Moderators: Suggestions Team, Global Moderators
Statalyzer wrote:How about an option to, instead of randomly assigning territories, have people pick them in order as in the board game.
The problem with the board game was it was an advantage to place first, so how about a placement order that snakes back-and-forth, Catan-style? Ie a 4-player game would go 1234432112344321...
The current random system is okay, but sometimes one player gets in a better position than another before making a single meaningful choice, so why not have the option to go random or select for yourself?
slightly_mute wrote:i think there should be the option of deploying armies at the beginning. this would be a lengthy process, especially for non-speed games, but i think it's one of the key factors in strategic playing, and would be a very nice feature to choose.
also, it would be interesting to have a feature in the game, where you have assistance in maybe setting a common time that people would be able to play? i know this kind of defeats the purpose of speed games, and would maybe hinder the amount of premium memberships, but if the above was implimented, it would be nice if atleast when the game started, you could get the deployment out of the way.
slightly_mute wrote:also, it would be interesting to have a feature in the game, where you have assistance in maybe setting a common time that people would be able to play? i know this kind of defeats the purpose of speed games, and would maybe hinder the amount of premium memberships, but if the above was implimented, it would be nice if atleast when the game started, you could get the deployment out of the way.
slightly_mute wrote:this would be a lengthy process
Would kill fog of war games. But I agree random means less strategy involved with the game.slightly_mute wrote:well, i'm going off of the idea behind the board game. in the beginning, you take turns putting down one army. the idea is that you see where everyone else is placing their armies.
so how many years would it take to start a casual 8 player game on world 2.1 if we all took turns to deploy some armies, see where others deploy, deploy more ourselves, etc ?slightly_mute wrote:well, i'm going off of the idea behind the board game. in the beginning, you take turns putting down one army. the idea is that you see where everyone else is placing their armies.
greenoaks wrote:so how many years would it take to start a casual 8 player game on world 2.1 if we all took turns to deploy some armies, see where others deploy, deploy more ourselves, etc ?slightly_mute wrote:well, i'm going off of the idea behind the board game. in the beginning, you take turns putting down one army. the idea is that you see where everyone else is placing their armies.
plenty.laci_mae wrote:greenoaks wrote:so how many years would it take to start a casual 8 player game on world 2.1 if we all took turns to deploy some armies, see where others deploy, deploy more ourselves, etc ?slightly_mute wrote:well, i'm going off of the idea behind the board game. in the beginning, you take turns putting down one army. the idea is that you see where everyone else is placing their armies.
So, do you have anything to say that's not sarcastic and bitter? I'm sure this new member who is honestly trying to contribute to the site and forum will feel encouraged to upgrade to a premium membership in response to your back-handed comments.
LMR

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