Unit_2 wrote:i didn't say that you did...i'm just showing you that you can do better...
Don't worry, I intend on improving it
Moderator: Cartographers
whitestazn88 wrote:if you're going for geographical accuracy, im all for it, but a river running thru a territory is kinda weird, especially the way it looks now. clean it up a little?
MrBenn wrote:The changes you're making are definately in a positive direction.
I'm still not keep on the brown land texture. Could you try something similar to the ocean texture, but in brown??
Coleman wrote:I suspect that may be suffering some jpg compression issues so I won't complain about the blurriness.
I will complain about the legend. Is that bright textured box really necessary? Do those words and the impassible show up poorly on the normal background?
Emperor_Metalman wrote:#1. Split up the larger territories
#2 Move some of the Central India territories to other continents and lower the central india bonus to <8
#3 Eastern india should have a bonus of at least +2
InkL0sed wrote:now there are 32 territories, a fine number. If I can find a way to get it up to 36, I'll probably do that.
iancanton wrote:InkL0sed wrote:now there are 32 territories, a fine number. If I can find a way to get it up to 36, I'll probably do that.
bangladesh splits neatly into four real (not made-up) states: khulna west of the river, rajshahi in the north-east, chittagong in the south-east and dhaka in the central east, straddiling the river.
http://www.mapsofworld.com/bangladesh/b ... l-map.html
if u feel that the area is too crowded (it's supposed to be crowded because it has a huge population), then i suggest that u draw a large version of bangladesh in a box, in the bottom right corner, with dashed lines to the main map.
we're seeing nothing on the map just now that gives any importance to bangladesh, so it'll be good if u redress the balance a bit by doing this.
ian.
Coleman wrote:png usually works well. There is better then that but then the files are too big to upload.
If you put up a good enough draft and show your willingness to work through the process [Advanced Idea] will be added to the end of your post so other users know you have a real map running.
InkL0sed wrote:Coleman wrote:Yeah, it'll take me not being dumb and slow.
The legend still isn't quite legible. I don't have any good suggestions to fix that though.
I can make it larger, maybe change the font?
edbeard wrote:Your borders are different sizes in different places. It's a shitty thing to have to redo them, but it's very worthwhile (probably necessary).
The non-playable land just isn't good at the moment. The colour is fine, but the texture is not good. Also, I don't like the effect of it being higher than the playable land.
Aren't there mountains in Nepal and the northern part of india?
Try to increase the size of your text to make it more readable. Also, maybe add glow to the territory labels so when they cross over a border, they don't become illegible.
Make that legend colour coordinated so people know which area is which. (maybe a mini-map to help the colourblind?)
InkL0sed wrote:iancanton wrote:bangladesh splits neatly into four real (not made-up) states: khulna west of the river, rajshahi in the north-east, chittagong in the south-east and dhaka in the central east, straddiling the river.
I'm not crazy about that idea – I'm trying to keep the map clean – but if others agree with you, I'll see what I can do.
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