Can we make a rule that turn synching (when there are only 2 teams left, starting the round very very late s.t. the other doesn't get a chance to play, or let time run out while taking the turn to be able to start the next turn) is not allowed?
The rule could read like this: If you don't start the new turn for 16 hours or one member lets his time run out, then you must wait for the other team to play first, otherwise that game gets counted as lost.
It's what most people don't like about doubles freestyle.
patsfan, dou you have any favourite map?
Sikkram, I don't think it'll be a problem, if you start a forth game right now.
socralynnek, thanks for the suggestion, maybe that will help, I'll update the rules.