TaCktiX wrote:1 minute would be rather dicey for a guy on dial-up. I'd suggest a 2 minute minimum to allow for network latency. The idea, definite thumbs-up. Speed chess-style, just applied to CC.
Didn't think of dial up. Good point. What would be the coolest if when you create a game you could choose Speed Game and then Minutes allowed
The only thing changing is the minutes per turn, still same refresh and everything.
Imagine a Freestyle Classic with like 5 or 6 people, much less of the waiting at the end for last minute attacks, it would be crazy. Yes maybe not as much time for strategy but it would really be intense.