I think this would be viable as an option for realtime games and speed games. Admittedly, the idea as is wouldn't work for a regular 24hr turn game, but with creativity, I bet there's a way to let players pick territories.
Here's an example (not an actual recommendation, but just to show that there can be ways of tweaking this to make it work): From the start of the game, each player has 24 hours to rank all territories from first pick to last. Then the game simulates players taking turns to pick, based on that. (this wouldn't actually be desirable, because a-too complicated, and b-choices should be partially based on what's already been taken.)
This could be an interesting gameplay option, but it probably won't be, and shouldn't be, available for a while; lack's already got too many other good ideas to work on.