Aeronautics was neither an industry nor a science. It was a miracle. Igor Sikorsky, Russian American pioneer of aviation
It is time to take to the skies, titans of industry! You have chosen to risk fortunes in a new era of capitalistic expansion. Caravans have commanded road trade, merchants have marked their dominance at sea, and now you too can earn your wealth and fortune as you take Earth's people to new lands and exotic destinations in the airplane. The sky is the limit, but a deadly crash is not far away. Marginal profits and burdensome expenses ravage your teetering business venture. Will your survive, and connect the planet at 30,000 feet? Or will you just be a mere footnote in history and another failed attempt? We're off the ground, CEOs. Good luck!
Round 1: Autumn 2012
As CEO of the airline at the start of the tournament, here is the data on your finances,
Airline Budget: +$25
No previous revenues or expenses to report from previous rounds.
Required Turn Options/Actions
You must respond to this message, choosing one of the following two actions.
Establish 1 (and only 1) flight route, to a city airport connected to your starting airport (see the map). You will play 1v1 games on the maps corresponding to the names of the cities connected by the route you choose. This actions costs $2, which you must pay immediately (bringing your budget to $23).
Choose not to establish a flight route. This action will result in a $4 inactivity expense, which will be paid at the end of the round (bringing your budget to $21 after Round 1).
At the start of Round 1, each airline already automatically has a new fleet. So, in this case, it is pointless to purchase a new fleet (which will otherwise be one of the turn options in the future).
Details on Airline Routes
All flight routes you establish must be connected to your starting hub through a chain of routes (as in chained reinforcements!).
Therefore, to establish a new route, just tell me which airport you want to fly to. The airport must, as a result of the chained rule, be connected to your hub airport. So, if you start in London, you must fly to either Luxembourg, Montreal, or NYC.
Please respond ONLY to this message within 3 days, with your turn option for your airline! If you want to establish a route, just give me the name of the airport you want to fly to (as indicated on the map).
DO NOT post your response on the tournament page; I will summarize all airlines' actions in one message.
Thank you! If you have questions, I am standing by to answer them! Have a great day, and welcome to the tournament.
In the future, please respond to the private message that I sent; please do not post on the tournament page, because I do not want other airlines to try and intentionally avoid certain airlines; this would give these airlines an unfair advantage. I would like to have an established "fog of war", in that each player only knows which routes the airlines already have, rather than which they plan to extend to in the round.
Therefore (this goes for all players) in the next round, please just respond by hitting SendReply above the message.
TaelS wrote:Only one other CEO chose NYC too, so not too bad! And no one chose Montreal! Almost everyone from London went to Luxembourg!
Istanbul from Hong Kong was a hotspot too!
It is surprising to me, everyone is playing, and nobody won the psychological battle of choosing the city nobody else chose.
Round 1 (Autumn 2012) games have been created. The standings and list of games have been updated. They will not be updated again until all games in Round 1 have finished.
In case you were wondering, yes there could potentially be a lot of games as the number of routes you own increases. As such, the general rule I'm making is that I won't send you more than 10 invites at a time; I intend to break the rounds up into smaller chunks, and send the invites 4 to 7 days apart, so that you won't be loaded down with an extreme amount of games, thus hindering your performance and risking the chance of a crash. But this first round there's hardly any games so I sent them all together.
Well, good luck in your first round! Should be smooth sailing, financially, for a while, so enjoy it
Let's check out some of the highlights in our world of airlines,
Cleansweep 11 and Phooey Air, with hubs in Istanbul, have been the only airlines expanding south. Both airlines, who saw marginal losses in the autumn season, are the only carriers offering service to Sydney through Cairns.
Bridging East and West
Numerous lines are en route to merging Europe with Asia; Freiflug Airline (Guderian09), which dominated first round play and experienced nearly a 10% increase in capital, in addition to Gilligan's Island in the Sky and IASHA, now offer service between culturally exotic Istanbul and the banking center of Luxembourg.
Showcasing Top-Quality Fleets
CEOs of BuccanAIR and Bearshark Air are looking to the future in renewing their fleet of airlines. The move, agreed upon by the respective boards of directors, is intended to ensure low, $0.50/route expense for the upcoming spring season (Round 3).
Good luck to all airlines in Round 2 (Winter 2012)!
You might realize that you have received quite a few invites. I am also aware of this, so beginning with Round 3 (and continuing for the remainder of the tournament), I will break the invites into blocks, so that not all invites are received at once. This will alleviate the stress in being bogged down by a bunch of games.
To be clear, airlines may own more than 1 route (they may own all 14 after 14 rounds if they choose)! You continue to own routes that you have bought for the entire tournament, unless you choose to sell them.