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Postby Easy n Dirty on Tue Oct 09, 2007 3:49 pm

I hate to be a nuisance, but I've played a couple games on Portugal now and I don't like it as a 1-on-1 map, principally because each player starts with 12 territories, so it further exaggerates the advantage of going first.

Please change my home settings to Montreal/Escalating/Chained.

Thanks.
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Postby TheKidsTrumpet on Tue Oct 09, 2007 4:30 pm

Can't wait for the next season.
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Banned Maps

Postby DresdenSooner on Thu Oct 11, 2007 5:41 am

DiM,

From what I understand the Pearl Harbor map was banned initially because there was too much of an advantage for the first player in a 1 on 1 tournament, not only because it seems to be a different style of game. I would also add a couple of other new maps to that list, like Omaha Beach. For games with more than two players, I can see where these maps would be fun, but in 1 on 1, the first drop most likely mean victory for the first player to play. As far as AoM, it is not really the game of risk, it is simply a game of strategy where conquering individual states is more important than holding a continent. In the end, however, I wouldn't mind AoM as much as Pearl Harbor or Omaha Beach or Battle of Actium.

All of that aside, the tourney director gets to choose what happens in his tournament. A tournament is not a democracy, unless so stated by the dictator.

Dresdensooner

PS Who is the new division Marshall for div 6? and do we need to report wins/losses on this forum, or will you, Yorkie, be checking the results?
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Re: Banned Maps

Postby yorkiepeter on Thu Oct 11, 2007 5:48 am

DresdenSooner wrote:DiM,

From what I understand the Pearl Harbor map was banned initially because there was too much of an advantage for the first player in a 1 on 1 tournament, not only because it seems to be a different style of game. I would also add a couple of other new maps to that list, like Omaha Beach. For games with more than two players, I can see where these maps would be fun, but in 1 on 1, the first drop most likely mean victory for the first player to play. As far as AoM, it is not really the game of risk, it is simply a game of strategy where conquering individual states is more important than holding a continent. In the end, however, I wouldn't mind AoM as much as Pearl Harbor or Omaha Beach or Battle of Actium.

All of that aside, the tourney director gets to choose what happens in his tournament. A tournament is not a democracy, unless so stated by the dictator.

Dresdensooner

PS Who is the new division Marshall for div 6? and do we need to report wins/losses on this forum, or will you, Yorkie, be checking the results?


I will be monitoring all results unless someone wants to volunteer as division marshall.....
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Postby yorkiepeter on Thu Oct 11, 2007 5:57 am

Lufsen75 wrote:I would like to just put the divisions together and play the games. Take the order and make sure it is 10 in every division instead of waiting for proper persons to join. If anyone join now they should start from the bottom.


This is a fair point and I did consider it. But I would like to attract senior ranks to the league and with the amount of luck involved in 1 v 1 it did not seem appropriate for someone with 2500 points risking losing a load by playing cooks.

The main attraction of any league is that you play against players of similar ability
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Re: Banned Maps

Postby DiM on Thu Oct 11, 2007 6:56 pm

DresdenSooner wrote:DiM,

From what I understand the Pearl Harbor map was banned initially because there was too much of an advantage for the first player in a 1 on 1 tournament, not only because it seems to be a different style of game. I would also add a couple of other new maps to that list, like Omaha Beach. For games with more than two players, I can see where these maps would be fun, but in 1 on 1, the first drop most likely mean victory for the first player to play. As far as AoM, it is not really the game of risk, it is simply a game of strategy where conquering individual states is more important than holding a continent. In the end, however, I wouldn't mind AoM as much as Pearl Harbor or Omaha Beach or Battle of Actium.



actually i was pmd by yorkiepeter that i have to change my map choice because aom and pearl harbour aren't in the "spirit" of risk and that people don't understand them plus he was affraid pearl harbour or aom "specialists" would join for easy points.
it's really a silly reason to remove some maps.

anyway in AoM continents can be held just like any other map. why? because it's easier to protect your resources factory and market if you have the whole island and you get more troops because of the number of terits. but that's just another story and this is not the place.

the point is i feel it's crappy to ban certain maps because people don't understand them and there's the risk of "specialists" joining for free points.

i hate crosswords and i'd probably lose every game on that map and yet i will never comment if in a tourney i have to play on it.
anyway there's no point in taking this further since the banning of those maps is staying and thus i have retired.
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Postby dividedbyzero on Thu Oct 11, 2007 9:12 pm

Div 3 is well underway. Here's the latest standings:

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The front page should be updated now, too.
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Postby barterer2002 on Fri Oct 12, 2007 7:44 am

Just weighing in to disagree with the assessment that Pearl Harbor and Age of Merchants are un-risk like. Obviously the tourney director can disallow whatever maps he likes however the basic premise of Risk is to take an area, build your base and work out from there. It makes no difference if its Oil Tanks in Pearl Harbor, Australia in Classic, or the Pirates Cove Island in AOM. I see no reason to suggest that these maps aren't Risk like. Are there differences-of course-that's why there are different maps. King of the Mountain (helicopter pads), Space (wormholes), 8 Thoughts (allied symbols), Siege (one way passages), Circus Maximus (no continentents-one way movement) Extreme Global Warming (impassable zones), Mongol Empire (trade Route), Middle Earth (one way passage). RailUSA, USApocalypse (radiation zones), and Valley of the Kings (one way passages-jumping from scarab to scarab) all have aspects that aren't "Risklike" One of my favorite things about CC is the different maps and the different strategies that can be used. Are the bombardments in Pearl and Actium so much different than any of the other new strategies that have been introduced? I don't think so.
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