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Re: Conquer Club Airlines [Round 2: Winter 2012]

PostPosted: Wed Oct 31, 2012 10:30 pm
by TaelS
WorldCup4James wrote::( Must be sabotage from inside the company!

You can bet it! Those ungrateful workers who work for free for me...! I knew I had to make them pay me to have the honor to work for me!

Re: Winter 2012 Season Begins

PostPosted: Fri Nov 02, 2012 6:47 am
by Dukasaur
WorldCup4James wrote:You might realize that you have received quite a few invites. I am also aware of this, so beginning with Round 3 (and continuing for the remainder of the tournament), I will break the invites into blocks, so that not all invites are received at once. This will alleviate the stress in being bogged down by a bunch of games.

Yeah, I was thinking about this. Once you get a few routes happening the number of games could get huge. Could we have a maximum of five at a time, and preferably no more than 2 batches a week, split up as 5 on the weekend and 5 mid-week?

Re: Winter 2012 Season Begins

PostPosted: Fri Nov 02, 2012 7:52 pm
by WorldCup4James
Dukasaur wrote:
WorldCup4James wrote:You might realize that you have received quite a few invites. I am also aware of this, so beginning with Round 3 (and continuing for the remainder of the tournament), I will break the invites into blocks, so that not all invites are received at once. This will alleviate the stress in being bogged down by a bunch of games.

Yeah, I was thinking about this. Once you get a few routes happening the number of games could get huge. Could we have a maximum of five at a time, and preferably no more than 2 batches a week, split up as 5 on the weekend and 5 mid-week?


The invites will definitely be spaced out beginning next round.

While all the details aren't set in stone, I've got the basic idea. Since game invites are sent in pairs of 2 (since you play each opponent on both departing AND arriving airport), I'll send invites in either groups of 4, or 6, based on whichever is most convenient/applicable to the spread of players across the routes.

While I can't update tourneys every day (as I used to be able to do in the summer :lol: ), I'll do my best to, yes, space out the invites every three to four days, allowing for 8-12 invites being sent per week (and then breaks of course at the end of rounds).

Keep in mind that route expansion may slow down as maintenance increases and airlines lose money/go bankrupt.

Re: Conquer Club Airlines [Round 2: Winter 2012]

PostPosted: Tue Nov 27, 2012 12:15 am
by WorldCup4James
The data for all the airlines has been updated; Round 2 has ended. Below are the links that will direct you to results of your games, how much you and your competitors earned on each route, your profits, etc.

*Let it be known that I made an elementary accounting error in Round 1 by entering the $2 paid for establishing a route not only as a credit to cash when it was purchased but ALSO as an expense at the end of the round. In other words, I charged each airline an extra $2.

As a result, I have rightfully given each airline $2! My mistake. :lol: :lol: (and 2 laughs for me.)

I will follow up in a few days with a message requesting your airline's Round 3 action.

The Grand Standings, and How to Win (click here)

Airline Details (click here)

List of Games and Individual Route Standings (click here)

Re: Conquer Club Airlines [Updated 11/26]

PostPosted: Tue Nov 27, 2012 7:46 pm
by WorldCup4James
Message asking for Round 3 action has been sent to all CEOs.

Please respond to the message within 3 days. Thank you.

Re: Conquer Club Airlines [Updated 11/26]

PostPosted: Thu Nov 29, 2012 1:17 am
by kazher
I would like to establish two new routes, if possible....Hong Kong to Vancouver and Sydney to San Francisco please

Re: Conquer Club Airlines [Updated 11/26]

PostPosted: Thu Nov 29, 2012 1:33 am
by WorldCup4James
kazher wrote:I would like to establish two new routes, if possible....Hong Kong to Vancouver and Sydney to San Francisco please

Unfortunately, airlines may only establish 1 route per round.

Establish 1 new flight route.

OR

Upgrade your fleet of aircraft.

Re: Conquer Club Airlines [Updated 11/26]

PostPosted: Sat Dec 08, 2012 9:25 pm
by WorldCup4James
December 8 Update

Image

Another round, another look at our competitive aviation realm,

A New Look: Minimaps

Rather than devour words and route names, the new continental, focused mini-maps place airline logos along each route, and airplanes along longer routes with more space on the map. Routes will come alive as you will more easily be able to see who is flying where, and how best to expand. Check them out below!

show: North America

show: Europe

show: Asia

show: World Map

Minimaps are always updated at the start of each round, and can always be found here:
Maps and List of Games and Individual Route Standings (click here)

West and Orient Flyby

For the first time, pilots aboard Fleiflug, Phooey, and Serreskies, all based in Hong Kong, can make radio transmission with a GimGimno crew from Chicago. These airlines together now compete for the suddenly hot Hong Kong-Vancouver market. Just last winter, the route was dead, but spring has these four major carriers flying the Pacific.

Freiflug Leads ( :-s ) the Way

Atop the standings is Guderian09's Freiflug "Free-Flight" Airlines, which saw the greatest profits in the winter season, bringing home $6, a 25% increase in capital. The airline, like many others, is traversing the popular Euro-Asiatic corridor between London and Hong Kong. Time will tell whether Freiflug can continue or if the steep competition will halt its growth.

Good luck to all airlines in Round 3! (Spring 2013) :D

I have sent the vast majority of players 6 invites in this first block of invites (as promised). Due to the spread of airlines, some airlines received only 2 or 5 invites, but they will then receive a larger amount for the second block.

The next set of games should be sent out in four days (Wednesday). Players will receive either a maximum of 4 invites (if they received six now), or 6 invites (if they received fewer than six now).

If you have any questions, feel free to ask.
James

Re: Conquer Club Airlines [Round 3: Spring 2013]

PostPosted: Wed Dec 12, 2012 10:46 pm
by WorldCup4James
Further invites have been sent. Each player has received up to four invites.

The next batch of invites will be sent four days from today (Sunday). Again, players will receive up to four invites.

Re: Conquer Club Airlines [Round 3: Spring 2013]

PostPosted: Mon Dec 17, 2012 2:03 am
by WorldCup4James
I have sent further invites, of up to four invites to each player, for those players who still have games remaining.

These will be the last invites before Christmas holiday; invites will continue around New Year's.

Re: Conquer Club Airlines [Round 3: Spring 2013]

PostPosted: Thu Dec 27, 2012 8:43 pm
by WorldCup4James
Additional invites have been sent. However, not every player received invites since I needed to make sure I kept all players at 4 or 5 games.

There's only 14 more games left in this round, so the invites for those games will go out on New Year's Day.

Hope everyone had good holidays!

Re: Conquer Club Airlines [Updated 1/21]

PostPosted: Mon Jan 21, 2013 8:48 pm
by WorldCup4James
The data for all the airlines has been updated; Round 3 has ended (but for one game that is nearly over, but we've got to get on to Round 4). Below are the links that will direct you to results of your games, how much you and your competitors earned on each route, your profits, etc.

I've sent the request for Round 4 action.

Amendment Failed--Original Rules Stand

As you recall, there was a proposal made to reduce the number of routes and revenue required to win.

The change would be approved only with 75% approval from the CEOs. Here are the results,

  • 8 CEOs YES (in favor)
  • 4 CEOs NO (against)
  • 6 CEOS abstain


14 CEOs would have been required to vote YES for the change to take place. As a result, as of Round 4, no Rule changes have been made.

The Grand Standings, and How to Win (click here)

Airline Details (click here)

List of Games and Individual Route Standings (click here)

Re: Conquer Club Airlines [Round 4: Summer 2013]

PostPosted: Tue Feb 05, 2013 11:04 am
by cooldeals
Game 12308150

Whoever else was supposed to be in this game didn't accept. Haven't seen any other invites for days. Should I drop?

Re: Conquer Club Airlines [Round 4: Summer 2013]

PostPosted: Tue Feb 05, 2013 5:45 pm
by WorldCup4James
cooldeals wrote:Game 12308150

Whoever else was supposed to be in this game didn't accept. Haven't seen any other invites for days. Should I drop?

No need to drop; acknowledged and invites have been re-sent (and will continue to be re-sent). Thanks for your patience. :)

Re: Conquer Club Airlines [Round 4: Summer 2013]

PostPosted: Mon Feb 25, 2013 8:28 pm
by Dukasaur
Game 12382374 still no opponent.

Re: Conquer Club Airlines [Round 4: Summer 2013]

PostPosted: Wed Feb 27, 2013 4:01 pm
by WorldCup4James
Dukasaur wrote:Game 12382374 still no opponent.

Resent the invites :D

Another batch is out. :)

Re: Conquer Club Airlines [Round 4: Summer 2013]

PostPosted: Thu Apr 04, 2013 11:27 pm
by merch313
Tourney active but all games look complete

Re: Conquer Club Airlines [Round 4: Summer 2013]

PostPosted: Tue Apr 09, 2013 12:18 am
by Guderian09
Still on?

Re: Conquer Club Airlines [Round 4: Summer 2013]

PostPosted: Wed Apr 17, 2013 12:57 am
by mcshanester29
This tournament is now labeled "Needing Rescue". If it is not rescued within a week it will be considered abandoned.

If you are interested please check this section of the Tournament Handbook:


Rescued Tournaments Policy

Mcshanester29
Abandoned & Rescued Tournaments