Stop multis from playing (Merged) [Done]

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is turning busted multis armies into neutrals a good idea?

a resounding YES!!!
85
93%
a resounding HECK NO!!!!
6
7%
 
Total votes : 91

Stop multis from playing (Merged) [Done]

Postby Jork on Mon Dec 11, 2006 7:49 pm

First I'd like to say that you guys do a GREAT job at busting cheats, and they DO seem to abound here. But please, don't allow them to score a "win" when they are busted during a game. They shouldn't be allowed to finish their game! When busted they should become "literally" inactive not just figuratively! And the win should either go to the opposoition or the entire game should be made a "wash". No points lost or gained on either side! This seems much more fair to me then allowing them to play on and have the legitimate team suffer the loss in points! Doesn't this make sense?
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Postby HotShot53 on Mon Dec 11, 2006 8:27 pm

I would agree completely....
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Postby lackattack on Mon Dec 11, 2006 8:32 pm

I will make them go "on vacation" when we have the skip option.
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Postby sully800 on Mon Dec 11, 2006 10:06 pm

Will that hold true for Premium members who are busted as multis (and given a second chance to clean up) or only for members that are inactivated.

Just wondering :wink:
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Postby lackattack on Mon Dec 11, 2006 11:03 pm

Good question. I didn't think it through.

I'll put off the thinking until I get closer to having time to implement it, if you don't mind :wink:
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Dealing with Multis

Postby Tarzanchuck on Mon Feb 11, 2008 4:25 pm

So Chaka and I do alot of doubles games together. We've been getting alot of multis in our games liately. For instance, check out 1784999. There are 3 guys here that are all the same guy. It's pretty obvious. Not attacking each other, turns within 20 seconds, etc.

Now, when someone is found to be a multi, why is it that they can still finish out their games? It seems to me that the fair thing to do would be once they are found out to make all of their armies neutral and make them forfiet their games.

allowing them to finish their games doesn't punish them, it punishes those of us who play normally and enjoy the game and like to rank up. I'll likely lose 50-60 points from this game against someone who is going to be banned in 2 weeks. That's unfair.

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Postby Sven Hassel on Mon Feb 11, 2008 4:34 pm

they can finish their games, because mistakes do happen, and sometimes, people got busted, when they we're innocent
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Postby Tarzanchuck on Mon Feb 11, 2008 4:36 pm

In that case the games should just be deleted then. No harm no foul.
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Postby Chaka on Tue Feb 12, 2008 1:00 am

no matter how you try to break it down, honest players are being screwed time and time again because cheating is being allowed on CC. If the accounts are not deleted right away, and all armies in their current games neutralized, then then you're screwing the honest players.

And more so, the honest players are often the paying players, where as the multi's are not. Something needs to change here.
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Postby Tarzanchuck on Tue Feb 12, 2008 1:07 am

Sven Hassel wrote:they can finish their games, because mistakes do happen, and sometimes, people got busted, when they we're innocent


The more I think about it, the more I think this is a bullshit answer. I would wager that people are wrongly accused once out of every 30 times.
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Postby Chaka on Tue Feb 12, 2008 1:13 am

Sven Hassel wrote:they can finish their games, because mistakes do happen, and sometimes, people got busted, when they we're innocent


And this is bull. It's pretty easy to tell when someone is a multi. Look for their history of i.p. address and login's. Sometimes teammates will log in as eachother at crucial moments in a game. I've seen it happen before, talked about it with others who have done it, and I don't think there's anything wrong with that.

It's pretty easy to see if in the last 10 games it's had the exact same pattern turn after turn, all from the same i.p. I can't see the ip's, but I can see when it's been the obvious multi pattern over a series of games/days/weeks.
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Postby Tarzanchuck on Wed Feb 13, 2008 1:08 am

bumping this.
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Postby PLAYER57832 on Thu Feb 14, 2008 9:46 am

Lack stated in another thread that removing points for cheater's games would just be too time-consuming AND that it would adversly affect too many other individuals.


I made a suggestion that might server your sense of justice, however.

Check out the thread

http://www.conquerclub.com/forum/viewtopic.php?t=42749
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Re:

Postby rspatel on Mon May 19, 2008 1:07 pm

Chaka wrote:Sometimes teammates will log in as eachother at crucial moments in a game. I've seen it happen before, talked about it with others who have done it, and I don't think there's anything wrong with that.


:shock:

Chaka - I see a lot wrong with this! You and Tarzanchuck play a lot of freestyle games. This style of game makes timing critical & it also gives you a significant advantage over opponents.

So, here's the scenario. You're at that crucial moment on the Classic map - the other team has Australia & S. America & it's freestyle. You get on as yourself & hit Australia & then fort to your teammate in Africa. Then you log on as your teammate. You hit S America & then fort back to yourself to place the troops?

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Re: Dealing with Multis

Postby JotsHobbes on Mon May 26, 2008 2:31 am

These two did this in one of my games and even though by CC's rules this is not techincally multi accounts its the same principal imo as someone with multiaccounts. If you don't believe me check there log/game history too.
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