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Promontory Point (Rounds 21-22) [ABANDONED]

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Re: Promontory Point (Rounds 3-4)

Postby alaskanassassin on Wed Jul 16, 2014 6:43 pm

Rounds 3 and 4 invites have been sent. If you get repeat opponents it's because I use random.org and however that randomizes you, I go with it!
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
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Re: Promontory Point (Rounds 3-4)

Postby Mad777 on Wed Jul 23, 2014 7:33 pm

Game 14653031, my opponent hasn't join yet...(Round 3)
".....Fallait pas m'inviter....."
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Re: Promontory Point (Rounds 3-4)

Postby TeeGee on Sat Jul 26, 2014 6:18 am

same here

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Re: Promontory Point (Rounds 3-4)

Postby alaskanassassin on Mon Aug 04, 2014 2:40 pm

I had one person ask me to wait 2 weeks while on vacation, he recently joined. The other games will receive forfeits. Based on rules I sent out, I had to drop 3 people this round.
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
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Re: Promontory Point (Rounds 3-4)

Postby TheFlashPoint on Fri Aug 08, 2014 5:46 pm

Kf you still need a reserve ill play
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Re: Promontory Point (Rounds 3-4)

Postby alaskanassassin on Sun Aug 10, 2014 1:08 pm

Your in! Thanks.

TheFlashPoint wrote:Kf you still need a reserve ill play
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
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Re: Promontory Point (Rounds 3-4)

Postby TheFlashPoint on Sun Aug 10, 2014 3:45 pm

Game on!
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Re: Promontory Point (Rounds 3-4)

Postby alaskanassassin on Sun Aug 10, 2014 4:23 pm

TheFlashPoint wrote:Game on!


1 game left active in Rounds 3-4 and then we'll move on and you'll be in!
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
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Re: Promontory Point (Rounds 5-6)

Postby alaskanassassin on Sun Aug 17, 2014 4:32 pm

Round 5 and 6 invites have been sent. Good luck everyone. Only 1 undefeated team remains!
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
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Re: Promontory Point (Rounds 7-8)

Postby alaskanassassin on Thu Sep 11, 2014 2:03 pm

Rounds 7 and 8 invites have been sent. 2 more people have been dropped. Chidone remains undefeated! If your opponent failed to join their invite you got an automatic win. GOOD LUCK!
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
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Re: Promontory Point (Rounds 7-8)

Postby djelebert on Thu Sep 25, 2014 7:57 am

Hi alaskanassassin!
in Game 14836881,my opponent hasn't join yet.


And as chidone, i 'm undefeated until now! Just to say that i've got 6 victories, not 5 and 1 defeat as it's noted on 1st post.
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Re: Promontory Point (Rounds 7-8)

Postby alaskanassassin on Fri Sep 26, 2014 12:02 am

djelebert wrote:Hi alaskanassassin!
in Game 14836881,my opponent hasn't join yet.


And as chidone, i 'm undefeated until now! Just to say that i've got 6 victories, not 5 and 1 defeat as it's noted on 1st post.


You are correct, that's the 3rd time I've screwed up on someones score. Apparently I'm struggling with wins and loses. This is a note to everyone to help keep me honest with that, clearly I make mistakes.

Yes, I know your opponent hasn't joined. You'll get a forfeit win and he'll be dropped from the tourney, please just stay in the game so I know you didn't miss joining the invite. Thanks!
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
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Re: Promontory Point (Rounds 7-8)

Postby alaskanassassin on Mon Oct 13, 2014 3:50 pm

Hey all, I've been traveling. I will update this tourney next week when I am back home. Thanks for your patience.
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
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Re: Promontory Point (Rounds 7-8)

Postby mcshanester29 on Thu Oct 23, 2014 10:15 pm

I will reserve if you still need one
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Re: Promontory Point (Rounds 9-10)

Postby alaskanassassin on Sun Oct 26, 2014 1:49 pm

Sorry about the delay. Things are underway again, and should move consistently for awhile now. Thanks!
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
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Re: Promontory Point (Rounds 9-10)

Postby elonpuckhog on Tue Dec 02, 2014 1:39 pm

Tourney still active, new games needed
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Re: Promontory Point (Rounds 9-10)

Postby alaskanassassin on Wed Dec 03, 2014 9:10 pm

elonpuckhog wrote:Tourney still active, new games needed


Was still waiting for 2 to finish, then I've been on vacation for the last 6 days. New ones will come out soon.

New games coming tomorrow. Sorry I've been so behind on this!
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
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Re: Promontory Point (Rounds 11-12)

Postby alaskanassassin on Tue Dec 16, 2014 3:03 pm

We're at an odd number, so once per round someone will receive a forfeit win. It's all random, though you can only receive that win once. You have a star by your name if for rounds 11 or 12 you received a forfeit win. This will continue until someone else fails to join invites and is dropped from the tourney.
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
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Re: Promontory Point (Rounds 11-12)

Postby alaskanassassin on Fri Dec 19, 2014 5:00 pm

Awesome, on a day where CC was being stupid with game creations you all joined your games and saved me a lot of hassle. THANK YOU!
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
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Re: Promontory Point (Rounds 11-12)

Postby Lord Arioch on Fri Dec 19, 2014 5:14 pm

U welcome!
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Re: Promontory Point (Rounds 11-12)

Postby alaskanassassin on Sat Jan 17, 2015 9:21 pm

1 active game left, of course it's my own, in Round 29 of 30. Then we will continue with this tournament!
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
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Re: Promontory Point (Rounds 12-13)

Postby TeeGee on Sat Feb 07, 2015 11:41 pm

my round 13 opponent is AWOL

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Re: Promontory Point (Rounds 12-13)

Postby alaskanassassin on Mon Feb 09, 2015 8:59 pm

TeeGee wrote:my round 13 opponent is AWOL

Game 15311908


Then you get a free win, and if he's AWOL in his other game, then he's dropped from the tourney.
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
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Re: Promontory Point (Rounds 13-14)

Postby alaskanassassin on Sun Mar 08, 2015 3:15 pm

1 active game and then we will move on. Dropped 4 people this round for not joining invites. Thanks to those of you who are sticking with it!
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
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Re: Promontory Point (Rounds 15-16)

Postby elonpuckhog on Thu Apr 09, 2015 1:31 pm

This tourney is still active
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