Moderator: Tournament Directors
Twill wrote:Bravo all of you!
a true milestone indeed. Gozar, special congrats to you for really bringing this to what it is - it is amazing. Sir ricco, I love the new limelight. Moose, best of luck to you wherever you end up. And Gilligan, I don't know how you have the patience for listing the tournaments but bravo!
You guys are a true asset to the community, I look forward to reading the next 52 editions!
Sir. Ricco wrote:Hello all American CC players,
Well, Thanksgiving is coming up, and we all know what that means. Food, football, and friends. We at the Newsletter would like to do something special for the Thanksgiving newsletter.
So, all you readers send us a short PM about what you are thankful for. Hopefully we can get a big responds from you. The newsletter staff and I will wade through and find our favorites. So send the PM to Sir. Ricco.
Have a great Thanksgiving!
Lately I've noticed that may you be an experienced organiser or newcomer in the amazing tournaments' world, there are things that are made according to following saying - why use the shortcut when you can go around. I've decided that I should share the experience that I've gathered when running my tournaments and hopefully it will become a dialogue between myself and readers of the newsletter. This is not meant only for organisers, I would also like to hear thoughts from players who have played in tens, maybe hundreds of tournaments but never run one. You have different views and perspective that might be hidden from myself and other playing organisers. Everybody, please contact amazzony with your questions, problems, ideas and thoughts!
Today I've decided to concentrate on Inbox. Optimus Prime has made a great job with a small guide that locates in Q&A subforum of General Discussion: Powers of the Inbox: How-To. Though a lot is explained in there then I would like to bring out a few things.
- First and most important thing for TOs is the improvement that came with new forums awhile ago - chance to send a PM to many people at once. It's a blessing I tell you. I'm sure we have readers who don't remember the times when you could send message only to one person. Of course, it never stopped crazy people from running big tournaments but I'm very thankful (and there are surely others) that I can send one message to hundreds of players at once. It has opened new doors to updating tournaments, sending out games and pushing the limits to bigger and more complex tournaments.
- Every saved second is a second that can be used in improving the tournament, I like to think. I've lately discovered that there's a cool button "Compose message". So, when you are sending several messages in a row then you don't have to return to Inbox and click "NEWPM" but you can save a click or two time to time. Might not seem much but when you are sending hundreds/thousands of messages then it saves you just a bit of time and I've found it quite handy.
- Last but not least, a quick explanation what's the difference between "Add" and "Add [BCC]" buttons. When you use "Add" then everybody can see who the message has been sent. If you push "Add [BCC]" button then you won't share with others who else has got the same message. It's good to know when sending tournament invites or other messages that include tens or hundreds of names.
Have fun in discovering your Inbox and its possibilities! Don't forget to send me what you've discovered and what should be shared with the others in newsletter. In next issue we'll look a bit more into Inbox and if there are any questions by you then I'll find answers to them.
Wishing you happy messaging,
News Hound wrote:Hey oaktown
oaktown wrote:Hey back at ya... glad to be of service.
News Hound wrote:What is the purpose of the foundry competition?
oaktown wrote:Most of us wouldn't be here on Conquer Club if we didn't have a healthy competitive side to our personalities, so bringing some friendly competition into the Foundry is a good thing. And since past competitions have been won by Foundry regulars, we wanted to get a competition going that would bring in new blood. Just as we were ready to announce it we were given the thumbs-up for a Centerscape revamp, so it seemed like fun to run side-by-side competitions - one for the Foundry veterans, and one for new mapmakers.
News Hound wrote:How will this benefit the tournaments forum?
oaktown wrote:New maps! You tournament guys are so busy (read: popular) that you have to be running out of ideas. We'll end up with a brand spanking new map of Central America, and a Centerscape replacement that doesn't look like balls. Plus, I suspect that even the losers of this competition will be able to use elements of their designs in future work; our last revamp competition produced some beautiful work, and the ideas that came out of that competition will result in more than just an update of the Brazil map.
News Hound wrote:Can anyone get involved?
oaktown wrote:Absolutely, and by setting up one competition that is not open to our veteran mapmakers we are hoping it ill be more attractive to novices. Even if you've never wandered into the Foundry you'll be on even footing with your competition. That said, I'm certain we're still going to see some very high quality work - there are a lot of Photoshop junkies out there, and the bits and pieces that I've seen so far look quite good.
News Hound wrote:If there was one piece of advice you could give to amateur mapmakers, what would it be?
oaktown wrote:Ugh, only one? I guess it would be to keep your eyes on the prize. Most mapmakers will agree that the first project is a lot more work than they'd ever imagined. If you're serious about making a map you'll get it done, and we're there to help you, but you need to go into this with the understanding that you aren't going to be able to whip up a ready-to-play map in an hour or two using the Paint application that came with Windows. Oh, and my second piece of advice would be not to use that Paint application that came with Windows. We recently had a good discussion as to why in the Foundry.
News Hound wrote:As a person who has had a map quenched, how does it feel when you see people making tournaments out of your map?
oaktown wrote:I'm routinely shocked to see that the map that I put together two years ago (which is by no means my best) still has over 100 active games being played on it - and even more surprised to see it being used for the occasional tournament! It's a good feeling to create something that becomes a part of the site, especially at a site like CC where the expectation and standards are pretty high.
Now, if I could win some of those tournaments I'd like it even more.
News Hound wrote:Thankyou for your time
oaktown wrote:My pleasure, and I'm looking forward to seeing your competition entry, samuelc.
This time, amazzony's tournament advice will be short because I was hoping to get some feedback and questions from readers but it seems that everybody either know their inbox really well or don't understand at all so no questions came. I would like to say that this part of the newsletter is mostly to help organisers and players to understand and learn some aspects of the site and other things that are related to tournament organising. I won't be giving hints how to win tournaments because for that there are way better people like BaldAdonis, Godd and killmanic who are in the top of winning tournaments.
As promised in last issue, we'll look a bit more into inbox and this time I would like to turn your attention to messaging etiquette. I'm not sure it's the best word for the following but it's the best I could find.
- First thing, after deciding who to message, is to write a subject. For that, I would recommend not to use Hey or Hello but something more specific about what the message is about. It's especially important when messaging people who get many PMs a day and might not have enough time to read them always (people like myself ). If you are writing about a tournament then always include the tournament name in the title and after it you can write more specifically what your message is about (in brackets for example). Add "results", "question", "mistake" etc.
- Secondly, after subject, you'll write your question or problem or whatever is on your mind. There's not much to follow in there IMO, just make sure that you make yourself understandable. Though, I have a few suggestions. When you are writing about some certain game, make sure that you add the game number. If you are having trouble with some certain player, make sure to add the player name (correctly written). Little things like that can save a lot of time.
It seems that this is it for today. If you have any comments or questions about Inbox and how I presented it then don't hesitate and contact me. Next week we'll be looking more closely to BBCode and tags, if you are interested in something specific then let me know about it.
Happy messaging and cya next week in Amazzony's Advice!
Bones2484 wrote:All of the above tournaments are announced for 2500+ only. This probably eliminated close to 90-95% of the players who play tournaments. Sure I may be whining because I don't qualify myself at this point in time... but I am of the opinion that ALL tournaments should be made available to every player on the site.
If anything, these elitist games can be ran by PM or in the callouts forum. Trying to pass these off as "tournaments" are a complete joke. This blatant discrimination and conceited attitude has already ruined most aspects of this site, and I don't want to see it ruin the only thing I am still on CC for… Tournaments.
Timminz wrote:I don't see a problem with point restrictions on entry, as long as there is an equal tournament being offered for all the other ranks. Something like the "League of...." tournaments that are going on now. But, to offer half a dozen tournaments that are only open to the top 250 (or so) players is just elitist *expletive*. The tournament forum is not the place for it.
Blitzaholic wrote: As I discussed in length with some in here on these 2500+ tournaments, this will be my last batch, several liked them and wanted more, I thought I was sparking cc by trying to get more involved in tournaments as many high ranks don’t, but many started to come around after I invited some. Again, I have no problem not making anymore of these after these are done if that makes all happy.… and the reason many don’t play them is because they lose a ton of points! why do 90% of the people that win tournaments feel good when the top 10% in scores are never in them, do you feel like you really competed against the best players on the site? cause you have not….I guarantee you that of the top 300 players on the scoreboard, they are 90% of the best players on this site.
Optimus Prime wrote: Blitz, you are blind if you think that those players in the Top 300 are the best "all around" players this site has to offer. I would venture to guess that a majority of them got to that point specializing in one type of game play, and doing that does not mean that they are the best.
Until all of you up there on the first page of the scoreboard start showing up for any and all tournaments regardless of player score or style of play, I will continue to believe you do not have what it takes to truly play in them. You cannot claim to be the best if you aren't willing to play others who truly are the best at their craft.
Sir. Ricco wrote:Well, my time has come to say goodbye to CC. It is unfortunately news to me. Due to personally issues I will be unable to close my account properly. If you like to take over any of my accounts talk to the TDs. If I am any of your tournaments you will need to find a replacement for me. I have enjoyed running tournaments and working on the newsletter with Gozar and Gillgan. But it is time for me to say goodbye.
Magiw wrote:Concise description:
- Add a Reply All Button to PM window so that with one click you can reply to all people you received a PM from.
- Code can be found at the phpbb forums, received help from the community to get it for my forum and think it would be more useful here. Info at bottom of page 2
- phpBB Code
This will improve the following aspects of the site:
- PM's between multiple players, clan members or tournament players can be handled with one button click instead of looking up individual names.
lackattack wrote:I upgraded the forum to phpBB 3.0.3 and indeed the PM Reply button works like 'Reply to all'
Here is the full list of improvements in 3.0.3
Night Strike wrote:Public Service Announcement
PLEASE avoid sending out massive PMs using the "Add" button when you are sending out invitations to your tournaments or sending out the games. It gets VERY annoying to those people who have to keep receiving your replies due to the new "Reply to All" function.
Until things are fixed or cleaned up, please add the long list of players using the "Add [BCC]" button. This will keep everyone who receives the PM from receiving subsequent replies. Thanks.
It's been a few weeks now since I've given some advice but now I'll mix something together to all the organisers and players out there in hope that everybody will find something useful. If not from this issue then perhaps in the previous ones or maybe in the future.
- Firstly I'd like to mention one more thing about messaging and this goes fully to tournament organisers. Biggest mistake that I've seen in messages is that organiser either says that take a look at scoreboard or please post results to tournament thread but... why aren't you adding the link to tournament thread then? It's just a few extra clicks but make players check your thread and make things a lot comfortable for your players (and to you if you wish people to post results).
- Now, lets move on to BBCode. You can read all about it when you follow this link which also locates under smileys when you type a message and it is under "BBCode is ON/OFF". A lot is explained in there - how to make bold, italic and underlined text, how to add colors and change size and how to mix it all. Quoting, code and list is also explained in there. Finally, linking and putting pictures to forums is also in the guide. In some future issue I will talk more about how to manage images and in next issue I will talk more about some tags.
If you have any questions or comments on today's topics then please let me know. Cya next time!
gimil wrote:About the competitions, I have to say that I am happy with the enthusiasm and quality that the foundry has shown through both competitions currently being run.
In the The Centerscape Invitational the pro map-makers have produced some lovely work but it is the amateur Central America Amateur Open where I have been most impressed. In my opinion I would have to say that the quality of maps produced by the amateurs have easily outweighed the pros. Hopefully the amateurs stick around and become the next generation of pro map-makers.
This is definetly one of the best competitions the foundry has ever run. Special mention goes to oaktown who put the hard work in that made this fantastic competition possible.
As promised, this time we will look more closely into some tags that I'm using and find very useful both to myself and to players who play in my tournaments. Before I get to specific tags, I would like to write a few words how to put the tags into your message/post the most easy way. For some of you it may be simple but I think that explaining it won't hurt.
- To add tags, may it be color, size or anything else, you have 2 possibilities. First possibility is to enter the tag(s) and then type your text between them. Another possibility is to write the text first, then highlight/select what you wish to put between tags and then press the tag button.
- First I would like to introduce you the most common one used in tournament forums. I'm sure that many players and organisers are very grateful for this one.
- It's game-tag and looks like this: [Game][/Game]
- This is an easy way to get to games fast. Putting game number between the tags makes a simple shortcut to the game so players could enter it and organisers check the results fast. Are you a player looking to post results or an organiser sending out games, this is the tag that you should always use.
- How to use it. To get this: Game 123456; type this:
- Code: Select all
- An upgrade to game-tag is to-tag and it looks like this: [to][/to]
- This is meant for organisers who wish to put an extra effort into sending out games. I personally don't use it because it's not in the "tag-strip" so I have to type it every time I wish to use. Secondly I think that if people first see the game they are joining then it might help to avoid joining wrong-setting games. So, I just don't find it comfortable enough to use but I understand completely people who wish to use it and I encourage to test it out to see if it's suitable for you.
- How to use it. To get this: View Game 123456 (Auto-Join Game); type this:
- Code: Select all
Of course, "PASSWORD" needs to be replaced with the actual password of the specific game.
- Last tag that I will introduce is spoiler and it looks like this:
- Code: Select all
- I think the main purpose of this is to avoid awfully long posts so loading and scrolling wouldn't take forever. How you wish to use it is up to you and your imagination. I'm personally using it to keep a long schedule short in here (scroll down after scoreboard). To see/hide what's hidden behind spoiler, just click show/hide.
- How to use it. To get this:
- Code: Select all
[spoiler]Guess who hid in here? Nobody :D[/spoiler]
You can also "name" your spoilers like this:
- Code: Select all
[spoiler="schedule"]Guess who hid in here? Nobody :D[/spoiler]
That's it for this time. Please send me your questions, comments, feedback and complaints. May it be a simple sentence like "keep it up" or "enough of the crap, we don't need it". We can put it into newspaper under your name or anonymous or just answer the things by private message if you wish.
Waiting for your messages, full of BBCode!
Steelhorse wrote:Seasons greetings and happy holidays to our friends in the Tournament Community.
On behalf of Night Strike, Natewolfman, and Gilligan, I would like to wish all of you a safe and Merry Christmas, Hanukkah, Kwanzaa, Boxing Day, or whichever holiday you celebrate.
The holiday season is a time to celebrate and give thanks for those things that mean the most to you and share them with friends and family.
One of the things the Tournament Staff is thankful for is that we have a world-wide extended family all connected by one thing...the love of creating and playing in Tournaments that everyone can partake in and enjoy.
I wish each of you a safe and prosperous New Year.
WidowMakers wrote:Hey everyone,
Let me explain a little bit about how this map collection idea came about. I started playing some tournaments a while back and I really enjoy it. The time that the organizers spend is huge and the style, types and organization of each tournament allows for many different play styles for many different players. So thanks to all of the organizers and all they do.
This now brings me to the point of the new maps. I wanted to make a map collection that could be the focus of many different tournaments in the future. So I was thinking "what could I make that would fill this desire?" I looked over the maps we already have on CC and found it, the USA map.
The USA map has 6 bonus regions (West, Rockies, S. West, S. East, Great Lakes, New England) representing 48 of the 50 sates. I had the idea that each bonus region could be developed into its own map thus having a total of 6 maps. So the entire map set would be a total of 7 (these 6 region maps and the original USA map)
samuelc812 wrote:I know i have had a short stay, but it is time for me to say goodbye, but only to the Tournament Newsletter, Don't worry i am going to keep writing for you guys until a replacement is found. I am currently working on another secret project with Foundry C.A. gimil to be revealed at a later date. And because of this, i will no longer be able to honour my commitment to this newsletter, i know the News Hound job has never been one that could be sustained for too long. Happy 2009 all
Hey, again! This time I first have to start with an apology because a lot later I noticed I made a mistake in the spoiler section. To name your spoiler, it goes like this:
- How to use it. You can also "name" your spoilers like this:
- Code: Select all
[spoiler=schedule]Guess who hid in here? Nobody :D[/spoiler]
Now lets move on to today's topic which is images and how to put them to forums. This is used to make scoreboards. I'm going to give you step by step introduction how I make my image scoreboards. I'm sure there are other ways and programs to that can be used but I'll give you my point of view.
- Making scoreboard. For that I use excel. Those who don't have Microsoft Office can get free programs from internet (for example, OpenOffice).
- Making image. When scoreboard is made then I need to make it as image. I use IrfanView for it because it's simple and easy but at the same time gives different options. You can also use Paint of whatever else program that lets you save images.
- Getting scoreboard to image. Select everything in excel that you want to be in the image and copy it. Then save it as GIF extension (unless you have a picture or something that needs better quality, then use JPG).
- Uploading a picture. If you understood my instruction correctly then you have a picture in your computer now (if you didn't then don't hesitate to message me and ask better ones). To get the picture to forums, you must upload it to some site that hosts pictures. I'm using www.photobucket.com. When using that site make sure that your "image max size default" would be 1 megabyte (it can be changed under options).
- Posting to the forums. Now there's just one more step ahead. Copy your image link from photobucket. Either Direct link which means you have to add image or bigimage tag in forums. Or IMG Code which means you already have image tags and you don't have to add them in CC forums. Just copy one of them and in the end, when you want image posted in the forums it has to look like this:
- Code: Select all
[img]DIRECT IMAGE LINK[/img]
- Code: Select all
[BigImg]DIRECT IMAGE LINK[/BigImg]
Next time we'll look closer to some other ways how to post scoreboards. A bit late but nevertheless...
Have a Happy New Year!
Steelhorse wrote:A Warm Welcome to Gilligan and Natewolfman, our 2 newest Tournament Directors.
As most of you know, Nate and Gill have been working as Tourney Elves for quite some time and have done a stellar job. Both have devoted many hours to improving the Tournaments Forum and assisting myself, Night Strike, and Optimus with the day-to-day operations and logistics.
When it came time to look for help in the form of new Tournament Directors, it was fairly obvious ,to all involved, who would be the best choices at this time. These two have certainly paid their dues and proven their value to the Tournaments Forum and to the CC community at large.
So, with that I'd like to formally announce our 2 newest Tournament Directors, Gilligan and Natewolfman.
I thank you both for your past and continuing efforts in making CC the best gaming site on the net.
Natewolfman wrote:I am glad to be a part of Team CC, and especially a part of the Tournament Directors. Tournaments have been my main thing on CC since I stumbled onto the forums, and I am glad I have been a positive influence, and hopefully this can translate into my new job. If anyone ever needs help or has questions, I will do my best to help you, or find the person who can. Thanks CC.
Gilligan wrote:Hola tournament fans,
I'd just like to say thanks to all of you who keep this forum running. Without all of the organizers and players, this forum would not be what it is today, so hats off to you guys.
Now that I just became a Tournament Director, I can personally help you with more things, such as privileges and medals. I've done organizing for over two years, so this is a big thing for me to do what I love and to share it with those who do as well. Thanks guys.
To abandon Newsletter at this time is making my heart bleed but I'm not capable of doing my advice columns as well as it deserves to be done. So, I'm leaving Tournament Newsletter for awhile, in hope to return some day with more inspiration, better ideas and smarter advice.
Keep reading the Newsletter and appreciate the work that is done to bring it to you!
copy and paste ftw!Well all the tournaments I saw usually had a high ranked member as the winner. so I figured it would be fair to make one for newer ranks (cooks and below) to give them a good shot at a victory, thus came my "Battle of the N00bs" franchise.
I should stop doing that lolI usually like the options to be voted on, I like that freedom to be there. the only exception is in the Tour de France, I did that because playing that on say the Asia map would be just plain dumb
jpcloet wrote:Some of you may have seen the Clan Director's post around the future of clans on CC. One of the key messages is that some "unofficial" things could be done by the group here and I'm going to start another "unofficial" clan item. I've been asked to run another league and also another tournament, however there are limitations to both so I will avoid them for now. Please continue to post your clan's challenge results on that thread (final score needed) and I will update the ladder.
Using MarVal's thread on challenges that have been completed, and a number of other challenges that I'm aware of (Teams Doubles League), I've compiled the unofficial clan ladder rankings using the ELO system used for chess using all the statistical data I could find.http://en.wikipedia.org/wiki/Elo_rating_system wrote:
The Elo rating system is a method for calculating the relative skill levels of players in two-player games such as chess and Go. It is named after its creator Arpad Elo (1903–1992, born as Élő Árpád), a Hungarian-born American physics professor.
The Elo system was invented as an improved chess rating system, but today it is also used in many other games. It is also used as a rating system for multiplayer competition in a number of computer games, and has been adapted to team sports including association football, American college football and basketball, and Major League Baseball.
Around the World in 80 Days Tournament 80% Complete.
The battles progress around the world using the history of flight as a theme; the tournament director, stahrgazer, had a passion for aerospace early on and worked for 15 years in an aerospace engineering firm while co-director nemrehs1 had experience with prior tournaments.
This tournament, which comes complete with half-year premium prizes for each of the members of the winning quads, began as 8 1v1 matches starting off where world flight began: Balloon races in Europe. Each contestant had to win 2 of three singles matches on different maps before picking a partner to continue on to doubles (Wright Brothers) rounds. Doubles partners who won two of three picked a third to go into the Triples Round, and triples winners (again, two of three matches each on a different map) will pick a Quads partner to battle for "Earth supremacy" on World 2.1.
The setup was so popular, the maps so diverse and the theme described with such fun that the many "reserves" the tourney garnered requested a second tournament, "just for fun" (no premium prize for the Around the World in 80 days "R" tournament) which is ending the "doubles" rounds.
Says the director, "I couldn't have done it without great advice from several tournament moderators, both past and present; and co-director nemrehs1 has been a great help in setting up tournament games." And stahrgazer adds, "I've been so pleased that the participants are enjoying themselves; even those who have not progressed this far have said the event is well-organized. No tourney is complete without great combatants."
So, which quads team(s) will be named the Conquernauts? We'll only know at the end of the 80 days.
Good luck, CC flyers!
Franchise and International Tournaments
Now you can have your very own franchise tournament by calling this number 555-555-5555. Just kidding but this is for real: you can have a franchise tag put on your tournaments by having 5 or more tournaments with the same name and same style.
If you do achieve this very respectable goal you will have your medals for those tournaments combined and be given a brand spankin' new one. You will also get a special designation in the Hall of Fame. That tournament will be retired and that name is designated as yours and yours only (Unless you give permission for someone esle to use it).
Now you non-English speaking folk can also run and join tournaments but wait, there is a catch. In order to run a tournament for that international country you must be from or speak that language and when sending in privileges you must send in a English translation of your request. You must also frequently be in the international forums.
You can not run more than two tournaments at a time for international tournaments. The organizer is responsible for sending in the results of the tournament. The rules are basically the same about abandoned tournament policy.
To read more go to this link it includes post tags and a important message for all you tournament organizers.
This is blacky44 saying good bye.
Zombies Ate My Neighbors
Back when SuperNES was popular, I found a used game for a couple bucks at a video store. The title made it seem the game would be something like “Night of the Living Dead.” I took it home, began playing, and never had so much fun as in that silly little two-dollar used game. Well, okay, CC is more fun; it was especially hilarious the night the Zombies unexpectedly woke up on Arms Race and began eating all the neighbours. Here’s a sample of the reactions:
LFAW: HAHA LMAO KingOfGods: wow t-o-m: HAHAHAHAHAAHA demonfork: wtf
KingOfGods: hahahhahahhahaa Phlaim: LOL ChrisBeerens: u kiddin me? Gilligan: HAHA
demonfork: hahahahahaah bryguy: LOL fireswords: omfg gameplayer: lmao KingOfGods: rofl
pimphawks70: wtf? timmytuttut88: HAHAHAHA Hath: ahahahhaha karelpietertje: lol
Paddy The Cat: hahahahahahahahahahahahaha pepperonibread: heh... excellent.
DAT_WAT_SHE_SAID: hahahaha timmytuttut88: this is great Ryall55: omfg hha roflmao
XsaladX: lol heavenly29: lmao lanyards: Hahahahahhahahahha The Fuzzy Pengui: this is great!
Incandenza: this is hilarious DAT_WAT_SHE_SAID: this is the funniest game i have ever played
Jeff Hardy: thats awesome bryguy: lol this is hilarious timmytuttut88: OH DAYUM
Paddy The Cat: neutral player kicking ass LFAW: Cmon Neutral Player!
bryguy: what the heck its all neutral ChrisBeerens: go neutral player go
gameplayer: wtf?!? dragon dor: ??????????? General Smithas: how did I get eliminated gcwca_4_life: since when can neutrals attack?
Those CC cynics among us “know” that this was all some big conspiracy by the Admin. Here’s the evidence they can point to!Twill wrote: well, we've been looking for a way to remove points from the pool, maybe this is it if neutral wins
And, they’ll add, the Admin are trying to pass the buck and the blame!Twill wrote: he'll probably blame it on me for letting a non-standard game get started
Some, like me, thought this was an example of the "infected neutrals" being discussed in Suggestions and Bug Reports:
As you can read in the thread, some of those CC helping hands (and minds) have been working on ways to give a “Neutrals attack” option; Zombies coming to life. The truth is, "infected neutrals" are still being designed; not tested. Instead, this is an example of the Battle Royale (BR) coding conflicting with Arms Race coding; in Arms Race, certain positions are designed to begin as neutral. Battle Royale coding tries to put people on those neutral positions.
Twill wrote: It's like in I Robot - "random bits of code combining to make the appearence of inteligence." Apparently the code doesn’t play well with lots of neutral players. It wasn't planned, although it would have made a great April fool’s joke (for the person who won at least).
Game 3960030 will stand simply as part of CC Battle Royale lore. It's up there with Lack getting stuck on Alcatraz in a BR game he created on the san fran map, or the assassin game that finished as soon as the first person killed someone.
This BR/Zombie-neutral coding conflict is not the only recent instance of the dead returning to life. Two tournaments that had been abandoned have been revitalized.
Said BaldAdonis of Harder Better Stronger Faster http://www.conquerclub.com/viewtopic.php?f=91&t=77253 “I liked a lot of things about the tournament, and most I thought were quite innovative. Besides enjoying the maps, settings and players, I really liked the scoring methods. It manages to distribute points to players who don't win, but it also skews towards winners: the bottom 4 take 7/54 total points, and every player gets more points than the total of players at least two lower than him. It also takes into account the game style. In terminator, the first to make a kill is the top player. In assassin, the more armies you have left, the higher you rank. These give a lot of different strategies in the same tournament.
"It helps that they're all 8 player games, so I only need to make 100 games, and it includes 60 players. Compare that with a 2 player league, where I need to make 500+ games for 20 players. I've also won all my games so far, so I'd hate to throw that away.”
Adds God Emperor Q about the Slaughter Ball World Championship http://www.conquerclub.com/forum/viewtopic.php?f=91&t=76571 “OK, well, i checked in on the tourney every now and then, when i found out on jan 15 that tender (the previous tourney runner) hadn't been on till jan 1st. I couldn't take over till feb 1st, but I took over because there was interest in people to still play and I was interested in still playing as well, and I decided to step up and try and make it happen. I had some free time, and I just wanted to get this fun tourney back on its feet. And, yeah, the prize of 6 months premium wasn't hurting matters either.”
for those CC Dr. Frankensteins who brought our tournaments back to life!
Is it common on CC for the dead to come back to life? News Hound got the answer from Tourney Director Gilligan: "I've been in tournaments that got abandoned, particularly a Feudal War doubles tournament I was in with banana_hammocks - We got to the semis, and it got abandoned, on top of that it was worth premium membership. Moral of the story: Don't abandon tournaments!" He adds, "I'd rather see tournaments get resurrected after abandonment. It makes the leaders still show off for doing good in a tournament that finished rather than abandoned and not have the disappointment. It doesn't happen all that often but it does happen.”
Sometimes, the CC community can seem a little lifeless, but don’t let those moments fool you. Beneath that zombie exterior is a pulse of excitement. That pulse is evidenced with people like GEQ and BA who are willing to nurture the tournaments that the original organizers first brought to life and then, sadly, had to leave behind. It is also evidenced by the creative minds willing to take a coding chance that, while imperfect, will give CC members moments of uproarious laughter for years to come. News Hound is sure that we have not seen the last of the Conquer Club Zombies, either in games or in tournaments.
And of the 1283 points he won when the Zombies ate his neighbors, PepperJack said: This is the lamest and awesomest win ever!
In their constant search to improve the site and imbue it with the spirit of whatever holiday (or other reasonable excuse) comes along, the Moderators of Conquer Club have issued a Tournament-style challenge to the members to engage them in a tourney after their own hearts: Love a mod. Hate a mod. Whac-a-mod? viewtopic.php?f=1&t=77716&view=unread#unread
Yes, CC fans, the Moderators are making themselves targets in this tournament complete with its own Medal of conquest for those combatants who successfully turn the moderators into bloody Valentines.
Some games are singles, some doubles, and in some cases the moderator(s) allow the opponent(s) to choose the weapon (map) and settings. At the time of this writing, 102 games are complete, with the Moderators ahead by 16 games. CC citizens are going to have to do better than this if they want that special medal (the design of which is not yet revealed) being offered up as the key to the Moderators’ hearts.
So go scope out one of the Moderators and ask him or her to be your Valentine in this Tournament of Love, Hate, and lots of bloody Fun.
blacky44 wrote:Hello CC lovers and welcome to this weeks news hound. stahrgazer and I will both be writing for the news hound this week and hopefully next week and so on. Today I want to talk about medals given to tournament winners. I have pmed 5 people who have all won tournaments and asked their opinion but only 3 replied.WhiteMoose wrote:
I actually don't think medals should be given out to all tournaments you win. Since many tournaments just require you to win 4 games in a row. Which isn't much of an accomplishment. So it would be better according to me if tournament winner medals should be given out in larger tournaments. Not that it would work, but I think I'd be better if it were possible. But don't get me wrong, I welcome tournament winner medals. It will probably increase the already active tournament forum even more. Which is great, since tournaments are a huge part of the CC game/community.game/community. Plus I now don't have to brag about my tournament wins on my signature,Godd wrote:
Not worried about getting medals or not after all not that many will see the medals for only the ones that may look up at a post of yours if you post a lot. Just being able to win a tourney is great (yes I have won my share of them) and shows it does not matter what rank you are.Blitzaholic wrote
I think it is a good idea because it is very difficult to any win any tournament.
Click this link and scroll down to the community achievements and you can see what is suppose to be the medals for contests and tournament wins http://www.conquerclub.com/forum/medals.php
phantomzero wrote: Wow, 73 points each if the Admins win, and 5 points each if the Field Marshals win
fishydance wrote: Hey good luck all! Lack, how about tossing a few bodies of those you defeat into the ocean ... da fish are hungry tonight
Dragonah: If i had to throw my hat into the ring and place a bet on the victors, i'd be rooting for the admins, nothing against the field marshals though, they've proved they're strength for sure.
LED ZEPPELINER: stick it to the mods
2009-02-20 14:28:55 - AndyDufresne missed a turn
2009-02-16 17:21:47 - kinesthe: can we do another whack a mod soon? missed this one