elGrande wrote:I am a bit confused as to why you don't choose to run 'round robin' as you like. Who has decided that the way you had it outlined in your initial post is the correct way. My first tournament was round robin, and I used a points system to determine the winners and it was also NOT 1v1. There are many ways to do things and to decide tiebreakers.

If I was running a 1v1 group play with 4 players..

It would be a 3 map series (means you play ALL 3 maps.. not a best of)..

Each map is worth 2 points win, -1 for DQ.

So each map can be 6:0, 4:2, 6:-3, ..etc..

Each player would play the others in their group 1 time (1 match)..

A maximum of 18 points can be earned.

This will help lower the number of possible ties and the fact that each match is a 3 map series.. you will always have a tie breaker already decided between players. There will never be a tie among players..

However, in cases that 3 players are tied in points..

You first look at their head to head, then you look at only the matches (wins/losses) among the 3 players that are tied..

Using this system, you will hardly ever have ties that need additional matches.

John "El Grande" Clark

Executive Director of Operations

Cyber Sports Network

http://www.cyber-sports.net

You make lots of points and I will try to answer all of them. No one said the way I do it is the correct way. There are many different formats to the RR.

I chose to run the RR tournaments like this as they are fast. The 1 v 1 games can take a long time but the majority of the 120 games are finished with in under 5 days. It is intense. HighlanderAttack and SirSebstar can and have finished all games in 2 days.

Your tournament is not what I would call a round robin but a group tournament. You had 4 player games with the same 4 players in each game. Similar to these two.

viewtopic.php?f=90&t=136489viewtopic.php?f=91&t=134394The Expanding Horizons uses the same format as yours as well as the points system. Less chance of a tie I agree, but there is still a chance which is why, even with this one I placed the rule of a points tie, they play another game.

Another good example of a RR would be the Berlin 1961 that is going on now with each player playing each other 5 games and points being awarded for how ever many games you beat over your opponent. This one however is played over a much longer period of time.

viewtopic.php?t=134607As you can see, with 3 rounds left, the top 4 are within 30 points of each other. Again it may come down to two players being tied on points and it being decided over there 5 games. Same situation as mine with the games between players deciding the outcome. It does not matter how you do it, at some point, you have to award the win to someone.

With your one, how did you decide on the ties in the groups?

No matter what system you employ in a RR tournament, you will always have ties. With my one, more so maybe, which is why the rule was written. The players who sign up know this and accept it. My question is, can it be done fairer within the parameters of the format I have chosen to do the tournaments in?