Moderators: Cartographers, Global Moderators
sfhbballnut wrote:the whole fixed starting position thing is getting old, the Age of Realms Trilogy, Feudal Wars etc, this is a fresh idea that I'd prefer not to see fall to conformity
*edit* no offense to those maps they're great I play them a lot*
natty_dread wrote:I was wrong
whitestazn88 wrote:its a pretty sweet idea, but i think that maybe there should be more neutrals as you get closer to the center, because yeah, its just sand, but it gets harder and harder to walk in it as you get more dehydrated etc.
edbeard wrote:Maybe this is me over thinking but 24 or 25 territories to start seems like a good number. And, this is quite possible with the current setup you have. I believe there are 19 fertile territories at the moment.
snapdoodle wrote:(if you want I have no idea but i think an ali baba and the forty thieves map would be awesome, not sure if that's what you're going for?)
Cause then you could add like magic carpets and djinns and a flaming scareb of death.
Erdem559 wrote:I think the Decay should double or triple
everyone wrote:oases need water

benny profane wrote:i'm not into the fixed starting points.
doesn't seem to have anything to do with the idea...
in AoM it makes sense, but on this map it would feel like a gimmick.

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