paris for 1 round! Round 6 , it's my turn ,I STILL hold paris and never lost it, I am the winner. What happens thought if round 5 starts, the first to act takes Paris, and then my turn comes and I take it back? Does the counter reset?
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby Dukasaur on Sat Apr 16, 2011 8:06 pm

SirSebstar wrote:escalating settings should avoid deadlocks a lot better


Escalating games are less likely to deadlock, yes, and they go faster.

The one downfall of escalating is that it makes the map irrelevant. Escalating strategy is escalating strategy; it's played the same way on every map. This is a great tournament because it has a theme -- you are supposed to actually care about the map and think about the places that the characters in Verne's books visisted. To make the map important, you have to go flat rate or no spoils, and of the two I think flat rate is better.

I know a lot of people have been bugging DJENRE to switch to escalating, but I hope he doesn't give in. There are plenty of escalating tournaments to choose from. This is a tournament about the maps, and we all knew that when we signed up.
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby DJENRE on Sun Apr 17, 2011 8:16 am

Dukasaur wrote:cptbeefalo missed first invite -- reinvited him.

Drags missed invite for a second time, but he PM'd me with an explanation so I renewed it for a third time.

iwillrocku, opposites., Showt3k, and bulletdodger have refused and/or let invites expire two times with no explanation, so I won't bother re-inviting them until I hear whether they are staying in the tourney or what is going on.

8870046, 8870044, 8870038, 8870035, 8870029 and 8870025 are still missing players because of the round 1 games that aren't finished. Not much I can do about that. DJ, you might want to think about a deadlock rule for them.


Ok duka, thank you for that

Sorry all for being away those last days. I'm now back to work ;)

About the deadlock, we knew about it but it is only for the two round in ACT I. I'm sure it won't be the same in ACT II as it's 8 players games.
Maybe those players will play the second round quicker.

dakky21 wrote:Just thinking, was probable answered already, are points from round 1 & 2 accumulated? I mean i get 10 points from round 1 Act 1 and 0 points from round 2 Act 1 , does that mean I can pass through Act 2 anyway if lucky or not


In fact, you accumulate your points for you and/or your team. But to qualify for ACTII, you must finish 1st or second in ACT I round 2.
As an example, a player who finish first in round 1 and round 2 and can hold the special objective in round 2 will score 30 points in total. (that's the maximum possible).

severs wrote:Question on the number of rounds you need to hold paris. Within my game the player that got Paris at the start, still has it now in round 3. When exactly has he won the game?
- when it is his turn in round 3
- when the game in total goes to round 4 (wich in our case is directly after his turn - so yes we screwed up ;-))
- or when it is his turn in round 4 (which makes sense counting he had it at start - that would mean he had it exactly 3 rounds from the first time he played)

Once writing, another question; can a 2nd person win the same objective (some rounds later with still min 3 players in the game) ... and automatically become 2nd?
thx
Stefan


It's 3 entire rounds!!! so nobody can win when it his turn in round 3.... will be start of round 4 minimum...

Once a special objective is held, nobody else can win the same bonus. ;)

dexterdexter wrote:good question, I think the simplest answer to the first question , regarding the period of time would be, It's round 3 and I just took paris, I ended my turn. When it's my turn in the 4'th round, I've held Paris for 1 round! Round 6 , it's my turn ,I STILL hold paris and never lost it, I am the winner. What happens thought if round 5 starts, the first to act takes Paris, and then my turn comes and I take it back? Does the counter reset?


Yes, exactly, the counter reset to zero and u start again trying to hold it for 3 rounds ;)

Dukasaur wrote:
SirSebstar wrote:escalating settings should avoid deadlocks a lot better


Escalating games are less likely to deadlock, yes, and they go faster.

The one downfall of escalating is that it makes the map irrelevant. Escalating strategy is escalating strategy; it's played the same way on every map. This is a great tournament because it has a theme -- you are supposed to actually care about the map and think about the places that the characters in Verne's books visisted. To make the map important, you have to go flat rate or no spoils, and of the two I think flat rate is better.

I know a lot of people have been bugging DJENRE to switch to escalating, but I hope he doesn't give in. There are plenty of escalating tournaments to choose from. This is a tournament about the maps, and we all knew that when we signed up.


I can say better!!! Thank you DUka for this nice explanation ;)
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby DJENRE on Sun Apr 17, 2011 10:19 am

Last invitation sent to all players who didn't join yet.
Except for those who are still stuck in first round
3 games left in first round
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby ttblanch on Sun Apr 17, 2011 12:30 pm

Game number: Game 8870023
Map and objective reached : France, hold Paris 3 rounds
Number of players left in game : 4
Have your opponents confirmed the bonus? Y
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby Pack Man on Mon Apr 18, 2011 8:27 pm

game # 8870040
map and objective: France, hold Paris 3 rounds
players left: 4
confirmation: one so far
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby Dukasaur on Wed Apr 20, 2011 1:27 am

Seamus76 wrote:Hey Dukasuar,

I sent this note to DJENRE but wanted to send your way as well for clarification. Thanks.

Hey DJENRE, in game Game 8870052, i have had Paris since my turn in round 3, it's now my turn in round 7. Wanted to double check and make sure that was a winner. Thanks, great tourney!!


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Re: Jules Verne Contest [ACT I - 1st Round]

Postby DJENRE on Wed Apr 20, 2011 8:15 am

ttblanch wrote:Game number: Game 8870023
Map and objective reached : France, hold Paris 3 rounds
Number of players left in game : 4
Have your opponents confirmed the bonus? Y


It seems you have held the bonus but I gonna check once the game is over because of fog. =D>
Pack Man wrote:game # 8870040
map and objective: France, hold Paris 3 rounds
players left: 4
confirmation: one so far


Same for you. If everybody confirmed it's ok, if not I gonna check once over. ;)
Dukasaur wrote:
Seamus76 wrote:Hey Dukasuar,

I sent this note to DJENRE but wanted to send your way as well for clarification. Thanks.

Hey DJENRE, in game Game 8870052, i have had Paris since my turn in round 3, it's now my turn in round 7. Wanted to double check and make sure that was a winner. Thanks, great tourney!!


.


Seamus, please use the proper form and like I told you in game chat, I gonna check.

Also received a pm from djelebert, he should post there soon.
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby Seamus76 on Wed Apr 20, 2011 10:07 am

Game number: 8870052
Map and objectif reach: France. Hold Paris for 3+ rounds
Number of players left in game: 4
Do they agreed your bonus? 2 so far.
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby djelebert on Wed Apr 20, 2011 1:56 pm

Game number: Game 8870045
Map and objectif reach: France. Hold Paris for 3(and more) rounds
Number of players left in game: 4
Do opponents agreed my bonus? in progress
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby kennys777 on Wed Apr 20, 2011 2:20 pm

Game 8870033

We have been waiting on 1 player for a long time now...can you look into this? thx
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby Dukasaur on Wed Apr 20, 2011 2:43 pm

kennys777 wrote:Game 8870033

We have been waiting on 1 player for a long time now...can you look into this? thx


(that's the Showt3k game)

Dukasaur wrote:iwillrocku, opposites., Showt3k, and bulletdodger have refused and/or let invites expire two times with no explanation, so I won't bother re-inviting them until I hear whether they are staying in the tourney or what is going on.


Bullettdodger accepted his invite after I wrote that, so he is crossed off the list.

That leaves the problem of Showt3k, iwillrocku, and opposites. DJENRE, what do you want to do about them? Keep inviting them, or replace them? I have not seen any posts or PMs from any of these 3. You want to give them one more chance, or just replace them?

Is there a rule to cover it? We could bring in the 3rd place player from the maps they won on.
Last edited by Dukasaur on Sat Apr 23, 2011 4:47 am, edited 1 time in total.
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby SirSebstar on Thu Apr 21, 2011 3:28 pm

Game number: Game 8870035 Player: SirSebstar
Map and objective reach: France. Hold Paris for 4 rounds , starting since round 1
Number of players left in game: 4
Do opponents agreed my bonus? YES

2011-04-21 22:26:29 - SirSebstar: would someone like blue or red like to aknowledge my claim?
....
2011-04-22 01:39:28 - nemrehs1: and yes, i confirm yellow held paris for three rounds
...
2011-04-22 04:12:53 - 013: Yeah, I'll confirm you held it.
Last edited by SirSebstar on Fri Apr 22, 2011 1:39 am, edited 1 time in total.
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby drwar on Thu Apr 21, 2011 4:07 pm

Game number: Game 8870031 Player: drwar
Map and objective reach: France. Hold Paris for 4 rounds , from round 11 until the game end.
Number of players left in game: 3
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby pilot16 on Fri Apr 22, 2011 8:40 am

Game number: Game 8870036
Map and objective reach: France. Hold Paris for 3(and more) rounds
Number of players left in game: 4
Do opponents agreed my bonus? All of them :mrgreen:
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby djelebert on Fri Apr 22, 2011 12:22 pm

djelebert wrote:Game number: Game 8870045
Map and objectif reach: France. Hold Paris for 3(and more) rounds
Number of players left in game: 4
Do opponents agreed my bonus? in progress


Now , all of them agreed :
2011-04-21 02:14:33 - notyou2: I read that way backand didnt understand it, but if that is the case, then it appears to me that you succeeded
2011-04-21 18:26:46 - jrbedwell: yup, agreed that you qualify for that, and no need to apologize for how you got it ...
2011-04-22 05:24:15 - ChefWeebles: Ahhhh well then I do agree.... and congratulations!
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby Dukasaur on Sat Apr 23, 2011 3:59 am

8662634 has only 2 players left. Perarevnik expected to win.
Perarevnik and au.revoir have been invited to their respective Round 2 games.

That leaves only one Round 1 result still undecided.
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby Dukasaur on Sat Apr 23, 2011 4:44 am

Dukasaur wrote:
kennys777 wrote:Game 8870033

We have been waiting on 1 player for a long time now...can you look into this? thx


(that's the Showt3k game)

Dukasaur wrote:iwillrocku, opposites., Showt3k, and bulletdodger have refused and/or let invites expire two times with no explanation, so I won't bother re-inviting them until I hear whether they are staying in the tourney or what is going on.


Bullettdodger accepted his invite after I wrote that, so he is crossed off the list.

That leaves the problem of Showt3k, iwillrocku, and opposites. DJENRE, what do you want to do about them? Keep inviting them, or replace them? I have not seen any posts or PMs from any of these 3. You want to give them one more chance, or just replace them?

Is there a rule to cover it? We could bring in the 3rd place player from the maps they won on.


opposites. has now accepted his invite. That leaves Showt3k and iwillrocku as the only non-respondents.
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby drwar on Sun Apr 24, 2011 10:07 am

drwar wrote:Game number: Game 8870031 Player: drwar
Map and objective reach: France. Hold Paris for 4 rounds , from round 11 until the game end.
Number of players left in game: 3


Do they agreed your bonus?
2011-04-21 23:27:22 - JJ41375: By the looks of the log...I agree.
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby mcshanester29 on Mon Apr 25, 2011 11:50 am

Game number: Game 8870027
Map and objective reach: France. Hold Paris for 3(and more) rounds
Number of players left in game: 4
Do opponents agreed my bonus? In progress of confirmation
show

I am away from CC for a long break! John 3:16-17
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby opposites. on Mon Apr 25, 2011 3:08 pm

hey, ive been in this game now,but the fourth player isnt there, there is even noone invited ithink...
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby Dukasaur on Mon Apr 25, 2011 8:40 pm

opposites. wrote:hey, ive been in this game now,but the fourth player isnt there, there is even noone invited ithink...


Yeah I'm keeping an eye on it. Sorry for the long delay. I'm waiting for DJENRE to make a couple decisions, and he seems to have been busy with R/L stuff last four or five days. Please be patient, it will all get sorted out once he gets some time.
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby ringemaster on Tue Apr 26, 2011 1:08 pm

Game number: 8870046
Map and objectif reach: France. Hold Paris for 3+ rounds
Number of players left in game: 4
Do they agreed your bonus? yes.
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