The Fissk: Tournament Center
Posted:
Wed Mar 16, 2011 5:52 pm
by TheFissk
ONGOING Doubles Double Takeout (Round 3)
http://www.conquerclub.com/forum/viewtopic.php?f=91&t=138751&p=3028683#p3028683 show
Can you prove that you and a friend are the best out their? This is a doubles double takeout tournament (Double Elimination) against 7 other teams for you to prove your skills on your favourite maps! were the dice bad for you in your first game? Dont worry you are still in it, you have to lose TWICE to get knocked out When you enter be sure to nominate 4 maps (two each) the map(s) with the most nominations will be used (PM me for more details) otherwise all the games will be the same your team against one other, with sequential turns, manual deployment, Esclating Spoiles, unlimited reinforcements, and no fog. reserves will only be brought in for first round after that deadbeating will result in losing that game you can view a sample of the tourny brackets here:http://www.printyourbrackets.com/pdfbrackets/8teamDouble.pdf Teams Maps chosen at random (Random.org) from the ones with the most votesAge of Realms 2 Luxembourg Iberia feel free to PM me at any time with any questions
WAITING FOR PLAYERS Madness? (16/32)
http://www.conquerclub.com/forum/viewtopic.php?f=90&t=139614 show
I'm looking for 32 players willing to take part in this almost crazy tourney. every game will be completely different including the # of players present, map, most of the settings, and the # of games in each round. the only things i will tell you for certain is that 16 will advance to the second round, 8 to the third, 4 to the fourth, and 2 to the final. Winners will automatically be advanced and the rest of the slots will be fill randomly.
Re: The Fissk: Tournament Center
Posted:
Wed Mar 16, 2011 6:19 pm
by Night Strike
Sorry people, but this forum is not meant as your personal database. We already have a site-wide database at the top of the forum. Until you (everybody in general) have organized a bunch of tournaments or actually have a purpose behind needing a mass-link thread, I'm just going to lock them.