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Egypt: Lower [Quenched]

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Egypt: Lower [Quenched]

Postby cairnswk on Fri Mar 14, 2008 6:59 pm

LOWER EGYPT

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Current Version 19

Click image to enlarge.
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Original V1.
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Why?
There have been several attempts in the past to get an Ancient Egypt map done without much success. I wanted to make a simple (is that a shock for cairnswk) map with a small number of terts due to the market forces at play in CC. This should be a good map for speed games.

This could be the start of a quadtych!

1. The number of territories currently on the map.

Now Total 20 - (Was Total 26)
Imu 3
Khasu 4
Djedet 4
Tjaru 4
Memphis 4


2. The number of continents.

Was 6 Continents - Now 5

3. Descriptions of any unique features or areas.
There are no particularly extraordinary features, except to say that the continents are named after egyptian capitals.
The cartouche on the left is the cartouche for the mapmaker, the symbol used is that of the lotus flower in the Nile, and the snake God of Lower Egypt Wadjet with the red crown of Lower Egypt the Deshret.

4. Map Size
Small - 580w x 505h
Large - 750w x 653h

Enjoy!
Last edited by cairnswk on Sun Jun 08, 2008 9:08 pm, edited 47 times in total.
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Postby edbeard on Fri Mar 14, 2008 7:08 pm

very nice. I love the use of the delta. That really makes the map for me.

at the moment it is a bit difficult to see where connections are. Well that's not really what I mean. What I mean is that there is so much going on it's a bit difficult to take it all in. Those bridges really jump out at you whilst the rivers are blended to the map. If those bridges could blend a bit more (maybe have the 'cairsnwk style' bridges where the colours of each side spread onto the bridge like on your CCC map)

I'm sure you'll fix this as you go on but a few of the labels and circles could be placed better. Sometimes they're too close together or too close to a river .

I'm guessing you'll put your sig in the blank space above the title? That blank space is too much at the moment. I'm sure you'd fill it but I'll mention it anyway.


The colours are a bit close to each other since they're muted. This makes differentiating them in the legend somewhat difficult.


I think this map will be quite good!
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Postby cairnswk on Fri Mar 14, 2008 7:23 pm

edbeard wrote:very nice. I love the use of the delta. That really makes the map for me.

at the moment it is a bit difficult to see where connections are. Well that's not really what I mean. What I mean is that there is so much going on it's a bit difficult to take it all in. Those bridges really jump out at you whilst the rivers are blended to the map. If those bridges could blend a bit more (maybe have the 'cairsnwk style' bridges where the colours of each side spread onto the bridge like on your CCC map)

I'm sure you'll fix this as you go on but a few of the labels and circles could be placed better. Sometimes they're too close together or too close to a river .

I'm guessing you'll put your sig in the blank space above the title? That blank space is too much at the moment. I'm sure you'd fill it but I'll mention it anyway.


The colours are a bit close to each other since they're muted. This makes differentiating them in the legend somewhat difficult.


I think this map will be quite good!


Thanks edbeard....yes the Delta makes for good simple geographic areas. :wink:

As to the rest of your comments, thanks and noted, about 20 versions to come....Yes?! Watch for an update. :)
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CAIRNSWK DOES SIMPLE MAP

Postby cairnswk on Fri Mar 14, 2008 7:33 pm

Shock Horror, what's the CC world coming to?

cairnswk is going to do a simple classic style map.

EGYPT LOWER - based on the Nile Delta - 24 terts approx.

First draft ->
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http://www.conquerclub.com/forum/viewto ... 78#1203678
to leave your feedback.



Thanks. :)
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Postby ParadiceCity9 on Fri Mar 14, 2008 7:34 pm

lol i read the title i was like WHAT?!?
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Postby RjBeals on Fri Mar 14, 2008 7:40 pm

Yeahh!!! Cairns is making a simple map !
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Postby cairnswk on Sat Mar 15, 2008 10:19 pm

So Cairnswk is making a simple map, classic style, i would have thought that would have brought great rejoicing and lots of comments. :wink: for things wanted.
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Postby cairnswk on Thu Mar 20, 2008 5:18 am

Common people...surely this can't be that bad.
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Postby yeti_c on Thu Mar 20, 2008 5:45 am

Mendes / Mednes is spelt incorrectly...

C.
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Postby edbeard on Thu Mar 20, 2008 5:55 am

well I didn't know there was an update, but the only difference I can see is that you have labeled each of the continents.

honestly I don't like the way you've done it. I really like the colours you have and the dull look that they give. Maybe try doing a mini-map?

Or just doing the text (for continent labels) in a different way. Or, perhaps blend them in somehow.
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Postby WidowMakers on Thu Mar 20, 2008 8:30 am

If the rivers are borders, they need to be closer to the color of the sea. Currently they are a little hard to see.
Lightening then up would make the bridges stand out more as well.

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Postby cairnswk on Thu Mar 20, 2008 1:19 pm

yeti_c wrote:Mendes / Mednes is spelt incorrectly...

C.


C...on all the maps i have for reference it spells as MENDES
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Postby cairnswk on Thu Mar 20, 2008 1:20 pm

edbeard wrote:well I didn't know there was an update, but the only difference I can see is that you have labeled each of the continents.

honestly I don't like the way you've done it. I really like the colours you have and the dull look that they give. Maybe try doing a mini-map?

Or just doing the text (for continent labels) in a different way. Or, perhaps blend them in somehow.


edbeard...thanks for that...i amusing the minimap suggestion on the V2 update.
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Postby cairnswk on Thu Mar 20, 2008 1:21 pm

WidowMakers wrote:If the rivers are borders, they need to be closer to the color of the sea. Currently they are a little hard to see.
Lightening then up would make the bridges stand out more as well.

WM


hi WM...will do next update.
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Postby Kaplowitz on Thu Mar 20, 2008 1:38 pm

I love the way it looks. Maybe now i will understand one of your maps! 8)
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Postby cairnswk on Thu Mar 20, 2008 1:41 pm

Kaplowitz wrote:I love the way it looks. Maybe now i will understand one of your maps! 8)


ah...the simple style kaplowitz. good on you.
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Postby cairnswk on Thu Mar 20, 2008 1:42 pm

Version 2.

Changes...mainly to the legend and the river itself as suggested above.

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Postby cairnswk on Sun Mar 23, 2008 12:55 pm

Any more interest in this?
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Postby TaCktiX on Sun Mar 23, 2008 1:30 pm

I think its chief weakness right now is its plainness. There's not even a bonus for holding capitals of multiple regions. It's plain Risk with pastel colors. Perhaps spice it up with a few unique features?
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Postby cairnswk on Sun Mar 23, 2008 2:30 pm

TaCktiX wrote:I think its chief weakness right now is its plainness. There's not even a bonus for holding capitals of multiple regions. It's plain Risk with pastel colors. Perhaps spice it up with a few unique features?

Tacktix....thanks for that suggestion but there is going to be no other bonuses. This is going to be plain risk all the way.
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Postby TaCktiX on Sun Mar 23, 2008 3:09 pm

Another thing is the heavy amount of hyphens higher up the delta. It looks like you've got plenty of space to mess with, so de-hyphenate places that aren't normally hyphenate. The hyphenation makes it look more crowded than the map actually is.
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Postby cairnswk on Sun Mar 23, 2008 4:50 pm

TaCktiX wrote:Another thing is the heavy amount of hyphens higher up the delta. It looks like you've got plenty of space to mess with, so de-hyphenate places that aren't normally hyphenate. The hyphenation makes it look more crowded than the map actually is.


Thanks Tacktix...i found it was the Greek style lettering that was cluttering the map....most of the names that are hyphenated are so because that it their translation. So I'm afraid they had to stay.
But the change of font might assist the appearance of some terts.

I've also added dows as rivers crossings as these would have been used in ancient times.

And of course the gilded Sphinx of Tutmose III brings some pleasure to the eye, but nothing over the top....i hope.

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Postby edbeard on Sun Mar 23, 2008 5:09 pm

I think the font does help

Do you mean for the yellow continent to be separated from itself somewhat? What I mean is that Semabehdet isn't connected to any other Mednes territory.



Bonuses...

Memphis is WAY too high. 5 for two defending territories and only three territories can attack it? Seems like a +3 to me.

Maybe I'm wrong, but I think the only difference between Buto and Tanis is that Tanis has one more continent that can attack it? It has the same number of defensive territories, the same number of territories overall, and the same number of territories that can attack it. I'm not sure if the +3 vs +4 difference makes sense here.

Maybe someone else has a different opinion on that.


You could argue that all the continents are +3 worthy except Sile
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Postby cairnswk on Sun Mar 23, 2008 5:33 pm

edbeard wrote:I think the font does help
Quite agree.

Do you mean for the yellow continent to be separated from itself somewhat? What I mean is that Semabehdet isn't connected to any other Mednes territory.
:oops: Oops...blundered there, didn't I?
No i have altered that in the version 3 above, please refresh

Bonuses...

Memphis is WAY too high. 5 for two defending territories and only three territories can attack it? Seems like a +3 to me.

Maybe I'm wrong, but I think the only difference between Buto and Tanis is that Tanis has one more continent that can attack it? It has the same number of defensive territories, the same number of territories overall, and the same number of territories that can attack it. I'm not sure if the +3 vs +4 difference makes sense here.

Maybe someone else has a different opinion on that.


You could argue that all the continents are +3 worthy except Sile


Bonuses...i've change a few river crossings to allow an even split of 2 x 4,3,2s

Please refresh to see the changes in V3.

And thanks for the pickups edbeard :)
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Postby edbeard on Sun Mar 23, 2008 5:36 pm

I'd probably switch the bonus numbers for memphis and alexandria. But, I still think they're all +3 except for the right most continent.

Not sure that can be changed too much (in my mind) unless there's more territories added (which I don't think you should do).


I'm not too fond of continents with bonuses larger than their territory count. Or, quite large compared to it. Which you have here in a couple places I think.
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